From 031c5bf667480c0b679e59e5c63c2c335695d98b Mon Sep 17 00:00:00 2001 From: "PC-202302260912\\Administrator" <1545929779@qq.com> Date: Mon, 22 Apr 2024 17:49:14 +0800 Subject: [PATCH] =?UTF-8?q?=E7=BD=97=E6=B5=AE=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Prefabs/UI/Arena/ArenaTypePanel.prefab | 10 +- ...umpServerHightLadderRewardSortPanel.prefab | 4296 +++++++++++++++++ ...rverHightLadderRewardSortPanel.prefab.meta | 7 + .../UI/GeneralPanel/GeneralBigPopup.prefab | 140 +- .../~Lua/Common/GlobalDefine.lua | 4 + .../~Lua/Modules/Arena/ArenaTypePanel.lua | 41 +- .../View/JumpServerHightLadderFormation.lua | 38 +- .../~Lua/Modules/Gem/SmallSoldierManager.lua | 20 +- .../~Lua/Modules/Hero/PropFunc.lua | 6 +- .../JumpServer/JumpServerHightLadderPanel.lua | 11 +- .../JumpServerHightLadderRewardSortPanel.lua | 28 + .../Modules/JumpServer/JumpServerManager.lua | 23 +- .../Modules/JumpServer/JumpServerPanel.lua | 2 +- .../~Lua/Modules/Login/LoginPanel.lua | 2 +- .../~Lua/Modules/Net/NetManager.lua | 8 + .../~Lua/Modules/Player/JumpManager.lua | 2 +- .../~Lua/Modules/Setting/SettingInfo.lua | 9 +- .../TianShuMiJuan/TianShuMiJuanManger.lua | 6 +- 18 files changed, 4537 insertions(+), 116 deletions(-) create mode 100644 Assets/ManagedResources/Prefabs/UI/Expert/JumpServerHightLadderRewardSortPanel.prefab create mode 100644 Assets/ManagedResources/Prefabs/UI/Expert/JumpServerHightLadderRewardSortPanel.prefab.meta diff --git a/Assets/ManagedResources/Prefabs/UI/Arena/ArenaTypePanel.prefab b/Assets/ManagedResources/Prefabs/UI/Arena/ArenaTypePanel.prefab index 29197d9e01..5ef78ba850 100644 --- a/Assets/ManagedResources/Prefabs/UI/Arena/ArenaTypePanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Arena/ArenaTypePanel.prefab @@ -348,7 +348,7 @@ MonoBehaviour: m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: "\u672A\u4E0A\u699C" @@ -502,7 +502,7 @@ MonoBehaviour: m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: "*\u8D5B\u5B63\u7ED3\u675F\u65F6\u5C06\u901A\u8FC7\u90AE\u4EF6\u53D1\u653E\u6392\u540D\u5956\u52B1*" @@ -582,7 +582,7 @@ MonoBehaviour: m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 11.15-11.28 @@ -1059,7 +1059,7 @@ MonoBehaviour: m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: "\u9009\u62D4\u8D5B" @@ -3141,7 +3141,7 @@ MonoBehaviour: m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 11.15-11.28 diff --git a/Assets/ManagedResources/Prefabs/UI/Expert/JumpServerHightLadderRewardSortPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Expert/JumpServerHightLadderRewardSortPanel.prefab new file mode 100644 index 0000000000..7fcec572b5 --- /dev/null +++ b/Assets/ManagedResources/Prefabs/UI/Expert/JumpServerHightLadderRewardSortPanel.prefab @@ -0,0 +1,4296 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &238829607406734392 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1972555408258430929} + m_Layer: 0 + m_Name: TabBox + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1972555408258430929 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 238829607406734392} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1361649521072884468} + - {fileID: 2220586116901014037} + - {fileID: 3325639893946861740} + m_Father: {fileID: 5347198049041171518} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.051149, y: -691} + m_SizeDelta: {x: 916.1, y: 84.9} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &920043752348610365 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1272525230813239731} + - component: {fileID: 2810885453371814199} + - component: {fileID: 1018815824837401134} + m_Layer: 5 + m_Name: SortNum (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1272525230813239731 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 920043752348610365} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7319582622518669916} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 7.5, y: -7.6725} + m_SizeDelta: {x: 79.59, y: 82.655} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2810885453371814199 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 920043752348610365} + m_CullTransparentMesh: 0 +--- !u!114 &1018815824837401134 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 920043752348610365} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c3dd9610bb7d50b47bc158a0e12c6839, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &1725580382653830260 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3325639893946861740} + - component: {fileID: 1555377324270906589} + m_Layer: 0 + m_Name: box + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3325639893946861740 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1725580382653830260} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1972555408258430929} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: -0.001503, y: 26.957} + m_SizeDelta: {x: 1016.6, y: 83.385} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1555377324270906589 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1725580382653830260} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 4 + m_Spacing: 0 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 0 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 +--- !u!1 &2118912038559704826 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5262264033953480976} + - component: {fileID: 4090171011510109321} + - component: {fileID: 3519493836575196148} + m_Layer: 0 + m_Name: LockImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &5262264033953480976 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2118912038559704826} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2220586116901014037} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.000012159, y: 0.61001} + m_SizeDelta: {x: 109.24, y: 55.8} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4090171011510109321 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2118912038559704826} + m_CullTransparentMesh: 0 +--- !u!114 &3519493836575196148 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2118912038559704826} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 7481f1ebd61b03a49ba7fa41d24d8db1, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &2664717366350732034 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2664717366350732045} + - component: {fileID: 2664717366350732044} + m_Layer: 5 + m_Name: sortNum + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2664717366350732045 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366350732034} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2664717366482364158} + - {fileID: 2664717367474981192} + - {fileID: 2664717367395817005} + - {fileID: 2664717366964409720} + m_Father: {fileID: 3522646307119647170} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -357.8, y: -5.6} + m_SizeDelta: {x: 96, y: 98} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2664717366350732044 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366350732034} + m_CullTransparentMesh: 0 +--- !u!1 &2664717366482364159 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2664717366482364158} + - component: {fileID: 2664717366482364152} + - component: {fileID: 2664717366482364153} + m_Layer: 5 + m_Name: sortNum (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2664717366482364158 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366482364159} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2664717366350732045} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1.6, y: 5.41} + m_SizeDelta: {x: 88.31, y: 91.71} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2664717366482364152 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366482364159} + m_CullTransparentMesh: 0 +--- !u!114 &2664717366482364153 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366482364159} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c3dd9610bb7d50b47bc158a0e12c6839, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &2664717366579122937 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2664717366579122936} + - component: {fileID: 2664717366579122938} + - component: {fileID: 2664717366579122939} + m_Layer: 5 + m_Name: rankNumberText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2664717366579122936 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366579122937} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2664717366964409720} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.0009918199, y: -0.000013113} + m_SizeDelta: {x: 304.56, y: 156.09} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2664717366579122938 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366579122937} + m_CullTransparentMesh: 0 +--- !u!114 &2664717366579122939 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366579122937} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.84313726, g: 0.78431374, b: 0.6627451, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 70 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 74 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 999-999 +--- !u!1 &2664717366964409721 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2664717366964409720} + - component: {fileID: 2664717366964409722} + - component: {fileID: 2664717366964409723} + m_Layer: 5 + m_Name: sortNum (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2664717366964409720 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366964409721} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.57066673, y: 0.57066673, z: 0} + m_Children: + - {fileID: 2664717366579122936} + m_Father: {fileID: 2664717366350732045} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 3, y: -1.3000116} + m_SizeDelta: {x: 304.56, y: 156.09} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2664717366964409722 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366964409721} + m_CullTransparentMesh: 0 +--- !u!114 &2664717366964409723 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717366964409721} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 3c01a305eb51c04478b39d3060aceefe, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &2664717367395816994 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2664717367395817005} + - component: {fileID: 2664717367395817007} + - component: {fileID: 2664717367395817004} + m_Layer: 5 + m_Name: sortNum (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2664717367395817005 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717367395816994} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2664717366350732045} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1.5, y: 5.4725} + m_SizeDelta: {x: 93.46, y: 97.055} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2664717367395817007 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717367395816994} + m_CullTransparentMesh: 0 +--- !u!114 &2664717367395817004 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717367395816994} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 0e991e88b403b29409e591653827134c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &2664717367474981193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2664717367474981192} + - component: {fileID: 2664717367474981194} + - component: {fileID: 2664717367474981195} + m_Layer: 5 + m_Name: sortNum (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2664717367474981192 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717367474981193} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2664717366350732045} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1.7, y: 5.47} + m_SizeDelta: {x: 93.46, y: 97.05} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2664717367474981194 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717367474981193} + m_CullTransparentMesh: 0 +--- !u!114 &2664717367474981195 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2664717367474981193} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f5ba695b044676047802f7b7fa302002, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &3147859910412437164 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4476766422282993347} + m_Layer: 5 + m_Name: Record + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4476766422282993347 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3147859910412437164} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 8307888981407568206} + - {fileID: 7319582622518669916} + - {fileID: 1709945310182445829} + - {fileID: 4886737048369383941} + - {fileID: 2791818013162238380} + m_Father: {fileID: 5347198049041171518} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 453.75003, y: -1081} + m_SizeDelta: {x: 905, y: 137.6} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &3394068218639291320 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7319582622518669916} + - component: {fileID: 4108558187527585452} + m_Layer: 5 + m_Name: SortNum + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7319582622518669916 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3394068218639291320} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1272525230813239731} + - {fileID: 7827622813595779433} + - {fileID: 3954519257727354066} + - {fileID: 1066271793804743966} + m_Father: {fileID: 4476766422282993347} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -360, y: 26.2} + m_SizeDelta: {x: 96, y: 97.99999} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4108558187527585452 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3394068218639291320} + m_CullTransparentMesh: 0 +--- !u!1 &3644533694031110215 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3954519257727354066} + - component: {fileID: 3718249649533404919} + - component: {fileID: 1605487311913935226} + m_Layer: 5 + m_Name: SortNum (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3954519257727354066 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3644533694031110215} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7319582622518669916} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 7.7, y: -6.062498} + m_SizeDelta: {x: 86.97, y: 90.315} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3718249649533404919 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3644533694031110215} + m_CullTransparentMesh: 0 +--- !u!114 &1605487311913935226 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3644533694031110215} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 0e991e88b403b29409e591653827134c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &3745164121049831106 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3522646307119647170} + m_Layer: 5 + m_Name: item + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &3522646307119647170 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745164121049831106} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3522369414986375620} + - {fileID: 2664717366350732045} + - {fileID: 5346465403047154674} + m_Father: {fileID: 5347198049041171518} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 455, y: 799.97} + m_SizeDelta: {x: 916, y: 134.07} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &3745234670579055144 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3522342752476061618} + - component: {fileID: 3524320909467713562} + - component: {fileID: 3632963589030639942} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3522342752476061618 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745234670579055144} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5346764143258813640} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 451.17, y: 40.4} + m_SizeDelta: {x: 923.15, y: 164} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3524320909467713562 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745234670579055144} + m_CullTransparentMesh: 0 +--- !u!114 &3632963589030639942 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745234670579055144} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 2609ccd74e672d84c8e128abd8dc9428, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &3745582428640222628 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3522369414986375620} + - component: {fileID: 3524340032654416584} + - component: {fileID: 3632722854956145698} + m_Layer: 5 + m_Name: itemBgImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3522369414986375620 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745582428640222628} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3522646307119647170} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -0.0030212402, y: 0.000015258789} + m_SizeDelta: {x: -0.0060425, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3524340032654416584 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745582428640222628} + m_CullTransparentMesh: 0 +--- !u!114 &3632722854956145698 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745582428640222628} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 5eb7fbeffdba3c448a555d0a7da444cf, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &3745789466545546914 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3522504654095754248} + - component: {fileID: 3524432323939464134} + - component: {fileID: 6082829364213697275} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3522504654095754248 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745789466545546914} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5347198049041171518} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -4.25, y: -632} + m_SizeDelta: {x: 905, y: 80.026} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3524432323939464134 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745789466545546914} + m_CullTransparentMesh: 0 +--- !u!114 &6082829364213697275 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745789466545546914} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.5372549, g: 0.3529412, b: 0.14117648, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 36 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 48 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u6392\u884C\u5956\u52B1\u5C06\u5728\u6D3B\u52A8\u7ED3\u675F\u540E\u901A\u8FC7\u90AE\u4EF6\u53D1\u653E" + LanguageIndex: 0 +--- !u!1 &3745830677647645606 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3522143868912811880} + - component: {fileID: 3524395509440399992} + - component: {fileID: 3632487047864218674} + - component: {fileID: 3282696924120752092} + m_Layer: 5 + m_Name: scrollRect + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3522143868912811880 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745830677647645606} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5346241794246188692} + m_Father: {fileID: 5347198049041171518} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: -18.900024} + m_SizeDelta: {x: 0, y: -180.6} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3524395509440399992 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745830677647645606} + m_CullTransparentMesh: 0 +--- !u!114 &3632487047864218674 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745830677647645606} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1367256648, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Content: {fileID: 5346241794246188692} + m_Horizontal: 0 + m_Vertical: 1 + m_MovementType: 1 + m_Elasticity: 0.1 + m_Inertia: 1 + m_DecelerationRate: 0.135 + m_ScrollSensitivity: 1 + m_Viewport: {fileID: 0} + m_HorizontalScrollbar: {fileID: 0} + m_VerticalScrollbar: {fileID: 0} + m_HorizontalScrollbarVisibility: 0 + m_VerticalScrollbarVisibility: 0 + m_HorizontalScrollbarSpacing: 0 + m_VerticalScrollbarSpacing: 0 + m_OnValueChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.ScrollRect+ScrollRectEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &3282696924120752092 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3745830677647645606} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1 &4137729840391153074 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2220586116901014037} + - component: {fileID: 4315147669495457994} + - component: {fileID: 5709653774187340811} + m_Layer: 0 + m_Name: tab + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2220586116901014037 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4137729840391153074} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2110586723887511343} + - {fileID: 7634361648427822845} + - {fileID: 5262264033953480976} + - {fileID: 7683522770950621059} + m_Father: {fileID: 1972555408258430929} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: -116.99, y: 27.27} + m_SizeDelta: {x: 225, y: 80} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4315147669495457994 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4137729840391153074} + m_CullTransparentMesh: 0 +--- !u!114 &5709653774187340811 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4137729840391153074} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 0 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 0} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &5107915137886121303 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8307888981407568206} + - component: {fileID: 2572608956602781507} + - component: {fileID: 1423337958737862914} + m_Layer: 5 + m_Name: BG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8307888981407568206 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5107915137886121303} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4476766422282993347} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 1.480011, y: 0} + m_SizeDelta: {x: -28.27, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2572608956602781507 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5107915137886121303} + m_CullTransparentMesh: 0 +--- !u!114 &1423337958737862914 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5107915137886121303} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f30bf38c24a00694dba03295d1981811, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5271480624163372438 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5346764143258813640} + - component: {fileID: 5240078628289319110} + m_Layer: 5 + m_Name: top + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &5346764143258813640 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271480624163372438} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3522342752476061618} + - {fileID: 3280643965104878349} + - {fileID: 5346023547257684266} + - {fileID: 5346770830243201316} + m_Father: {fileID: 5346641719162317438} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -2.0177, y: -580.16} + m_SizeDelta: {x: 912.16, y: 85.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &5240078628289319110 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271480624163372438} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1 &5271511714475823596 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5345879964703396866} + - component: {fileID: 5348955695219605862} + - component: {fileID: 6216788832258042199} + m_Layer: 5 + m_Name: Title + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5345879964703396866 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271511714475823596} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5346641719162317438} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -4, y: 595} + m_SizeDelta: {x: 250, y: 93.4} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5348955695219605862 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271511714475823596} + m_CullTransparentMesh: 0 +--- !u!114 &6216788832258042199 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271511714475823596} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.97647065, g: 0.89019614, b: 0.7137255, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 45 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 1 + m_MaxSize: 100 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u6392\u884C\u5956\u52B1" + LanguageIndex: 0 +--- !u!1 &5271518816623502202 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5346820170798510546} + - component: {fileID: 5348969706955331378} + - component: {fileID: 5239983649214456200} + - component: {fileID: 5239994678682857780} + - component: {fileID: 95066971017846396} + m_Layer: 5 + m_Name: btnBack + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5346820170798510546 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271518816623502202} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5346641719162317438} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 417, y: 616} + m_SizeDelta: {x: 142, y: 131} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5348969706955331378 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271518816623502202} + m_CullTransparentMesh: 0 +--- !u!114 &5239983649214456200 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271518816623502202} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 35da2f4636803c446b5f488a6f757f93, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &5239994678682857780 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271518816623502202} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 5239983649214456200} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &95066971017846396 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271518816623502202} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &5271632176281195440 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5346465403047154674} + - component: {fileID: 5240458884991559978} + - component: {fileID: 5239584038590303292} + m_Layer: 5 + m_Name: content + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5346465403047154674 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271632176281195440} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3522646307119647170} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 91, y: -13} + m_SizeDelta: {x: 630.2, y: 102.61} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &5240458884991559978 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271632176281195440} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 4 + m_Spacing: 28.23 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 0 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 +--- !u!114 &5239584038590303292 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271632176281195440} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 0 +--- !u!1 &5271706321762586648 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5345865287348469108} + - component: {fileID: 5349019790683007736} + - component: {fileID: 5240439005800426152} + m_Layer: 5 + m_Name: bgImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5345865287348469108 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271706321762586648} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5346821828349717034} + m_Father: {fileID: 5346641719162317438} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.19999999, y: -14.6} + m_SizeDelta: {x: 917, y: 1336} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5349019790683007736 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271706321762586648} + m_CullTransparentMesh: 0 +--- !u!114 &5240439005800426152 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5271706321762586648} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 3e71ed27c496acc4b92fe95a6e2d6339, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5272154173010515752 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5347198049041171518} + m_Layer: 5 + m_Name: content3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5347198049041171518 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272154173010515752} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3522646307119647170} + - {fileID: 3522143868912811880} + - {fileID: 5345959623291289530} + - {fileID: 3032304162120413992} + - {fileID: 4476766422282993347} + - {fileID: 3522504654095754248} + - {fileID: 1972555408258430929} + m_Father: {fileID: 5346641719162317438} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1.17, y: 4.4926} + m_SizeDelta: {x: 916, y: 1083.6} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &5272174505965192072 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5346241794246188692} + - component: {fileID: 5240409950729245734} + - component: {fileID: 5240446335298391890} + m_Layer: 5 + m_Name: grid + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5346241794246188692 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272174505965192072} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6624804190626371310} + m_Father: {fileID: 3522143868912811880} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0.000061035156, y: -0.000061035156} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 1, y: 1} +--- !u!114 &5240409950729245734 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272174505965192072} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1297475563, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 0 + m_Spacing: 10 + m_ChildForceExpandWidth: 1 + m_ChildForceExpandHeight: 1 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 +--- !u!114 &5240446335298391890 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272174505965192072} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!1 &5272236407448657812 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5346023547257684266} + - component: {fileID: 5240070363044540678} + m_Layer: 0 + m_Name: box + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5346023547257684266 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272236407448657812} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5346764143258813640} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 12.952515, y: -34.67999} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &5240070363044540678 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272236407448657812} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 243 + m_Right: 0 + m_Top: 12 + m_Bottom: 0 + m_ChildAlignment: 3 + m_Spacing: 2.9 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 0 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 +--- !u!1 &5272304172346654900 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5345959623291289530} + - component: {fileID: 5348402996566167892} + - component: {fileID: 5240926693830228536} + m_Layer: 5 + m_Name: Image1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &5345959623291289530 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272304172346654900} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5347198049041171518} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.22154781} + m_AnchorMax: {x: 0.5, y: 0.22154781} + m_AnchoredPosition: {x: -0.10236, y: -345} + m_SizeDelta: {x: 916, y: 82.6} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5348402996566167892 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272304172346654900} + m_CullTransparentMesh: 0 +--- !u!114 &5240926693830228536 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272304172346654900} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 190952d644da9724daf666e2a2c4f68d, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5272322413054746116 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5346641719162317438} + - component: {fileID: 5347341478155059530} + - component: {fileID: 5240813721534934308} + m_Layer: 5 + m_Name: JumpServerHightLadderRewardSortPanel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5346641719162317438 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272322413054746116} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5346342750183418070} + - {fileID: 5345865287348469108} + - {fileID: 5346820170798510546} + - {fileID: 5345879964703396866} + - {fileID: 5346764143258813640} + - {fileID: 5347198049041171518} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!223 &5347341478155059530 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272322413054746116} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 2 + m_Camera: {fileID: 0} + m_PlaneDistance: 100 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 0 + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 +--- !u!114 &5240813721534934308 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272322413054746116} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!1 &5272328948120353652 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5346476351217476238} + - component: {fileID: 5348279324407706874} + - component: {fileID: 5103835409276236002} + - component: {fileID: 1644061182912890015} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5346476351217476238 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272328948120353652} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3280643965104878349} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.0049973, y: -0.30923} + m_SizeDelta: {x: 130.5, y: 80.214} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5348279324407706874 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272328948120353652} + m_CullTransparentMesh: 0 +--- !u!114 &5103835409276236002 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272328948120353652} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 72f543c75b355a741976183c1e74debc, type: 3} + m_Name: + m_EditorClassIdentifier: + _textSpacing: -7.08 +--- !u!114 &1644061182912890015 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272328948120353652} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.9921569, g: 0.92549026, b: 0.8000001, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 44 + m_FontStyle: 0 + m_BestFit: 1 + m_MinSize: 26 + m_MaxSize: 44 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u5916 \u654C" + LanguageIndex: 0 +--- !u!1 &5272406815567640416 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5346342750183418070} + - component: {fileID: 5348493304844781692} + - component: {fileID: 5240889170209235320} + - component: {fileID: 1245246326124368024} + m_Layer: 5 + m_Name: maskImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5346342750183418070 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272406815567640416} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5346641719162317438} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5348493304844781692 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272406815567640416} + m_CullTransparentMesh: 0 +--- !u!114 &5240889170209235320 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272406815567640416} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 0.73333335} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &1245246326124368024 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272406815567640416} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 0 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 5240889170209235320} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &5272509666736294692 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5346770830243201316} + - component: {fileID: 5348303178874792750} + - component: {fileID: 5241049865902979314} + m_Layer: 5 + m_Name: line + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &5346770830243201316 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272509666736294692} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5346764143258813640} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.9825134, y: -39.090023} + m_SizeDelta: {x: 911.37, y: 4.69} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5348303178874792750 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272509666736294692} + m_CullTransparentMesh: 0 +--- !u!114 &5241049865902979314 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272509666736294692} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: d76bc0d44fec6ef49a1671ebc472dc3d, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5272574620437388842 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5346821828349717034} + - component: {fileID: 5348242082719364218} + - component: {fileID: 5240480909210320732} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &5346821828349717034 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272574620437388842} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5345865287348469108} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: -48.5} + m_SizeDelta: {x: -26, y: -123} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5348242082719364218 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272574620437388842} + m_CullTransparentMesh: 0 +--- !u!114 &5240480909210320732 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5272574620437388842} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 9658c5a8f1777e74d9a8915414aaa5ac, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5301344919875404549 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5875547969246913172} + - component: {fileID: 2862308866568548262} + - component: {fileID: 9106068753030587306} + m_Layer: 5 + m_Name: Rank + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5875547969246913172 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5301344919875404549} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3032304162120413992} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 104.93, y: 0.000039101} + m_SizeDelta: {x: 209.85, y: 80} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2862308866568548262 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5301344919875404549} + m_CullTransparentMesh: 0 +--- !u!114 &9106068753030587306 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5301344919875404549} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 0.9411765, b: 0.80784315, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 40 + m_FontStyle: 0 + m_BestFit: 1 + m_MinSize: 26 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u6392 \u540D" + LanguageIndex: 0 +--- !u!1 &5314961970177954941 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5314961970177954940} + - component: {fileID: 5314961970177954942} + - component: {fileID: 5314961970177954943} + m_Layer: 5 + m_Name: itemBgImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5314961970177954940 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970177954941} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6624804190626371310} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -1.4899902, y: 0.000015258789} + m_SizeDelta: {x: -42.43, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5314961970177954942 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970177954941} + m_CullTransparentMesh: 0 +--- !u!114 &5314961970177954943 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970177954941} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 5eb7fbeffdba3c448a555d0a7da444cf, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5314961970208126322 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5314961970208126325} + - component: {fileID: 5314961970208126327} + - component: {fileID: 5314961970208126324} + m_Layer: 5 + m_Name: content + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5314961970208126325 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970208126322} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6624804190626371310} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 91, y: -13} + m_SizeDelta: {x: 630.2, y: 102.61} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &5314961970208126327 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970208126322} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 4 + m_Spacing: 28.23 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 0 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 +--- !u!114 &5314961970208126324 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970208126322} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 0 +--- !u!1 &5314961970315429844 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5314961970315429847} + - component: {fileID: 5314961970315429833} + - component: {fileID: 5314961970315429846} + m_Layer: 5 + m_Name: sortNum (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5314961970315429847 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970315429844} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5314961971984855582} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1.7, y: 5.47} + m_SizeDelta: {x: 93.46, y: 97.05} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5314961970315429833 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970315429844} + m_CullTransparentMesh: 0 +--- !u!114 &5314961970315429846 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970315429844} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f5ba695b044676047802f7b7fa302002, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5314961970865087930 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5314961970865087933} + - component: {fileID: 5314961970865087935} + - component: {fileID: 5314961970865087932} + m_Layer: 5 + m_Name: sortNum (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5314961970865087933 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970865087930} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5314961971984855582} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1.6, y: 5.41} + m_SizeDelta: {x: 88.31, y: 91.71} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5314961970865087935 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970865087930} + m_CullTransparentMesh: 0 +--- !u!114 &5314961970865087932 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961970865087930} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c3dd9610bb7d50b47bc158a0e12c6839, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5314961971300423105 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5314961971300423104} + - component: {fileID: 5314961971300423106} + - component: {fileID: 5314961971300423107} + m_Layer: 5 + m_Name: sortNum (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5314961971300423104 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971300423105} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.57066673, y: 0.57066673, z: 0} + m_Children: + - {fileID: 5314961971358389022} + m_Father: {fileID: 5314961971984855582} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 3, y: -1.3000116} + m_SizeDelta: {x: 304.56, y: 156.09} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5314961971300423106 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971300423105} + m_CullTransparentMesh: 0 +--- !u!114 &5314961971300423107 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971300423105} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 3c01a305eb51c04478b39d3060aceefe, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5314961971358389023 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5314961971358389022} + - component: {fileID: 5314961971358389008} + - component: {fileID: 5314961971358389009} + m_Layer: 5 + m_Name: rankNumberText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5314961971358389022 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971358389023} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5314961971300423104} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.0009918199, y: -0.000013113} + m_SizeDelta: {x: 304.56, y: 156.09} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5314961971358389008 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971358389023} + m_CullTransparentMesh: 0 +--- !u!114 &5314961971358389009 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971358389023} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.84313726, g: 0.78431374, b: 0.6627451, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 70 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 74 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 999-999 +--- !u!1 &5314961971883292787 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5314961971883292786} + - component: {fileID: 5314961971883292788} + - component: {fileID: 5314961971883292789} + m_Layer: 5 + m_Name: sortNum (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5314961971883292786 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971883292787} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5314961971984855582} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1.5, y: 