From 022a7f46c64b9acf56738cab7c18c6dce11a495f Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Mon, 18 Oct 2021 11:53:09 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A4=A9=E4=B9=A6=E7=A7=98=E5=8D=B7=E6=B2=A1?= =?UTF-8?q?=E6=9C=89=E7=A7=98=E5=8D=B7=E6=97=B6=E6=BB=91=E5=8A=A8=E4=BF=AE?= =?UTF-8?q?=E6=94=B9=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua index d67fb232c1..7363766d7e 100644 --- a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua @@ -160,8 +160,10 @@ function TianShuMiJuanMainPanel:RefreshData() end) if not curData or #curData < 1 then self.empty.gameObject:SetActive(true) + self.scroll.gameObject:SetActive(false) else self.empty.gameObject:SetActive(false) + self.scroll.gameObject:SetActive(true) self.scroll:SetData(curData,function(index,go) self:SetSingleData(go,curData[index],index) end)