打开暴力输出

dev_chengFeng
zhangqiang 2020-08-22 20:25:12 +08:00
parent ead1ba8fd9
commit 028761ebaf
1 changed files with 2 additions and 4 deletions

View File

@ -387,7 +387,6 @@ function this:InitComponent()
this.animRoot = Util.GetGameObject(self.gameObject, "scene")
this.btnSupreme = Util.GetGameObject(self.gameObject, "RightUp/supreme")
this.btnSupreme:SetActive(false)
this.supremeRedPoint = Util.GetGameObject(this.btnSupreme, "redPoint")
this.supremeTime = Util.GetGameObject(this.btnSupreme, "time"):GetComponent("Text")
@ -1272,8 +1271,7 @@ function this.TimeFormat()
if endTime - PlayerManager.serverTime > 0 then
-- 第一次解锁
if supremHadSet then
--this.btnSupreme:SetActive(true)
this.btnSupreme:SetActive(false)
this.btnSupreme:SetActive(true)
end
this.supremeTime.text = TimeToHMS((endTime - PlayerManager.serverTime))
supremHadSet = false
@ -1468,7 +1466,7 @@ function this.RefreshActivityBtn(context)
-- end
elseif context.type == ActivityTypeDef.SupremeHero then
if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.SupremeHero) then
this.btnSupreme:SetActive(false)--ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.SupremeHero) > 0 and ActivityGiftManager.GetRewardState(42)~=3)
this.btnSupreme:SetActive(ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.SupremeHero) > 0 and ActivityGiftManager.GetRewardState(42)~=3)
end
elseif context.type==ActivityTypeDef.FindFairy then
this.findFairyBtn:SetActive(false)--not not ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy))