日常任务界面修改
parent
7def32daa4
commit
013c0bee13
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@ -491,7 +491,6 @@ RectTransform:
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- {fileID: 1951701982656022217}
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- {fileID: 224571543260260692}
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- {fileID: 224757499911877870}
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- {fileID: 4826355522651964615}
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m_Father: {fileID: 5972105892328137991}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -6352,7 +6351,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -8.5}
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m_AnchoredPosition: {x: 0.000030517578, y: -8.5}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &7428001346248983693
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@ -12007,7 +12006,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &2262702332955478732
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RectTransform:
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m_ObjectHideFlags: 0
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@ -12024,7 +12023,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 87, y: 33.7}
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m_AnchoredPosition: {x: 92.1, y: 19.5}
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m_SizeDelta: {x: 26, y: 26}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7895992200681348081
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@ -12418,7 +12417,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 7.282501, y: -42.309998}
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m_AnchoredPosition: {x: 7.282501, y: 270.77}
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m_SizeDelta: {x: 540.86, y: 117.26999}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1355342698239200449
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@ -48586,7 +48585,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 313.08}
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m_SizeDelta: {x: 555.43, y: 267.54}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4640449547165834735
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@ -49117,7 +49116,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &4826355522651964615
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RectTransform:
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m_ObjectHideFlags: 0
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@ -49125,8 +49124,8 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2937329641480198077}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 100}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 2043502879209550072}
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@ -49134,13 +49133,13 @@ RectTransform:
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- {fileID: 2487905685182905083}
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- {fileID: 2076662406885589760}
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- {fileID: 4412924170859136249}
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m_Father: {fileID: 224313943697672796}
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m_Father: {fileID: 5972105892328137991}
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -26.8, y: 242.8}
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m_SizeDelta: {x: 1410.1, y: 2272.2}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8299542437698576553
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CanvasRenderer:
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@ -74139,7 +74138,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -137.6, y: 31.92}
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m_AnchoredPosition: {x: -137.6, y: 345}
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m_SizeDelta: {x: 243.14, y: 38.93}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &967488413435487852
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@ -74163,7 +74162,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0.95686275, g: 0.9137255, b: 0.79607844, a: 1}
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m_Color: {r: 0.6320754, g: 0.41923624, b: 0.08646317, a: 1}
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m_RaycastTarget: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -79586,7 +79585,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -252, y: 59}
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m_AnchoredPosition: {x: -252, y: 55}
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m_SizeDelta: {x: 297, y: 44}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7281135729660457134
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@ -120388,6 +120387,7 @@ RectTransform:
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- {fileID: 224249769613752612}
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- {fileID: 2143589712445288076}
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- {fileID: 6281143381095193529}
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- {fileID: 4826355522651964615}
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m_Father: {fileID: 615676898313634675}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -174217,7 +174217,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 5.67, y: 84.99}
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m_AnchoredPosition: {x: 5.67, y: 398.06998}
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m_SizeDelta: {x: 271.43, y: 53.82}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2136750833206370620
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@ -174548,7 +174548,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &3766131170455723064
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RectTransform:
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m_ObjectHideFlags: 0
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@ -36,7 +36,7 @@ function this:InitComponent(gameObject)
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this.ScrollView.moveTween.Strength = 1
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this.NoviceItemList={}--存储itemview 重复利用
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this.boxItemGrid = Util.GetGameObject(gameObject, "rewardBg/RewardPanel/ViewRect/grid").transform
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this.boxItemGrid = Util.GetGameObject(gameObject, "RewardPanel/ViewRect/grid").transform
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for i = 1, 3 do
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boxList[i] = Util.GetGameObject(gameObject, "rewardBg/btnList/BoxBtn"..i)
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allMissionDailyBoxItemPres[i] = SubUIManager.Open(SubUIConfig.ItemView, this.boxItemGrid)
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@ -45,13 +45,13 @@ function this:InitComponent(gameObject)
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this.BoxSix = Util.GetGameObject(gameObject, "rewardBg/BoxSix")
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this.BoxNine = Util.GetGameObject(gameObject, "rewardBg/BoxNine")
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this.RewardPanelGetInfo = Util.GetGameObject(gameObject, "rewardBg/RewardPanel/getInfo")
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this.RewardPanelGrid = Util.GetGameObject(gameObject, "rewardBg/RewardPanel/ViewRect/grid")
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this.RewardPanel = Util.GetGameObject(gameObject, "rewardBg/RewardPanel")
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this.rewardMaskBtn = Util.GetGameObject(gameObject, "rewardBg/RewardPanel/rewardMaskBtn")
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this.RewardPanelGetInfo = Util.GetGameObject(gameObject, "RewardPanel/getInfo")
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this.RewardPanelGrid = Util.GetGameObject(gameObject, "RewardPanel/ViewRect/grid")
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this.RewardPanel = Util.GetGameObject(gameObject, "RewardPanel")
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this.rewardMaskBtn = Util.GetGameObject(gameObject, "RewardPanel/rewardMaskBtn")
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this.progressBottom = Util.GetGameObject(gameObject, "rewardBg/progressBottom/Image"):GetComponent("Image")
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this.totalPro = Util.GetGameObject(gameObject, "rewardBg/totalProImage/totalPro"):GetComponent("Text")
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this.getInfo = Util.GetGameObject(gameObject, "rewardBg/RewardPanel/getInfo"):GetComponent("Text")
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this.getInfo = Util.GetGameObject(gameObject, "RewardPanel/getInfo"):GetComponent("Text")
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end
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function this:BindEvent()
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@ -80,6 +80,7 @@ function this:OnShow(_parent,...)
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fun = args[1]
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this.rectMask.enabled=true
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this.OnShowData(true,true)
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this.RewardPanel:SetActive(false)
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end
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function this:OnSortingOrderChange(sortingOrder)
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for i, v in pairs(this.NoviceItemList) do
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