5.4725} + m_SizeDelta: {x: 93.46, y: 97.055} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5314961971883292788 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971883292787} + m_CullTransparentMesh: 0 +--- !u!114 &5314961971883292789 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971883292787} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 0e991e88b403b29409e591653827134c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5314961971984855583 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5314961971984855582} + - component: {fileID: 5314961971984855569} + m_Layer: 5 + m_Name: sortNum + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5314961971984855582 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971984855583} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5314961970865087933} + - {fileID: 5314961970315429847} + - {fileID: 5314961971883292786} + - {fileID: 5314961971300423104} + m_Father: {fileID: 6624804190626371310} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -357.8, y: -5.6} + m_SizeDelta: {x: 96, y: 98} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5314961971984855569 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5314961971984855583} + m_CullTransparentMesh: 0 +--- !u!1 &5395669528003914764 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1066271793804743966} + - component: {fileID: 5712639878983248027} + - component: {fileID: 1396458724277004376} + m_Layer: 5 + m_Name: SortNum (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1066271793804743966 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5395669528003914764} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.8000001, y: 0.8000001, z: 1} + m_Children: + - {fileID: 4072870233858672326} + m_Father: {fileID: 7319582622518669916} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 7.5, y: -9.3} + m_SizeDelta: {x: 183.11, y: 98.39} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5712639878983248027 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5395669528003914764} + m_CullTransparentMesh: 0 +--- !u!114 &1396458724277004376 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5395669528003914764} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 3c01a305eb51c04478b39d3060aceefe, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5825526874162286531 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3806983373561052630} + - component: {fileID: 3299442175516420608} + - component: {fileID: 8082197790369820111} + m_Layer: 5 + m_Name: line + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3806983373561052630 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5825526874162286531} + m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3032304162120413992} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -247, y: 0} + m_SizeDelta: {x: 80, y: 2} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3299442175516420608 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5825526874162286531} + m_CullTransparentMesh: 0 +--- !u!114 &8082197790369820111 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5825526874162286531} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 21e18b4111348a64684763f0a33d142c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5847252033298411553 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7634361648427822845} + - component: {fileID: 25417974848719377} + - component: {fileID: 959722067945822579} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7634361648427822845 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5847252033298411553} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.9, y: 0.9, z: 1} + m_Children: [] + m_Father: {fileID: 2220586116901014037} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 224, y: 80} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &25417974848719377 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5847252033298411553} + m_CullTransparentMesh: 0 +--- !u!114 &959722067945822579 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5847252033298411553} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.6039216, g: 0.30588236, b: 0.14117648, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 40 + m_FontStyle: 0 + m_BestFit: 1 + m_MinSize: 30 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u65E5\u5E38\u4EFB\u52A1" + LanguageIndex: 11153 +--- !u!1 &6423884403666836740 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1361649521072884468} + - component: {fileID: 299840377879429440} + - component: {fileID: 1324538096082037299} + m_Layer: 0 + m_Name: BG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1361649521072884468 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6423884403666836740} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1972555408258430929} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 1, y: 0.5} + m_AnchoredPosition: {x: 0, y: -14.495} + m_SizeDelta: {x: 0, y: 81.37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &299840377879429440 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6423884403666836740} + m_CullTransparentMesh: 0 +--- !u!114 &1324538096082037299 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6423884403666836740} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 2609ccd74e672d84c8e128abd8dc9428, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6624804190626371311 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6624804190626371310} + m_Layer: 5 + m_Name: item (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6624804190626371310 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6624804190626371311} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5314961970177954940} + - {fileID: 5314961971984855582} + - {fileID: 5314961970208126325} + m_Father: {fileID: 5346241794246188692} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 916, y: 134.07} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &6985754914727227449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2110586723887511343} + - component: {fileID: 2008987989297737747} + - component: {fileID: 7737415221555921258} + m_Layer: 0 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2110586723887511343 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6985754914727227449} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2220586116901014037} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 225, y: 80} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2008987989297737747 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6985754914727227449} + m_CullTransparentMesh: 0 +--- !u!114 &7737415221555921258 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6985754914727227449} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 3c2c09241e35b084583053797b5c3146, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &7435443784254303411 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3280643965104878349} + - component: {fileID: 2436523165856406250} + - component: {fileID: 6298448867880911003} + m_Layer: 5 + m_Name: tab + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3280643965104878349 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7435443784254303411} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4144353902955626086} + - {fileID: 5346476351217476238} + m_Father: {fileID: 5346764143258813640} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -135.5, y: 3.416} + m_SizeDelta: {x: 130.48, y: 79.595} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2436523165856406250 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7435443784254303411} + m_CullTransparentMesh: 0 +--- !u!114 &6298448867880911003 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7435443784254303411} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 0 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 0} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &7622842286920968510 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4072870233858672326} + - component: {fileID: 3905710362319231168} + - component: {fileID: 28830398904370532} + m_Layer: 5 + m_Name: TitleText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4072870233858672326 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7622842286920968510} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1066271793804743966} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0.3} + m_SizeDelta: {x: 242.11, y: 39.5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3905710362319231168 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7622842286920968510} + m_CullTransparentMesh: 0 +--- !u!114 &28830398904370532 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7622842286920968510} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.70980394, g: 0.6156863, b: 0.46666667, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 50 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: 333 +--- !u!1 &8068606869830086408 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7683522770950621059} + - component: {fileID: 7955482394406512701} + - component: {fileID: 1721015840027923625} + m_Layer: 0 + m_Name: Redpot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &7683522770950621059 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8068606869830086408} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2220586116901014037} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 99.8, y: 31} + m_SizeDelta: {x: 26, y: 26} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7955482394406512701 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8068606869830086408} + m_CullTransparentMesh: 0 +--- !u!114 &1721015840027923625 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8068606869830086408} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f9ea4c4aff328ff4abcc21aae0a4fa10, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &8389512794497843193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3032304162120413992} + - component: {fileID: 5340986524311424255} + - component: {fileID: 4496345571171035118} + m_Layer: 5 + m_Name: bg (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3032304162120413992 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8389512794497843193} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3806983373561052630} + - {fileID: 5875547969246913172} + - {fileID: 5713712978505360446} + m_Father: {fileID: 5347198049041171518} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -1.8700001, y: 509.50742} + m_SizeDelta: {x: 912, y: 80} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5340986524311424255 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8389512794497843193} + m_CullTransparentMesh: 0 +--- !u!114 &4496345571171035118 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8389512794497843193} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.627451} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 5eb7fbeffdba3c448a555d0a7da444cf, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &8482615719905437379 