mht_china/kf热更文件更新:china/local_35b9a8950398e2b7674146cda7aece4ceabeddda_2021_08_02_21_28_04

master
JieLing 2021-08-02 21:28:10 +08:00
parent 0bf98fca7e
commit 433d201811
377 changed files with 11325 additions and 0 deletions

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热更文件版本china/local_35b9a8950398e2b7674146cda7aece4ceabeddda_2021_08_02_21_28_04
热更文件的工程对应的提交信息:
commit 35b9a8950398e2b7674146cda7aece4ceabeddda
Merge: ac62390992 2df20e2f91
Author: gaoxin <gaoxin@ljsd.com>
Date: Mon Aug 2 19:24:53 2021 +0800
Merge branch 'gx/充值前校验' into china/dev
热更大小65.83077144622802734375
热更文件:
lz4/icons.unity3d
lz4/atlas/carbonnewatlas.unity3d
lz4/atlas/dyact_activity4.unity3d
lz4/atlas/dyact_activity5.unity3d
lz4/atlas/recruitatlas.unity3d
lz4/atlas/settingplayeratlas.unity3d
lz4/atlas/tagatlas.unity3d
lz4/atlas/tagbuttonatlas.unity3d
lz4/atlas/timelimitskinatlas.unity3d
lz4/audio/ui/voice/audio_linglongbaojing_gaoguang_huaban_001.unity3d
lz4/audio/ui/voice/audio_linglongbaojing_kaiqi_002.unity3d
lz4/audio/ui/voice/audio_linglongbaojing_lianhuaxiazhui_003.unity3d
lz4/audio/ui/voice/audio_linglongbaojing_longmengezi_004.unity3d
lz4/audio/ui/voice/audio_linglongbaojing_longpanxuan_005.unity3d
lz4/audio/ui/voice/audio_linglongbaojing_longsaoguang_006.unity3d
lz4/audio/ui/voice/audio_linglongbaojing_neiquanlunge_007.unity3d
lz4/audio/ui/voice/audio_linglongbaojing_waiquandianliang_008.unity3d
lz4/audio/ui/voice/audio_linglongbaojing_waiquanlunge_009.unity3d
lz4/bg/carbonimg_bg.unity3d
lz4/bg/d_dianfrngsai_dixia.unity3d
lz4/bg/m_chsm_0035_png.unity3d
lz4/bg/map/endless4/dhlg_1.unity3d
lz4/dynamicatlas/s_shengxingyouli_banner.unity3d
lz4/dynamicatlas/s_shengxingyouli_slg_zh.unity3d
lz4/dynamicatlas/w_wanxiangshanghui_banner.unity3d
lz4/dynamicatlas/artfont/r_zjm_paihangbang_banner001_zh.unity3d
lz4/dynamicatlas/artfont/r_zjm_paihangbang_banner002_zh.unity3d
lz4/dynamicatlas/artfont/r_zjm_paihangbang_banner003_zh.unity3d
lz4/dynamicatlas/artfont/r_zjm_paihangbang_banner004_zh.unity3d
lz4/dynamicatlas/artfont/r_zjm_paihangbang_banner01_zh.unity3d
lz4/dynamicatlas/chatatlas/liaotian_01.unity3d
lz4/dynamicatlas/chatatlas/liaotian_02.unity3d
lz4/effectresui/carbons.unity3d
lz4/effectresui/chenghao.unity3d
lz4/effectresui/chenghao_new.unity3d
lz4/effectresui/jiaoxiahuan.unity3d
lz4/effectresui/linglongbaojing.unity3d
lz4/effectresui/zhenqibaoge.unity3d
lz4/icon/artfont.unity3d
lz4/icon/hero.unity3d
lz4/icon/item.unity3d
lz4/prefabs/effect/ui/effect_ui_zhucheng_xuanzhong.unity3d
lz4/prefabs/map/mapoptionpanel.unity3d
lz4/prefabs/ui/achievement.unity3d
lz4/prefabs/ui/activitygift.unity3d
lz4/prefabs/ui/arena.unity3d
lz4/prefabs/ui/arenatopmatch.unity3d
lz4/prefabs/ui/bag.unity3d
lz4/prefabs/ui/battle.unity3d
lz4/prefabs/ui/btview.unity3d
lz4/prefabs/ui/carbon.unity3d
lz4/prefabs/ui/chat.unity3d
lz4/prefabs/ui/compound.unity3d
lz4/prefabs/ui/diffmonsterpanel.unity3d
lz4/prefabs/ui/dynamicacticity.unity3d
lz4/prefabs/ui/elitemonster.unity3d
lz4/prefabs/ui/expert.unity3d
lz4/prefabs/ui/fetteritemview.unity3d
lz4/prefabs/ui/fight.unity3d
lz4/prefabs/ui/fightlevel.unity3d
lz4/prefabs/ui/findfairy.unity3d
lz4/prefabs/ui/goodfriend.unity3d
lz4/prefabs/ui/guild.unity3d
lz4/prefabs/ui/handbook.unity3d
lz4/prefabs/ui/itemview.unity3d
lz4/prefabs/ui/jumpserver.unity3d
lz4/prefabs/ui/main.unity3d
lz4/prefabs/ui/mapfight.unity3d
lz4/prefabs/ui/mission.unity3d
lz4/prefabs/ui/monstercamp.unity3d
lz4/prefabs/ui/operating.unity3d
lz4/prefabs/ui/pokemon.unity3d
lz4/prefabs/ui/popup.unity3d
lz4/prefabs/ui/power.unity3d
lz4/prefabs/ui/practice.unity3d
lz4/prefabs/ui/pray.unity3d
lz4/prefabs/ui/ranking.unity3d
lz4/prefabs/ui/recruit.unity3d
lz4/prefabs/ui/resolve.unity3d
lz4/prefabs/ui/roleinfo.unity3d
lz4/prefabs/ui/secretbox.unity3d
lz4/prefabs/ui/setting.unity3d
lz4/prefabs/ui/soulprint.unity3d
lz4/prefabs/ui/story.unity3d
lz4/prefabs/ui/tianshumijuan.unity3d
lz4/publicartres/materials.unity3d
lz4/publicartres/models.unity3d
lz4/publicartres/shaders.unity3d
lzma/luabytes.unity3d
lzma/resconfigs.unity3d
files.unity3d

