日常任务界面修改

onepiece_demo_arena
wangzhenxing 2024-01-11 14:48:28 +08:00
parent 7def32daa4
commit 013c0bee13
2 changed files with 26 additions and 25 deletions

View File

@ -491,7 +491,6 @@ RectTransform:
- {fileID: 1951701982656022217}
- {fileID: 224571543260260692}
- {fileID: 224757499911877870}
- {fileID: 4826355522651964615}
m_Father: {fileID: 5972105892328137991}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -6352,7 +6351,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -8.5}
m_AnchoredPosition: {x: 0.000030517578, y: -8.5}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 1}
--- !u!114 &7428001346248983693
@ -12007,7 +12006,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &2262702332955478732
RectTransform:
m_ObjectHideFlags: 0
@ -12024,7 +12023,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 87, y: 33.7}
m_AnchoredPosition: {x: 92.1, y: 19.5}
m_SizeDelta: {x: 26, y: 26}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7895992200681348081
@ -12418,7 +12417,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 7.282501, y: -42.309998}
m_AnchoredPosition: {x: 7.282501, y: 270.77}
m_SizeDelta: {x: 540.86, y: 117.26999}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1355342698239200449
@ -48586,7 +48585,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 313.08}
m_SizeDelta: {x: 555.43, y: 267.54}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4640449547165834735
@ -49117,7 +49116,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &4826355522651964615
RectTransform:
m_ObjectHideFlags: 0
@ -49125,8 +49124,8 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2937329641480198077}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 100}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2043502879209550072}
@ -49134,13 +49133,13 @@ RectTransform:
- {fileID: 2487905685182905083}
- {fileID: 2076662406885589760}
- {fileID: 4412924170859136249}
m_Father: {fileID: 224313943697672796}
m_Father: {fileID: 5972105892328137991}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -26.8, y: 242.8}
m_SizeDelta: {x: 1410.1, y: 2272.2}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8299542437698576553
CanvasRenderer:
@ -74139,7 +74138,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -137.6, y: 31.92}
m_AnchoredPosition: {x: -137.6, y: 345}
m_SizeDelta: {x: 243.14, y: 38.93}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &967488413435487852
@ -74163,7 +74162,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.95686275, g: 0.9137255, b: 0.79607844, a: 1}
m_Color: {r: 0.6320754, g: 0.41923624, b: 0.08646317, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
@ -79586,7 +79585,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -252, y: 59}
m_AnchoredPosition: {x: -252, y: 55}
m_SizeDelta: {x: 297, y: 44}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7281135729660457134
@ -120388,6 +120387,7 @@ RectTransform:
- {fileID: 224249769613752612}
- {fileID: 2143589712445288076}
- {fileID: 6281143381095193529}
- {fileID: 4826355522651964615}
m_Father: {fileID: 615676898313634675}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -174217,7 +174217,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 5.67, y: 84.99}
m_AnchoredPosition: {x: 5.67, y: 398.06998}
m_SizeDelta: {x: 271.43, y: 53.82}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2136750833206370620
@ -174548,7 +174548,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &3766131170455723064
RectTransform:
m_ObjectHideFlags: 0

View File

@ -36,7 +36,7 @@ function this:InitComponent(gameObject)
this.ScrollView.moveTween.Strength = 1
this.NoviceItemList={}--存储itemview 重复利用
this.boxItemGrid = Util.GetGameObject(gameObject, "rewardBg/RewardPanel/ViewRect/grid").transform
this.boxItemGrid = Util.GetGameObject(gameObject, "RewardPanel/ViewRect/grid").transform
for i = 1, 3 do
boxList[i] = Util.GetGameObject(gameObject, "rewardBg/btnList/BoxBtn"..i)
allMissionDailyBoxItemPres[i] = SubUIManager.Open(SubUIConfig.ItemView, this.boxItemGrid)
@ -45,13 +45,13 @@ function this:InitComponent(gameObject)
this.BoxSix = Util.GetGameObject(gameObject, "rewardBg/BoxSix")
this.BoxNine = Util.GetGameObject(gameObject, "rewardBg/BoxNine")
this.RewardPanelGetInfo = Util.GetGameObject(gameObject, "rewardBg/RewardPanel/getInfo")
this.RewardPanelGrid = Util.GetGameObject(gameObject, "rewardBg/RewardPanel/ViewRect/grid")
this.RewardPanel = Util.GetGameObject(gameObject, "rewardBg/RewardPanel")
this.rewardMaskBtn = Util.GetGameObject(gameObject, "rewardBg/RewardPanel/rewardMaskBtn")
this.RewardPanelGetInfo = Util.GetGameObject(gameObject, "RewardPanel/getInfo")
this.RewardPanelGrid = Util.GetGameObject(gameObject, "RewardPanel/ViewRect/grid")
this.RewardPanel = Util.GetGameObject(gameObject, "RewardPanel")
this.rewardMaskBtn = Util.GetGameObject(gameObject, "RewardPanel/rewardMaskBtn")
this.progressBottom = Util.GetGameObject(gameObject, "rewardBg/progressBottom/Image"):GetComponent("Image")
this.totalPro = Util.GetGameObject(gameObject, "rewardBg/totalProImage/totalPro"):GetComponent("Text")
this.getInfo = Util.GetGameObject(gameObject, "rewardBg/RewardPanel/getInfo"):GetComponent("Text")
this.getInfo = Util.GetGameObject(gameObject, "RewardPanel/getInfo"):GetComponent("Text")
end
function this:BindEvent()
@ -80,6 +80,7 @@ function this:OnShow(_parent,...)
fun = args[1]
this.rectMask.enabled=true
this.OnShowData(true,true)
this.RewardPanel:SetActive(false)
end
function this:OnSortingOrderChange(sortingOrder)
for i, v in pairs(this.NoviceItemList) do