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5713712978505360446} + - component: {fileID: 5126789756817608583} + - component: {fileID: 7395140612595271135} + m_Layer: 5 + m_Name: Name + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5713712978505360446 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8482615719905437379} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3032304162120413992} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 104.94, y: -0.25} + m_SizeDelta: {x: 702.16, y: 80.5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5126789756817608583 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8482615719905437379} + m_CullTransparentMesh: 0 +--- !u!114 &7395140612595271135 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8482615719905437379} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 0.9411765, b: 0.80784315, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 40 + m_FontStyle: 0 + m_BestFit: 1 + m_MinSize: 26 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u5956\u52B1\u9053\u5177" + LanguageIndex: 0 +--- !u!1 &8488269261109610317 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4144353902955626086} + - component: {fileID: 8030414904934945660} + - component: {fileID: 218111073762977194} + m_Layer: 5 + m_Name: Img + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4144353902955626086 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8488269261109610317} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3280643965104878349} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.000015258789, y: -3.4159968} + m_SizeDelta: {x: 162.14, y: 109.42} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8030414904934945660 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8488269261109610317} + m_CullTransparentMesh: 0 +--- !u!114 &218111073762977194 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8488269261109610317} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 0e97e3866623faa4fa4a58ebb054267c, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &8639828443228033651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7827622813595779433} + - component: {fileID: 4109771079225669021} + - component: {fileID: 4883923778068589140} + m_Layer: 5 + m_Name: SortNum (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7827622813595779433 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8639828443228033651} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7319582622518669916} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 7.5, y: -6.41} + m_SizeDelta: {x: 86.31, y: 89.62} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4109771079225669021 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8639828443228033651} + m_CullTransparentMesh: 0 +--- !u!114 &4883923778068589140 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8639828443228033651} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f5ba695b044676047802f7b7fa302002, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &8787101998019014538 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4886737048369383941} + - component: {fileID: 4549332526400549253} + - component: {fileID: 4116015386395395029} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4886737048369383941 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8787101998019014538} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4476766422282993347} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -318, y: -44.974995} + m_SizeDelta: {x: 217.07, y: 46.05} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4549332526400549253 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8787101998019014538} + m_CullTransparentMesh: 0 +--- !u!114 &4116015386395395029 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8787101998019014538} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.5372549, g: 0.3529412, b: 0.14117648, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 30 + m_FontStyle: 0 + m_BestFit: 1 + m_MinSize: 20 + m_MaxSize: 30 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u4FDD\u6301\u6392\u540D\u53EF\u83B7\u5F97" + LanguageIndex: 0 +--- !u!1 &9043683241596769558 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1709945310182445829} + - component: {fileID: 6906856404383683654} + m_Layer: 0 + m_Name: Demons + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1709945310182445829 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9043683241596769558} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.9997858, y: 0.9997858, z: 0.9997858} + m_Children: [] + m_Father: {fileID: 4476766422282993347} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 553.3, y: -13} + m_SizeDelta: {x: 687.5, y: 110} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &6906856404383683654 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9043683241596769558} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 5 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 4 + m_Spacing: 21.6 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 0 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 +--- !u!1 &9189459142183468943 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2791818013162238380} + - component: {fileID: 4320498489132621130} + - component: {fileID: 8326344091448745242} + m_Layer: 5 + m_Name: Text2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2791818013162238380 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9189459142183468943} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4476766422282993347} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 8, y: -10} + m_SizeDelta: {x: 477.13, y: 41.5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4320498489132621130 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9189459142183468943} + m_CullTransparentMesh: 0 +--- !u!114 &8326344091448745242 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9189459142183468943} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.5372549, g: 0.3529412, b: 0.14117648, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 40 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u672A\u4E0A\u699C" + LanguageIndex: 0 diff --git a/Assets/ManagedResources/Prefabs/UI/Expert/JumpServerHightLadderRewardSortPanel.prefab.meta b/Assets/ManagedResources/Prefabs/UI/Expert/JumpServerHightLadderRewardSortPanel.prefab.meta new file mode 100644 index 0000000000..78393833a4 --- /dev/null +++ b/Assets/ManagedResources/Prefabs/UI/Expert/JumpServerHightLadderRewardSortPanel.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e6ebce0cec6132f4abe24fef81771d3b +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab b/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab index d42d0f7ca7..2531516f3c 100644 --- a/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab +++ b/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab @@ -1383,7 +1383,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &1006421095 RectTransform: m_ObjectHideFlags: 0 @@ -8893,10 +8893,10 @@ RectTransform: m_Father: {fileID: 1175549617002944358} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 650, y: -50} - m_SizeDelta: {x: 60, y: 88} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8682382969320885722 CanvasRenderer: @@ -10569,10 +10569,10 @@ RectTransform: m_Father: {fileID: 1175549617002944358} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 90, y: -50} - m_SizeDelta: {x: 60, y: 88} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6092259711825454753 CanvasRenderer: @@ -13960,9 +13960,9 @@ RectTransform: m_Father: {fileID: 3670451248567414134} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 36, y: -18} m_SizeDelta: {x: 254.2, y: 63.5} m_Pivot: {x: 0, y: 1} --- !u!222 &5210253197636820229 @@ -17323,9 +17323,9 @@ RectTransform: m_Father: {fileID: 3670451248567414134} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 786.59503, y: -43.08} m_SizeDelta: {x: 159.39, y: 50.16} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1420070111345050450 @@ -21665,7 +21665,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: c7ed3cfdac6f31f4ca3c91d269d735b2, type: 3} + m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -25185,10 +25185,10 @@ RectTransform: m_Father: {fileID: 215920149304938626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 855.1, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 465.55, y: -26.5} + m_SizeDelta: {x: 855.1, y: 39} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5392194319038496384 CanvasRenderer: @@ -26456,10 +26456,10 @@ RectTransform: m_Father: {fileID: 8863448297139295757} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 435, y: 0} - m_SizeDelta: {x: 870, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 435, y: -38.75} + m_SizeDelta: {x: 870, y: 77.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5915642200145091643 CanvasRenderer: @@ -26709,10 +26709,10 @@ RectTransform: m_Father: {fileID: 1175549617002944358} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 230, y: -50} - m_SizeDelta: {x: 60, y: 88} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &802173059697613313 CanvasRenderer: @@ -31318,9 +31318,9 @@ RectTransform: m_Father: {fileID: 8863448297139295757} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 435, y: -837} m_SizeDelta: {x: 870, y: 309.7} m_Pivot: {x: 0.5, y: 1} --- !u!114 &5688548084432830598 @@ -31653,10 +31653,10 @@ RectTransform: m_Father: {fileID: 8863448297139295757} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 435, y: 0} - m_SizeDelta: {x: 870, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 435, y: -331.75} + m_SizeDelta: {x: 870, y: 72.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5183859335168644090 CanvasRenderer: @@ -32039,8 +32039,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 458.5, y: -0.000045776367} - m_SizeDelta: {x: 917, y: 0} + m_AnchoredPosition: {x: 458.5, y: 0.000015258789} + m_SizeDelta: {x: 917, y: 46} m_Pivot: {x: 0.5, y: 1} --- !u!222 &2354951152359418691 CanvasRenderer: @@ -32336,7 +32336,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 3f37d7ac984537748bf692eddc6b65c8, type: 3} + m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -32386,7 +32386,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0.5, y: -427.2} - m_SizeDelta: {x: 870, y: 0} + m_SizeDelta: {x: 870, y: 1146.7} m_Pivot: {x: 0.5, y: 1} --- !u!114 &2484587132639556036 MonoBehaviour: @@ -33860,9 +33860,9 @@ RectTransform: m_Father: {fileID: 7494134846245643573} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 36, y: -18} m_SizeDelta: {x: 254.2, y: 63.5} m_Pivot: {x: 0, y: 1} --- !u!222 &3010712499452228185 @@ -43528,10 +43528,10 @@ RectTransform: m_Father: {fileID: 8863448297139295757} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 435, y: 0} - m_SizeDelta: {x: 870, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 435, y: -796.25} + m_SizeDelta: {x: 870, y: 81.