2020-05-09 13:31:21 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class LanguageText : Text
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{
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[SerializeField]
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public int LanguageIndex;
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2024-11-05 15:02:33 +08:00
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protected override void Start()
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{
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base.Start();
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//this.font =
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}
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2020-05-09 13:31:21 +08:00
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}
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