2021-05-07 14:44:50 +08:00
|
|
|
|
require("Base/BasePanel")
|
|
|
|
|
FightLevelChapterPanel = Inherit(BasePanel)
|
|
|
|
|
local this = FightLevelChapterPanel
|
|
|
|
|
local orginLayer
|
2021-05-11 15:12:37 +08:00
|
|
|
|
local curChapterId = 0
|
|
|
|
|
local npc
|
2021-05-07 14:44:50 +08:00
|
|
|
|
--初始化组件(用于子类重写)
|
|
|
|
|
function FightLevelChapterPanel:InitComponent()
|
2021-05-19 17:36:43 +08:00
|
|
|
|
this.spLoader = SpriteLoader.New()
|
2021-05-07 14:44:50 +08:00
|
|
|
|
self.btnBack = Util.GetGameObject(self.gameObject, "btnBack")
|
|
|
|
|
self.sortBtn = Util.GetGameObject(self.gameObject, "sortBtn")
|
2021-05-14 15:03:48 +08:00
|
|
|
|
self.helpBtn = Util.GetGameObject(self.gameObject, "helpBtn")
|
2021-05-11 15:12:37 +08:00
|
|
|
|
self.helpPos = self.helpBtn:GetComponent("RectTransform").localPosition
|
2021-05-07 14:44:50 +08:00
|
|
|
|
this.starNumText = Util.GetGameObject(self.gameObject, "rightUp/starNumText"):GetComponent("Text")
|
|
|
|
|
|
2021-05-11 15:12:37 +08:00
|
|
|
|
this.UpView = SubUIManager.Open(SubUIConfig.UpView, self.gameObject.transform, { showType = UpViewOpenType.ShowLeft })
|
2021-05-07 14:44:50 +08:00
|
|
|
|
this.prb = Util.GetGameObject(self.gameObject, "middle/prb")
|
2021-05-11 15:12:37 +08:00
|
|
|
|
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, Util.GetGameObject(self.gameObject, "middle/rect").transform,
|
2021-05-21 19:07:46 +08:00
|
|
|
|
this.prb, nil, Vector2.New(1080, 1865.8), 1, 1, Vector2.New(0,0))
|
2021-05-07 14:44:50 +08:00
|
|
|
|
this.ScrollView.moveTween.MomentumAmount = 1
|
|
|
|
|
this.ScrollView.moveTween.Strength = 1
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--绑定事件(用于子类重写)
|
|
|
|
|
function FightLevelChapterPanel:BindEvent()
|
|
|
|
|
|
|
|
|
|
Util.AddClick(self.btnBack, function()
|
|
|
|
|
self:ClosePanel()
|
|
|
|
|
end)
|
|
|
|
|
Util.AddClick(self.helpBtn, function()
|
2021-05-14 15:03:48 +08:00
|
|
|
|
UIManager.OpenPanel(UIName.HelpPopup,HELP_TYPE.FightLevel,self.helpPos.x,self.helpPos.y)
|
2021-05-07 14:44:50 +08:00
|
|
|
|
end)
|
2021-05-13 09:56:11 +08:00
|
|
|
|
Util.AddClick(self.sortBtn, function()
|
|
|
|
|
UIManager.OpenPanel(UIName.RankingSingleListPanel,rankKingList[15],1)
|
|
|
|
|
end)
|
2021-05-07 14:44:50 +08:00
|
|
|
|
end
|
|
|
|
|
function FightLevelChapterPanel:OnSortingOrderChange()
|
|
|
|
|
orginLayer = self.sortingOrder
|
|
|
|
|
end
|
|
|
|
|
--界面打开时调用(用于子类重写)
|
|
|
|
|
function FightLevelChapterPanel:OnOpen()
|
2021-05-13 09:56:11 +08:00
|
|
|
|
-- LogYellow(bit.band(1,3))
|
|
|
|
|
-- LogYellow(bit.band(2,3))
|
|
|
|
|
-- LogYellow(bit.band(4,3))
|
2021-05-07 14:44:50 +08:00
|
|
|
|
-- SoundManager.PlaySound(SoundConfig.Sound_WorldMap)
|
2021-05-11 15:12:37 +08:00
|
|
|
|
this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.Main })
|
2021-05-07 14:44:50 +08:00
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
|
|
|
|
|
function FightLevelChapterPanel:OnShow()
|
|
|
|
|
this.OnShowPanel()
|
|
|
|
|
end
|
|
|
|
|
function this.OnShowPanel()
|
|
|
|
|
|
2021-05-11 15:12:37 +08:00
|
|
|
|
this.starNumText.text = FightLevelManager.GetAllChapterStars()
|
|
|
|
|
curChapterId = FightLevelManager.GetCurChapterId()
|
|
|
|
|
local allData = FightLevelManager.GetChapterData()
|
2021-05-07 14:44:50 +08:00
|
|
|
|
this.ScrollView:SetData(allData, function (index, go)
|
|
|
|
|
this.SingleChapterDataShow(go, allData[index])
|
2021-05-26 14:59:25 +08:00
|
|
|
|
end,true,true)