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4863705341942113372 CanvasRenderer: @@ -45721,7 +45721,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &475247785733533137 RectTransform: m_ObjectHideFlags: 0 @@ -46907,7 +46907,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: accb60060a0b1d4489647f56be959e4b, type: 3} + m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -48815,10 +48815,10 @@ RectTransform: m_Father: {fileID: 1175549617002944358} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 510, y: -50} - m_SizeDelta: {x: 60, y: 88} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8034457653546168121 CanvasRenderer: @@ -48943,9 +48943,9 @@ RectTransform: m_Father: {fileID: 8863448297139295757} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 435, y: -561.75} m_SizeDelta: {x: 870, y: 387.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &530755074506280210 @@ -49987,9 +49987,9 @@ RectTransform: m_Father: {fileID: 8863448297139295757} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 435, y: -186.5} m_SizeDelta: {x: 870, y: 218} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &5453380272156850861 @@ -50672,9 +50672,9 @@ RectTransform: m_Father: {fileID: 1724954233501732768} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 36, y: -14} m_SizeDelta: {x: 254.2, y: 63.5} m_Pivot: {x: 0, y: 1} --- !u!222 &3903058791224746062 @@ -50834,7 +50834,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -0.000019445808} - m_SizeDelta: {x: 916, y: 0} + m_SizeDelta: {x: 916, y: 51} m_Pivot: {x: 0.5, y: 1} --- !u!114 &2233394732319046138 MonoBehaviour: @@ -53718,10 +53718,10 @@ RectTransform: m_Father: {fileID: 1175549617002944358} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 370, y: -50} - m_SizeDelta: {x: 60, y: 88} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5103303198843134740 CanvasRenderer: @@ -55474,10 +55474,10 @@ RectTransform: m_Father: {fileID: 1175549617002944358} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 790, y: -50} - m_SizeDelta: {x: 60, y: 88} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5340892954920088993 CanvasRenderer: diff --git a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua index 1454bf6f88..b017f37bfd 100644 --- a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua +++ b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua @@ -2195,6 +2195,10 @@ FormationTypeDef = { FORMATION_TEMPORARY = 10000, --临时编队, 编队用 FORMATION_TEMPORARY_PROP = 10001, -- 临时编队, 属性计算用 + LuoFuZhengFeng1 = 3208, + LuoFuZhengFeng2 = 3209, + LuoFuZhengFeng3 = 3210, + LuoFuZhengFeng4 = 3211, } --编队需要拉取主线 diff --git a/Assets/ManagedResources/~Lua/Modules/Arena/ArenaTypePanel.lua b/Assets/ManagedResources/~Lua/Modules/Arena/ArenaTypePanel.lua index be0a8f4a84..78529cb37a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Arena/ArenaTypePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Arena/ArenaTypePanel.lua @@ -21,6 +21,7 @@ function ArenaTypePanel:InitComponent() this.TopMatch_Normal = Util.GetGameObject(this.btnTopMatch, "normal") this.TopMatch_NormalBG = Util.GetGameObject(this.btnTopMatch, "nBg") this.TopMatch_Name = Util.GetGameObject(this.btnTopMatch, "Name"):GetComponent("Text") + this.TopMatch_SeasonState=Util.GetGameObject(this.TopMatch_Normal, "Season"):GetComponent("Text") this.TopMatch_Season = Util.GetGameObject(this.TopMatch_Normal, "Season/Text"):GetComponent("Text") this.TopMatch_SeasonTime = Util.GetGameObject(this.TopMatch_Normal, "Season/Time"):GetComponent("Text") this.TopMatch_StageObj = Util.GetGameObject(this.TopMatch_Normal, "Stage") @@ -57,7 +58,10 @@ function ArenaTypePanel:BindEvent() PopupTipPanel.ShowTip(tipStr) return end - UIManager.OpenPanel(UIName.JumpServerHightLadderPanel) + if JumpServerManager.stage==1 or JumpServerManager.stage==3 then + UIManager.OpenPanel(UIName.JumpServerHightLadderPanel) + end + end) Util.AddClick(this.btnBack, function() PlaySoundWithoutClick(SoundConfig.Sound_UICancel) @@ -116,14 +120,23 @@ function ArenaTypePanel:OnShow() end) --罗浮争锋 --this.RefreshTopMatchShow() - JumpServerManager.GetWorldArenaInfoRequest(1,function() - this.RefreshTopMatchShow() - -- 计时器 - if this.TimeCounter then return end - this.TimeCounter = Timer.New(this.TimeUpdate, 1, -1, true) - this.TimeCounter:Start() - this.TimeUpdate() + NetManager.QueryLuofuRegisterInfoRequest(function () + if JumpServerManager.stage==1 or JumpServerManager.stage==3 then + JumpServerManager.GetWorldArenaInfoRequest(JumpServerManager.arenaType,function() + this.RefreshTopMatchShow() + -- 计时器 + if this.TimeCounter then return end + this.TimeCounter = Timer.New(this.TimeUpdate, 1, -1, true) + this.TimeCounter:Start() + this.TimeUpdate() + end) + else + this.RefreshTopMatchShow() + end + + end) + -- 巅峰战 -- ArenaTopMatchManager.RequestTopMatchBaseInfo(function() -- this.RefreshTopMatchShow() @@ -235,6 +248,18 @@ function this.RefreshTopMatchShow() if serData then local startDate = os.date("%m.%d", serData.startTime) local endDate = os.date("%m.%d", serData.endTime) + local state=JumpServerManager.stage + local str="" + if state==JumpServer_Stage.NoStar then + str="赛季报名期:" + elseif state==JumpServer_Stage.RankInit then + str="战斗初始化:" + elseif state==JumpServer_Stage.Attack then + str="赛季对战期:" + elseif state==JumpServer_Stage.End then + str="赛季结算中:" + end + this.TopMatch_SeasonState.text=str this.TopMatch_Season.text = string.format("%s-%s", startDate, endDate) this.TopMatch_StageObj:SetActive(false) this.TopMatch_BestRankObj:SetActive(false) diff --git a/Assets/ManagedResources/~Lua/Modules/Formation/View/JumpServerHightLadderFormation.lua b/Assets/ManagedResources/~Lua/Modules/Formation/View/JumpServerHightLadderFormation.lua index 2b483a028f..27d55cbc76 100644 --- a/Assets/ManagedResources/~Lua/Modules/Formation/View/JumpServerHightLadderFormation.lua +++ b/Assets/ManagedResources/~Lua/Modules/Formation/View/JumpServerHightLadderFormation.lua @@ -20,6 +20,15 @@ function this.Init(root,_isDemonstrateTheir,_pData)--isDemonstrateTheir是否是 end --- 获取需要显示的编队id function this.GetFormationIndex() + if JumpServerManager.arenaType==1 then + return FormationTypeDef.LuoFuZhengFeng1 + elseif JumpServerManager.arenaType==2 then + return FormationTypeDef.LuoFuZhengFeng2 + elseif JumpServerManager.arenaType==3 then + return FormationTypeDef.LuoFuZhengFeng3 + elseif JumpServerManager.arenaType==4 then + return FormationTypeDef.LuoFuZhengFeng4 + end return FormationTypeDef.JUMPSERVER_HIGHTLADDER end @@ -49,6 +58,31 @@ function this.GetHeroList(proId) return allHero end +-- 获取一键上阵所需要的英雄列表 +function this.GetOneKeyUpHeroList() + local heros = {} + local currHeros=HeroManager.GetAllHeroDatas() + table.sort(currHeros,function(a,b) + return this.root.NaturalSort(true,a,b) + end) + local allHero={} + local num=0 + for i = 1,#currHeros do + local hero = currHeros[i] + if hero and (hero.heroConfig.PropertyName==JumpServerManager.arenaType or (hero.heroConfig.PropertyName==5 and num<=limitNum)) then + if hero.heroConfig.PropertyName==5 then + num=num+1 + end + table.insert(heros,hero) + end + end + return heros +end + + + + + function this.HeroUpDownCheck(params, checkFail, CheckSuccess) if params.action == FORMATION_ACTION.UP then local chooseList=params.choosedList @@ -91,8 +125,10 @@ function this.On_Btn2_Click() for i=1, #this.root.choosedList do local heroId=this.root.choosedList[i].heroId local heroData=HeroManager.GetSingleHeroData(heroId) + --LogError("JumpServerManager.arenaType=="..JumpServerManager.arenaType) if heroData then - if heroData.heroConfig.PropertyName~=JumpServerManager.arenaType or heroData.heroConfig.PropertyName~=5 then + --LogError("heroData.heroConfig.PropertyName=="..heroData.heroConfig.PropertyName) + if heroData.heroConfig.PropertyName~=JumpServerManager.arenaType and heroData.heroConfig.PropertyName~=5 then isSame=false end end diff --git a/Assets/ManagedResources/~Lua/Modules/Gem/SmallSoldierManager.lua b/Assets/ManagedResources/~Lua/Modules/Gem/SmallSoldierManager.lua index e5af5b1bce..2132a8dc34 100644 --- a/Assets/ManagedResources/~Lua/Modules/Gem/SmallSoldierManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Gem/SmallSoldierManager.lua @@ -42,20 +42,20 @@ function this.InitData(msg) --LogError("cd============================"..cd) if cd<=0 then if UIManager.GetOpenPanel(UIName.FightPointPassMainPanel)==nil then - --LogError("发送小兵挂机战斗请求======================================================") + LogError("发送小兵挂机战斗请求======================================================") NetManager.SoldierFightCheckRequest(0,function (msg) local lvConfig=ConfigManager.GetConfigData(ConfigName.SoldierStageConfig,FightPointPassManager.soldierLayerId) if msg.result==1 then - if lvConfig and lvConfig.NextId and lvConfig.NextId~=0 then - FightPointPassManager.soldierLayerId = lvConfig.NextId - local curConfig=ConfigManager.GetConfigData(ConfigName.SoldierStageConfig,FightPointPassManager.soldierLayerId) - if curConfig then - cd=curConfig.Time + if lvConfig and lvConfig.NextId and lvConfig.NextId~=0 then + FightPointPassManager.soldierLayerId = lvConfig.NextId + local curConfig=ConfigManager.GetConfigData(ConfigName.SoldierStageConfig,FightPointPassManager.soldierLayerId) + if curConfig then + cd=curConfig.Time + end + end + if cd==0 then + cd=lvConfig.Time end - end - if cd==0 then - cd=lvConfig.Time - end else cd=lvConfig.Time end diff --git a/Assets/ManagedResources/~Lua/Modules/Hero/PropFunc.lua b/Assets/ManagedResources/~Lua/Modules/Hero/PropFunc.lua index f8eb3fdd49..1ebb008da8 100644 --- a/Assets/ManagedResources/~Lua/Modules/Hero/PropFunc.lua +++ b/Assets/ManagedResources/~Lua/Modules/Hero/PropFunc.lua @@ -156,9 +156,9 @@ Func_Prop_Func = { [Func_Prop_Type.Solider] = function() local allPro = SmallSoldierManager.GetAllHeroAddPro() - for k, v in pairs(allPro) do - LogError("k===================================="..k.." v.."..#v) - end + -- for k, v in pairs(allPro) do + -- LogError("k===================================="..k.." v.."..