27 lines
412 B
C#
27 lines
412 B
C#
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using UnityEngine;
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using System.Collections;
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public class UVMove : MonoBehaviour
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{
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public Material Mat;
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public float XSpeed;
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public float YSpeed;
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// Use this for initialization
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void Start ()
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{
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}
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// Update is called once per frame
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void Update ()
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{
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if (Mat != null)
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{
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float x = Time.time * XSpeed;
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float y = Time.time * YSpeed;
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Mat.mainTextureOffset = new Vector2(x,y);
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}
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}
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}
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