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float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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PPtr<$Sprite> m_DisabledSprite
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AnimationTriggers m_AnimationTriggers
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string m_HighlightedTrigger = "Highlighted"
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string m_DisabledTrigger = "Disabled"
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PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
string m_TypeName = "UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"

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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
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UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
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string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnUp
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PPtr<$Selectable> m_SelectOnDown
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PPtr<$Selectable> m_SelectOnLeft
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PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
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int m_Transition = 3
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
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SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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PPtr<$Sprite> m_DisabledSprite
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AnimationTriggers m_AnimationTriggers
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string m_HighlightedTrigger = "Highlighted"
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PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
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UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
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string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnDown
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PPtr<$Selectable> m_SelectOnLeft
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PPtr<$Selectable> m_SelectOnRight
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int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
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float g = 0.9607843
float b = 0.9607843
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ColorRGBA m_PressedColor
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float g = 0.7843137
float b = 0.7843137
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ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
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SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_DisabledSprite
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AnimationTriggers m_AnimationTriggers
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
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UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
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string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnDown
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PPtr<$Selectable> m_SelectOnLeft
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PPtr<$Selectable> m_SelectOnRight
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SInt64 m_PathID = 0
int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
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float b = 1
float a = 1
ColorRGBA m_HighlightedColor
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float g = 0.9607843
float b = 0.9607843
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ColorRGBA m_PressedColor
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float g = 0.7843137
float b = 0.7843137
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ColorRGBA m_DisabledColor
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float b = 0.7843137
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SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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PPtr<$Sprite> m_DisabledSprite
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AnimationTriggers m_AnimationTriggers
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
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PPtr<MonoScript> m_Script
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Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnLeft
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PPtr<$Selectable> m_SelectOnRight
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int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
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float a = 1
ColorRGBA m_HighlightedColor
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float g = 0.9607843
float b = 0.9607843
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ColorRGBA m_PressedColor
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float g = 0.7843137
float b = 0.7843137
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ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
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SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_DisabledSprite
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AnimationTriggers m_AnimationTriggers
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
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PPtr<MonoScript> m_Script
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string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnDown
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PPtr<$Selectable> m_SelectOnLeft
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PPtr<$Selectable> m_SelectOnRight
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ColorBlock m_Colors
ColorRGBA m_NormalColor
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float a = 1
ColorRGBA m_HighlightedColor
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float g = 0.9607843
float b = 0.9607843
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ColorRGBA m_PressedColor
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float g = 0.7843137
float b = 0.7843137
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ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
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SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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PPtr<$Sprite> m_DisabledSprite
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AnimationTriggers m_AnimationTriggers
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PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
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PPtr<MonoScript> m_Script
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Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnLeft
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PPtr<$Selectable> m_SelectOnRight
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ColorBlock m_Colors
ColorRGBA m_NormalColor
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ColorRGBA m_HighlightedColor
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float g = 0.9607843
float b = 0.9607843
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ColorRGBA m_PressedColor
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float g = 0.7843137
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float b = 0.7843137
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SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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PPtr<$Sprite> m_DisabledSprite
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AnimationTriggers m_AnimationTriggers
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
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PPtr<MonoScript> m_Script
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Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnDown
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PPtr<$Selectable> m_SelectOnLeft
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PPtr<$Selectable> m_SelectOnRight
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int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
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float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
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float g = 0.7843137
float b = 0.7843137
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ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
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SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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PPtr<$Sprite> m_DisabledSprite
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AnimationTriggers m_AnimationTriggers
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PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
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PPtr<MonoScript> m_Script
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Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnLeft
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PPtr<$Selectable> m_SelectOnRight
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ColorBlock m_Colors
ColorRGBA m_NormalColor
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float g = 1
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ColorRGBA m_HighlightedColor
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float b = 0.9607843
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ColorRGBA m_PressedColor
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float g = 0.7843137
float b = 0.7843137
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ColorRGBA m_DisabledColor
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float b = 0.7843137
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SpriteState m_SpriteState
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PPtr<$Sprite> m_DisabledSprite
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AnimationTriggers m_AnimationTriggers
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PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
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PPtr<MonoScript> m_Script
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Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnLeft
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PPtr<$Selectable> m_SelectOnRight
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int m_Transition = 0
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
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float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
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float g = 0.7843137
float b = 0.7843137
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ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
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float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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PPtr<$Sprite> m_DisabledSprite
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SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
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UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
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PPtr<MonoScript> m_Script
int m_FileID = 0
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string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnUp
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PPtr<$Selectable> m_SelectOnDown
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PPtr<$Selectable> m_SelectOnLeft
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
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SInt64 m_PathID = 0
int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
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ColorRGBA m_PressedColor
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float g = 0.7843137
float b = 0.7843137
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ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
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float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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SInt64 m_PathID = 0
PPtr<$Sprite> m_DisabledSprite
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SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
string m_HighlightedTrigger = "Highlighted"
string m_PressedTrigger = "Pressed"
string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
int m_FileID = 0
SInt64 m_PathID = -7363595791209024361
ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
string m_TypeName = "UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"

