【森罗幻境】boss不生成修改
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782588b1ef
commit
02be5bb730
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@ -521,7 +521,7 @@ function this.InitQuickFightData(monsterGroupId, eventId, msg)
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Game.GlobalEvent:DispatchEvent(GameEvent.Map.PointRemove, MapManager.curTriggerPos)
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elseif this.difficulty == 2 then
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Game.GlobalEvent:DispatchEvent(GameEvent.Map.PointRemove, MapManager.curTriggerPos)
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if data.drop and (#data.drop.itemlist > 0 and #data.drop.equipId > 0 and #data.drop.Hero > 0 and #data.drop.soulEquip > 0 and #data.drop.pokemon > 0) then
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if data.drop and (#data.drop.itemlist > 0 or #data.drop.equipId > 0 or #data.drop.Hero > 0 or #data.drop.soulEquip > 0 or #data.drop.pokemon > 0) then
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UIManager.OpenPanel(UIName.RewardItemPopup,data.drop,1,func)
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else
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func()
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