#v) + -- end return allPro end, --助战属性加成 diff --git a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderPanel.lua b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderPanel.lua index 5392413cb3..02753a2670 100644 --- a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderPanel.lua @@ -164,6 +164,7 @@ end --跨服 function JumpServerHightLadderPanel:OnOpen() FormationManager.GetFormationByID(FormationTypeDef.JUMPSERVER_HIGHTLADDER) + curPos=JumpServerManager.arenaType this.UpView:OnOpen({showType = UpViewOpenType.ShowLeft, panelType = PanelType.JumpServerHightLadder}) this.RefreshOnOpen() isFirstRefresh = false @@ -177,10 +178,9 @@ function JumpServerHightLadderPanel:OnShow() elseif stage == JumpServer_Stage.End then timeStr = "后开始" end - this.SetSignBtnShow() + this.RemainTimeDown(this.timeText,this.timeText:GetComponent("Text"),JumpServerManager.GetHightLadderDataEndTime(),timeStr) - --攻击阶段不显示膜拜信息 - this.signObj:SetActive(stage~=JumpServer_Stage.Attack) + end function this.SetSelectPos() @@ -189,6 +189,8 @@ function this.SetSelectPos() end function this.SetSignBtnShow() + --攻击阶段不显示膜拜信息 + this.signObj:SetActive(stage~=JumpServer_Stage.Attack) for i=1,#this.signBtnList do this.signBtnList[i].btn_sign:SetActive(JumpServerManager.arenaType==0) this.signBtnList[i].info.gameObject:SetActive(false) @@ -213,7 +215,8 @@ function this.OnShowPanel() local curData = datas.arenaEnemys[i] or {} this.ShowSingleData(goList[i],curData,i) end - + this.SetSignBtnShow() + this.SetSelectPos() LogError("JumpServerManager.arenaType=="..JumpServerManager.arenaType) this.canPlayerTipText:SetActive(false) this.mySortText:SetActive(false) diff --git a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderRewardSortPanel.lua b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderRewardSortPanel.lua index a191a65524..d7ccab37a8 100644 --- a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderRewardSortPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderRewardSortPanel.lua @@ -7,6 +7,15 @@ local expertSortDataTabs = {}--排行 local expertRewardSortTabs = {}--排行奖励 -- 头像对象管理 local activeIndext +local TabBox = require("Modules/Common/TabBox") + local _TabData={ + [1] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "人" }, + [2] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "佛" }, + [3] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "妖" }, + [4] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "道" }, + } +local _TabFontColor = { default = Color.New(130 / 255, 128 / 255, 120 / 255, 1), + select = Color.New(154 / 255, 78 / 255, 36 / 255, 1)} --初始化组件(用于子类重写) function JumpServerHightLadderRewardSortPanel:InitComponent() @@ -35,11 +44,30 @@ function JumpServerHightLadderRewardSortPanel:InitComponent() expertRewardSortTabs[i] = Util.GetGameObject(self.gameObject, "content3/scrollRect/grid/item ("..i..")") end this.myActivityRewardGo = Util.GetGameObject(self.gameObject, "content3/Record") + + this.TabCtrl = TabBox.New() + this.TabCtrl:SetTabAdapter(this.TabAdapter) + this.TabCtrl:SetChangeTabCallBack(this.SwitchView) + this.TabCtrl:Init(this.tabbox, _TabData) end --绑定事件(用于子类重写) function JumpServerHightLadderRewardSortPanel:BindEvent() + -- tab节点显示自定义 +function this.TabAdapter(tab, index, status) + local tabLab = Util.GetGameObject(tab, "Text") + Util.GetGameObject(tab,"Image"):GetComponent("Image").sprite = this.spLoader:LoadSprite(_TabData[index][status]) + tabLab:GetComponent("Text").text = _TabData[index].name + tabLab:GetComponent("Text").color = _TabFontColor[status] +end + +--切换视图 +function this.SwitchView(index) + + type=_TabData[index].id + +end Util.AddClick(self.btnBack, function() self:ClosePanel() end) diff --git a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerManager.lua b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerManager.lua index a801eeacf3..28536a30ad 100644 --- a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerManager.lua @@ -16,7 +16,7 @@ this.shopGoodId = 10035--挑战价格 function this.Initialize() this.isGroup = -1 - this.arenaType=0 + this.arenaType=1 this.stage=0 end --------------------------------------------- @@ -25,7 +25,7 @@ end ------登录初始化 function this.LoginGetWorldArenaInfoRequest(fun) -- if ActTimeCtrlManager.IsQualifiled(FUNCTION_OPEN_TYPE.JumpServer) then - NetManager.GetWorldArenaInfoRequest(1,function(_msg) + NetManager.GetWorldArenaInfoRequest(JumpServerManager.arenaType,function(_msg) this.InithightLadderData(_msg) if fun then fun() @@ -52,6 +52,9 @@ function this.GetWorldArenaInfoRequest(type, fun) end) end function this.InithightLadderData(_msg) + if _msg==nil then + return + end -- LogPink("_msg.arenaInfo.arenaEnemys "..#_msg.arenaInfo.arenaEnemys) for i = 1, #_msg.arenaInfo.arenaEnemys do -- LogPink("_msg.arenaInfo.arenaEnemys[i].hadProud "..tostring(_msg.arenaInfo.arenaEnemys[i].hadProud) ) @@ -152,7 +155,17 @@ end --天梯开始战斗 this.curBattleDrop = {} function this.StarFightHightLadder(personInfo,skipFight,callBack) - NetManager.GetWorldArenaChallengeRequest(FormationTypeDef.JUMPSERVER_HIGHTLADDER,personInfo,skipFight,function (msg) + local formaType=FormationTypeDef.LuoFuZhengFeng1 + if JumpServerManager.arenaType==1 then + formaType= FormationTypeDef.LuoFuZhengFeng1 + elseif JumpServerManager.arenaType==2 then + formaType= FormationTypeDef.LuoFuZhengFeng2 + elseif JumpServerManager.arenaType==3 then + formaType= FormationTypeDef.LuoFuZhengFeng3 + elseif JumpServerManager.arenaType==4 then + formaType= FormationTypeDef.LuoFuZhengFeng4 + end + NetManager.GetWorldArenaChallengeRequest(formaType,personInfo,skipFight,function (msg) oldMyRank = myRank -- if msg and msg.drop and msg.drop.itemlist and #msg.drop.itemlist > 0 then -- LogPink(" #msg.drop.itemlist ".. #msg.drop.itemlist) @@ -164,7 +177,7 @@ function this.StarFightHightLadder(personInfo,skipFight,callBack) if skipFight == 0 then--挑战 if msg.err== -2 then -- this.BattleHightLadderData(msg)--后端没给数据 前端自己请求 - JumpServerManager.GetWorldArenaInfoRequest(1) + JumpServerManager.GetWorldArenaInfoRequest(JumpServerManager.arenaType) PopupTipPanel.ShowTip("无法挑战,目标玩家排名出现变化,已重新匹配对手!") if callBack then callBack() @@ -173,7 +186,7 @@ function this.StarFightHightLadder(personInfo,skipFight,callBack) end if msg.err== -3 then -- this.BattleHightLadderData(msg)--后端没给数据 前端自己请求 - JumpServerManager.GetWorldArenaInfoRequest(1) + JumpServerManager.GetWorldArenaInfoRequest(JumpServerManager.arenaType) PopupTipPanel.ShowTip("无法挑战,玩家排名出现变化,已重新匹配对手!") if callBack then callBack() diff --git a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerPanel.lua b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerPanel.lua index 36210d97b3..4c483a5053 100644 --- a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerPanel.lua @@ -124,7 +124,7 @@ function JumpServerPanel:OnShow(...) CheckRedPointStatus(v.redPointType) end end - JumpServerManager.GetWorldArenaInfoRequest(1,function() + JumpServerManager.GetWorldArenaInfoRequest(JumpServerManager.arenaType,function() self:UpdateCarbonContent() end) diff --git a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua index f64300a126..2bc6b9550c 100644 --- a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua @@ -714,7 +714,6 @@ function this.ExecuteLoading() --[[[41] =]]function() MyGuildManager.ReuqsetRedPackage(LoadingPanel.OnStep) end, --请求红包 --[[[42] =]]function() NetManager.HardStageRequest(LoadingPanel.OnStep) end, --山河社稷图 --[[[43] =]]function() NetManager.VipLevelStateRequset(LoadingPanel.OnStep) end, --vip - function() JumpServerManager.LoginGetWorldArenaInfoRequest(LoadingPanel.OnStep) end,--跨服天梯 --[[[44] =]]function() NetManager.RequestRedPacketData(LoadingPanel.OnStep) end, --福利红包 --[[[45] =]]function() NetManager.BeautyBagWishEquipRequest(nil,LoadingPanel.OnStep) end,--心愿魂印 --[[[46] =]]function() LingLongBaoJingManager.InitData(LoadingPanel.OnStep) end, --玲珑宝镜 @@ -742,6 +741,7 @@ function this.ExecuteLoading() function() NetManager.QueryBookImageRequest(7,LoadingPanel.OnStep) end, function() NetManager.QueryBookImageRequest(8,LoadingPanel.OnStep) end, function() NetManager.QueryLuofuRegisterInfoRequest(LoadingPanel.OnStep) end, + function() JumpServerManager.LoginGetWorldArenaInfoRequest(LoadingPanel.OnStep) end,--跨服天梯 function() -- 登录请求最终接口,所有请求放在此接口之前 -- 登录成功确认 NetManager.LoginConfimRequest() diff --git a/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua b/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua index b19143d3ff..24e61c34c0 100644 --- a/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua @@ -5146,6 +5146,12 @@ end function this.GetWorldArenaInfoRequest(_type,func) local data = gtwprotos.WorldProto_pb.GetWorldArenaInfoRequest() data.type = _type + local isOpen=CheckFunctionOpen(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) + if isOpen==false or JumpServerManager.stage==2 or JumpServerManager.stage==4 then + func() + return + end + LogError("request type===============================================".._type) local msg = data:SerializeToString() Network:SendMessageWithCallBack(MessageTypeProto_pb.GetWorldArenaInfoRequest, MessageTypeProto_pb.GetWorldArenaInfoResponse, msg, function(buffer) local data = buffer:DataByte() @@ -8126,6 +8132,8 @@ function NetManager.QueryLuofuRegisterInfoRequest(_func) local msg= gtwprotos.WorldProto_pb.LuofuStatusInfoResponse() msg:ParseFromString(data) JumpServerManager.arenaType=msg.type + + LogError("msg.type=========================================="..msg.type.." state=============="..msg.status) JumpServerManager.stage=msg.status if _func then _func(msg) diff --git a/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua b/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua index 50a49ff9fb..09c3bb397a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua @@ -763,7 +763,7 @@ local jumpDic = { PopupTipPanel.ShowTip("赛季过渡中!") return end - JumpServerManager.GetWorldArenaInfoRequest(1,function() + JumpServerManager.GetWorldArenaInfoRequest(JumpServerManager.arenaType,function() if not JumpServerManager.GetHightLadderDataIsStart() then PopupTipPanel.ShowTip(string.format("开服第%s周开放!",ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).OpenWeek)) return diff --git a/Assets/ManagedResources/~Lua/Modules/Setting/SettingInfo.lua b/Assets/ManagedResources/~Lua/Modules/Setting/SettingInfo.lua index 7d1adbac38..56d4ad322f 100644 --- a/Assets/ManagedResources/~Lua/Modules/Setting/SettingInfo.lua +++ b/Assets/ManagedResources/~Lua/Modules/Setting/SettingInfo.lua @@ -94,13 +94,14 @@ function SettingInfo:SetReslutionTipShow() local value = PlayerPrefs.GetInt("ResLution") this.selectResolution.value = value if value == 0 then - UnityEngine.Application.targetFrameRate = 30; - this.selectResolutionText.text = "普通帧率" - this.selectResolutionTip.gameObject:SetActive(false) - else UnityEngine.Application.targetFrameRate = 60; this.selectResolutionText.text = "高帧率" this.selectResolutionTip.gameObject:SetActive(true) + + else + UnityEngine.Application.targetFrameRate = 30; + this.selectResolutionText.text = "普通帧率" + this.selectResolutionTip.gameObject:SetActive(false) end end end diff --git a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua index 81688235aa..aa73ebe07a 100644 --- a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua +++ b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua @@ -136,7 +136,7 @@ function this.CheckFetterStatus(fetterType) elseif fetterType==6 then local curPokemonSidList = PlayerManager.handBook[6] if curPokemonSidList then - LogError("curPokemonSidList=====================len11111111111111111111111111================="..#curPokemonSidList) + --LogError("curPokemonSidList=====================len11111111111111111111111111================="..#curPokemonSidList) end this.GetAllPokemonFetterDatas(fetterType,curPokemonSidList) @@ -161,13 +161,13 @@ function this.GetAllPokemonFetterDatas(fetterType,curPokemonSidList) end for k,v in pairs(this.fetterData) do if fetterType==6 then - LogError("fetterType=="..fetterType.." v.fettertype=="..v.fetterType.." v.enabled=="..v.enabled) + --LogError("fetterType=="..fetterType.." v.fettertype=="..v.fetterType.." v.enabled=="..v.enabled) end if v.fetterType == fetterType and v.enabled == -1 then if this.IsCompound(v.teamers,curPokemonSidList,v.fetterType) then v.enabled = 0 - LogError(" open==========") + --LogError(" open==========") end end end