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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = 1924963347788774328
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = -1771393139910684316
string m_Name = ""
Navigation m_Navigation
int m_Mode = 3
PPtr<$Selectable> m_SelectOnUp
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnDown
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnLeft
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
float m_ColorMultiplier = 1
float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
int m_FileID = 0
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PPtr<$Sprite> m_PressedSprite
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PPtr<$Sprite> m_DisabledSprite
int m_FileID = 0
SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
string m_HighlightedTrigger = "Highlighted"
string m_PressedTrigger = "Pressed"
string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = 4103265248647458680
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = -1771393139910684316
string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnUp
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PPtr<$Selectable> m_SelectOnDown
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PPtr<$Selectable> m_SelectOnLeft
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 3
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
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float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_DisabledSprite
int m_FileID = 0
SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
string m_HighlightedTrigger = "Highlighted"
string m_PressedTrigger = "Pressed"
string m_DisabledTrigger = "Disabled"
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PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = -4991342634770705175
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = -1771393139910684316
string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnUp
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnDown
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnLeft
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
float m_ColorMultiplier = 1
float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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PPtr<$Sprite> m_DisabledSprite
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SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
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string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
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UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
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string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnUp
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PPtr<$Selectable> m_SelectOnDown
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnLeft
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
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float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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SInt64 m_PathID = 0
PPtr<$Sprite> m_PressedSprite
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SInt64 m_PathID = 0
PPtr<$Sprite> m_DisabledSprite
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SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
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string m_HighlightedTrigger = "Highlighted"
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string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = 7788259778702445556
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
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string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnDown
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnLeft
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 3
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
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float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
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float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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PPtr<$Sprite> m_DisabledSprite
int m_FileID = 0
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AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
string m_HighlightedTrigger = "Highlighted"
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string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
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UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
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string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnUp
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PPtr<$Selectable> m_SelectOnDown
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PPtr<$Selectable> m_SelectOnLeft
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
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float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
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float g = 0.7843137
float b = 0.7843137
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ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
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float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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PPtr<$Sprite> m_PressedSprite
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SInt64 m_PathID = 0
PPtr<$Sprite> m_DisabledSprite
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SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
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string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
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UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
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string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnUp
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PPtr<$Selectable> m_SelectOnDown
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnLeft
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
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float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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SInt64 m_PathID = 0
PPtr<$Sprite> m_PressedSprite
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SInt64 m_PathID = 0
PPtr<$Sprite> m_DisabledSprite
int m_FileID = 0
SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
string m_HighlightedTrigger = "Highlighted"
string m_PressedTrigger = "Pressed"
string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
int m_FileID = 0
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ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
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UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = -1771393139910684316
string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnUp
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PPtr<$Selectable> m_SelectOnDown
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnLeft
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
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float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
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float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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SInt64 m_PathID = 0
PPtr<$Sprite> m_PressedSprite
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SInt64 m_PathID = 0
PPtr<$Sprite> m_DisabledSprite
int m_FileID = 0
SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
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string m_HighlightedTrigger = "Highlighted"
string m_PressedTrigger = "Pressed"
string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
int m_FileID = 0
SInt64 m_PathID = 4103854262483560313
ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = 2391423223550486693
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = -1771393139910684316
string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnUp
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnDown
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PPtr<$Selectable> m_SelectOnLeft
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 3
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
float m_ColorMultiplier = 1
float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
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SInt64 m_PathID = -4938799849609278620
PPtr<$Sprite> m_PressedSprite
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SInt64 m_PathID = 0
PPtr<$Sprite> m_DisabledSprite
int m_FileID = 0
SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
string m_HighlightedTrigger = "Highlighted"
string m_PressedTrigger = "Pressed"
string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
int m_FileID = 0
SInt64 m_PathID = -5429381785579892687
ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
string m_TypeName = "UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"

