miduo_client/Assets/ManagedResources/~Lua/Modules/FuXingGaoZhao/FuXingGaoZhaoPanel.lua

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2021-03-29 09:52:53 +08:00
require("Base/BasePanel")
local FuXingGaoZhao = Inherit(BasePanel)
local this = FuXingGaoZhao
local sortingOrder = 0
--初始化组件(用于子类重写)
function FuXingGaoZhao:InitComponent()
self.backBtn = Util.GetGameObject(self.gameObject,"btnBack")
FuXingGaoZhaoManager.InitRewardData()
end
--绑定事件(用于子类重写)
function FuXingGaoZhao:BindEvent()
Util.AddClick(self.backBtn,function ()
self:ClosePanel()
end)
end
--添加事件监听(用于子类重写)
function FuXingGaoZhao:AddListener()
end
--移除事件监听(用于子类重写)
function FuXingGaoZhao:RemoveListener()
end
function FuXingGaoZhao:OnSortingOrderChange()
sortingOrder = self.sortingOrder
end
--界面打开时调用(用于子类重写)
function FuXingGaoZhao:OnOpen()
end
-- 打开,重新打开时回调
function FuXingGaoZhao:OnShow()
end
--界面关闭时调用(用于子类重写)
function FuXingGaoZhao:OnClose()
end
--界面销毁时调用(用于子类重写)
function FuXingGaoZhao:OnDestroy()
end
return FuXingGaoZhao