|
2021-05-11 15:12:37 +08:00
|
|
|
|
local curIndex = FightLevelManager.GetCurChapterId()
|
2021-05-07 14:44:50 +08:00
|
|
|
|
this.ScrollView:SetShow(curIndex)
|
|
|
|
|
end
|
|
|
|
|
function this.SingleChapterDataShow(go, data)
|
|
|
|
|
|
|
|
|
|
local playerParent = Util.GetGameObject(go, "playerParent")
|
|
|
|
|
local cur = Util.GetGameObject(go, "cur")
|
|
|
|
|
local open = Util.GetGameObject(go, "open")
|
|
|
|
|
local lock = Util.GetGameObject(go, "lock")
|
2021-05-11 15:12:37 +08:00
|
|
|
|
local curIndexImage = Util.GetGameObject(go, "curIndexImage")
|
2021-05-14 15:03:48 +08:00
|
|
|
|
Util.GetGameObject(go, "redPoint"):SetActive(FightLevelManager.GetSingleChapterRewardBoxRedPoint(data.chapterId))
|
2021-05-11 15:12:37 +08:00
|
|
|
|
if curChapterId == data.chapterId then
|
|
|
|
|
if npc then
|
|
|
|
|
npc:OnClose()
|
|
|
|
|
npc = nil
|
|
|
|
|
end
|
2021-05-26 14:59:25 +08:00
|
|
|
|
local PlayerLiveViewData = {
|
|
|
|
|
-- ride = PlayerManager.GetPlayerRide(),
|
|
|
|
|
skin = PlayerManager.GetPlayerSkin(),
|
|
|
|
|
sex = NameManager.roleSex,
|
|
|
|
|
-- designation = PlayerManager.GetPlayerDesignation()
|
|
|
|
|
}
|
|
|
|
|
npc = PlayerLiveView:New(playerParent.transform,2, PlayerLiveViewData,this.sortingOrder)
|
2021-05-11 15:12:37 +08:00
|
|
|
|
npc:OnOpen(GetPlayerRoleSingleConFig().Scale6,Vector3.New(0,0,0),WALK_DIR.IDLE_LEFT)
|
|
|
|
|
end
|
|
|
|
|
cur:SetActive(curChapterId == data.chapterId)
|
|
|
|
|
open:SetActive(curChapterId > data.chapterId)
|
|
|
|
|
lock:SetActive(curChapterId < data.chapterId)
|
|
|
|
|
curIndexImage:SetActive(curChapterId >= data.chapterId)
|
2021-05-19 15:06:02 +08:00
|
|
|
|
curIndexImage:GetComponent("Image").sprite = this.spLoader:LoadSprite(data.config.BigNumber)--self.spLoader:LoadSprite(GetResourcePath(data.config.BigNumber))
|
|
|
|
|
Util.GetGameObject(go, "chapterImage"):GetComponent("Image").sprite = this.spLoader:LoadSprite(data.config.Map)
|
2021-05-11 15:12:37 +08:00
|
|
|
|
Util.GetGameObject(go, "star/starNum"):GetComponent("Text").text = data.stars.."/"..data.curMaxStarNum
|
2021-05-19 17:36:43 +08:00
|
|
|
|
|
2021-05-11 15:12:37 +08:00
|
|
|
|
Util.GetGameObject(go, "chapterName"):GetComponent("Text").text = data.config.Name
|
|
|
|
|
Util.SetGray(go, curChapterId < data.chapterId)
|
|
|
|
|
Util.AddOnceClick(go, function()
|
|
|
|
|
if data.config.Open == -1 then
|
|
|
|
|
PopupTipPanel.ShowTip(Language[11131])
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
if PlayerManager.level >= data.config.Open then
|
|
|
|
|
if curChapterId >= data.chapterId then
|
|
|
|
|
UIManager.OpenPanel(UIName.FightLevelSingleChapterPanel,data.chapterId)
|
|
|
|
|
elseif curChapterId < data.chapterId then
|
|
|
|
|
PopupTipPanel.ShowTip("通关上一章后解锁!")
|
|
|
|
|
end
|
|
|
|
|
else
|
|
|
|
|
PopupTipPanel.ShowTip(string.format("到达%s级后解锁!",data.config.Open))
|
|
|
|
|
end
|
|
|
|
|
end)
|
2021-05-07 14:44:50 +08:00
|
|
|
|
end
|
|
|
|
|
--界面关闭时调用(用于子类重写)
|
|
|
|
|
function FightLevelChapterPanel:OnClose()
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--界面销毁时调用(用于子类重写)
|
|
|
|
|
function FightLevelChapterPanel:OnDestroy()
|
2021-05-11 15:12:37 +08:00
|
|
|
|
if npc then
|
|
|
|
|
npc:OnClose()
|
|
|
|
|
end
|
|
|
|
|
SubUIManager.Close(this.UpView)
|
2021-05-19 17:36:43 +08:00
|
|
|
|
this.spLoader:Destroy()
|
2021-05-07 14:44:50 +08:00
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return FightLevelChapterPanel
|