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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = -444047257542447078
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = -1771393139910684316
string m_Name = ""
Navigation m_Navigation
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PPtr<$Selectable> m_SelectOnUp
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SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnDown
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnLeft
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 0
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
float m_ColorMultiplier = 1
float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Sprite> m_PressedSprite
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SInt64 m_PathID = 0
PPtr<$Sprite> m_DisabledSprite
int m_FileID = 0
SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
string m_HighlightedTrigger = "Highlighted"
string m_PressedTrigger = "Pressed"
string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
int m_FileID = 0
SInt64 m_PathID = 0
ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
string m_TypeName = "UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"

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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = 8977809959951839680
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = -1771393139910684316
string m_Name = ""
Navigation m_Navigation
int m_Mode = 3
PPtr<$Selectable> m_SelectOnUp
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnDown
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnLeft
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 3
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
float m_ColorMultiplier = 1
float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
int m_FileID = 7
SInt64 m_PathID = -4938799849609278620
PPtr<$Sprite> m_PressedSprite
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Sprite> m_DisabledSprite
int m_FileID = 0
SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
string m_HighlightedTrigger = "Highlighted"
string m_PressedTrigger = "Pressed"
string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
int m_FileID = 0
SInt64 m_PathID = 2487793896413575485
ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
string m_TypeName = "UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"

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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = 3567808270140471698
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = -1771393139910684316
string m_Name = ""
Navigation m_Navigation
int m_Mode = 3
PPtr<$Selectable> m_SelectOnUp
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnDown
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnLeft
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
float m_ColorMultiplier = 1
float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Sprite> m_PressedSprite
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Sprite> m_DisabledSprite
int m_FileID = 0
SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
string m_HighlightedTrigger = "Highlighted"
string m_PressedTrigger = "Pressed"
string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
int m_FileID = 0
SInt64 m_PathID = -8674235913622739054
ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
string m_TypeName = "UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"

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MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = 8149488170414358648
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = -1771393139910684316
string m_Name = ""
Navigation m_Navigation
int m_Mode = 3
PPtr<$Selectable> m_SelectOnUp
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnDown
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnLeft
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Selectable> m_SelectOnRight
int m_FileID = 0
SInt64 m_PathID = 0
int m_Transition = 1
ColorBlock m_Colors
ColorRGBA m_NormalColor
float r = 1
float g = 1
float b = 1
float a = 1
ColorRGBA m_HighlightedColor
float r = 0.9607843
float g = 0.9607843
float b = 0.9607843
float a = 1
ColorRGBA m_PressedColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 1
ColorRGBA m_DisabledColor
float r = 0.7843137
float g = 0.7843137
float b = 0.7843137
float a = 0.5019608
float m_ColorMultiplier = 1
float m_FadeDuration = 0.1
SpriteState m_SpriteState
PPtr<$Sprite> m_HighlightedSprite
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Sprite> m_PressedSprite
int m_FileID = 0
SInt64 m_PathID = 0
PPtr<$Sprite> m_DisabledSprite
int m_FileID = 0
SInt64 m_PathID = 0
AnimationTriggers m_AnimationTriggers
string m_NormalTrigger = "Normal"
string m_HighlightedTrigger = "Highlighted"
string m_PressedTrigger = "Pressed"
string m_DisabledTrigger = "Disabled"
UInt8 m_Interactable = 1
PPtr<$Graphic> m_TargetGraphic
int m_FileID = 0
SInt64 m_PathID = 39099539098997830
ButtonClickedEvent m_OnClick
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
string m_TypeName = "UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"

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