miduo_client/Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/GuildRedPacketManager.lua

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GuildRedPacketManager = {}
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local this = GuildRedPacketManager
-- 默认未检查公会红包
this.isCheck=false
function this.Initialize()
end
-- 检查公会红包红点
function this.CheckGuildRedPacketRedPoint()
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local list=MyGuildManager.GetMyGuidRedPackage()
if list and LengthOfTable(list)>0 then
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for key, value in pairs(list) do
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if value and value.num and value.num>0 then
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return true
end
end
end
return false
end
function this.CheckIsCanGetPackage()
if MyGuildManager.GetRedPackageNum()>0 then
--Game.GlobalEvent:DispatchEvent(GameEvent.Chat.OnRedPackageNumChanged,true)
local aaa=Util.GetGameObject(UIManager.uiNode,"GuildMainCityPanel/ChatTipView/Image")
local bbb=Util.GetGameObject(UIManager.uiNode,"MainPanel/ChatTipView/Image")
if aaa then
aaa.gameObject:SetActive(true)
end
if bbb then
bbb.gameObject:SetActive(true)
end
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return true
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else
-- Game.GlobalEvent:DispatchEvent(GameEvent.Chat.OnRedPackageNumChanged,false)
local aaa=Util.GetGameObject(UIManager.uiNode,"GuildMainCityPanel/ChatTipView/Image")
local bbb=Util.GetGameObject(UIManager.uiNode,"MainPanel/ChatTipView/Image")
if aaa then
aaa.gameObject:SetActive(false)
end
if bbb then
bbb.gameObject:SetActive(false)
end
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return false
end
return false
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end
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return this