2021-04-21 13:12:04 +08:00
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----- 点将台抽卡 宝箱弹窗 -----
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2020-05-25 19:16:23 +08:00
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local this = {}
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--传入父脚本模块
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local parent
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--传入特效层级
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local sortingOrder=0
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local lotterySetting=ConfigManager.GetConfig(ConfigName.LotterySetting)
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local specialConfig=ConfigManager.GetConfig(ConfigName.SpecialConfig)
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local itemConfig=ConfigManager.GetConfig(ConfigName.ItemConfig)
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local s --s1 消耗道具 s2消耗数量
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local b --充值数
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function this:InitComponent(gameObject)
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2021-04-21 13:12:04 +08:00
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this.spLoader = SpriteLoader.New()
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2020-05-25 19:16:23 +08:00
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this.titleText=Util.GetGameObject(gameObject,"TitleText"):GetComponent("Text")
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this.text1=Util.GetGameObject(gameObject,"Body/Text1"):GetComponent("Text")
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this.text2=Util.GetGameObject(gameObject,"Body/Text2"):GetComponent("Text")
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this.text3=Util.GetGameObject(gameObject,"Body/Text3"):GetComponent("Text")
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this.curNum=Util.GetGameObject(gameObject,"Body/CurNum/Text"):GetComponent("Text")
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this.okBtn=Util.GetGameObject(gameObject,"OkBtn")
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end
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function this:BindEvent()
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Util.AddClick(this.okBtn,function()
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if BagManager.GetItemCountById(94)< tonumber(s) then
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2021-03-02 16:53:12 +08:00
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PopupTipPanel.ShowTip(Language[11585])
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2020-05-25 19:16:23 +08:00
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return
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end
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RecruitManager.RecruitRequest(RecruitType.RecruitBox, function(msg)
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2021-01-06 13:58:25 +08:00
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UIManager.OpenPanel(UIName.SingleRecruitPanel, msg.drop.Hero[1],RecruitType.RecruitBox,1,{RecruitType.RecruitBox,RecruitType.RecruitBox})
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2021-03-02 16:53:12 +08:00
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this.curNum.text=string.format(Language[11586],BagManager.GetItemCountById(94))
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2020-08-28 18:37:16 +08:00
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parent:ClosePanel()
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2020-05-25 19:16:23 +08:00
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end)
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end)
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end
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function this:AddListener()
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end
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function this:RemoveListener()
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end
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function this:OnShow(_parent,...)
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parent=_parent
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sortingOrder =_parent.sortingOrder
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local args = {...}
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s=lotterySetting[RecruitType.RecruitBox].CostItem[1][2]
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b=tonumber(specialConfig[49].Value)
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2021-03-02 16:53:12 +08:00
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this.titleText.text=Language[11587]
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this.text1.text=string.format(Language[11588],s)
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this.text2.text=Language[11589] --后续改成读表
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this.text3.text=Language[11590]..string.format(MoneyUtil.GetMoneyUnitName(),b)..Language[11591]
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this.curNum.text=string.format(Language[11586],BagManager.GetItemCountById(94))
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2020-05-25 19:16:23 +08:00
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Util.SetGray(this.okBtn,VipManager.GetChargedNum()<b)
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this.okBtn:GetComponent("Button").interactable=VipManager.GetChargedNum()>=b
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2020-07-29 16:27:56 +08:00
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this.text3.gameObject:SetActive(VipManager.GetChargedNum()>=0 and VipManager.GetChargedNum()<b)
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2020-05-25 19:16:23 +08:00
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end
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function this:OnClose()
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end
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function this:OnDestroy()
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2021-04-21 13:12:04 +08:00
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this.spLoader:Destroy()
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2020-05-25 19:16:23 +08:00
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end
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2020-06-23 18:36:24 +08:00
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return this
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