diff --git a/Assets/ManagedResources/~Lua/View/ShopViewNew.lua b/Assets/ManagedResources/~Lua/View/ShopViewNew.lua index 4136fd4541..915fbf8f40 100644 --- a/Assets/ManagedResources/~Lua/View/ShopViewNew.lua +++ b/Assets/ManagedResources/~Lua/View/ShopViewNew.lua @@ -460,6 +460,7 @@ function ShopViewNew:ShopItemAdapter(shopItem, itemData) local bg = Util.GetGameObject(shopItem, "bg") local item = Util.GetGameObject(bg, "item") local itemName = Util.GetGameObject(bg, "itemName"):GetComponent("Text") + local itemDes = Util.GetGameObject(bg, "itemDes"):GetComponent("Text") local limitBg = Util.GetGameObject(bg, "buyLimitbg") local limitTip = Util.GetGameObject(bg, "buyLimitbg/tip"):GetComponent("Text") local limitTimes = Util.GetGameObject(bg, "buyLimitbg/buyLimit"):GetComponent("Text") @@ -510,6 +511,20 @@ function ShopViewNew:ShopItemAdapter(shopItem, itemData) lockTip.text = string.format("公会%d级解锁", unLockLevel) end end + if con.ItemType == ItemType.Talisman then + itemDes.gameObject:SetActive(true) + if con.ItemDescribe then + local str=string.split(con.ItemDescribe,',') + if str[1] then + itemDes.text=str[1] + end + else + itemDes.gameObject:SetActive(false) + end + + else + itemDes.gameObject:SetActive(false) + end lock:SetActive(not _IsUnLock) priceBg.gameObject:SetActive(_IsUnLock) itemName.gameObject:SetActive(_IsUnLock)