【十绝阵】左上角数据刷新不及时,得重进界面才变化

dev_chengFeng
zhangqiang 2021-08-27 11:14:12 +08:00
parent c542bf612d
commit 037c4a5ac8
1 changed files with 30 additions and 7 deletions

View File

@ -158,13 +158,14 @@ function this.RefreshPanel()
return
end
this.curGuildName.text=guildName~="" and guildName or Language[10086] --设置公会名称 没有占据显示无
this.curGuildserverName.text = guildServer or ""
if not guildServer or guildServer == "" then
this.curGuildserverName.gameObject:SetActive(false)
else
this.curGuildserverName.gameObject:SetActive(true)
end
-- this.curGuildName.text=guildName~="" and guildName or Language[10086] --设置公会名称 没有占据显示无
-- this.curGuildserverName.text = guildServer or ""
-- if not guildServer or guildServer == "" then
-- this.curGuildserverName.gameObject:SetActive(false)
-- else
-- this.curGuildserverName.gameObject:SetActive(true)
-- end
this.RefreshGuildNameAndServerName()
this.title.text=GetLanguageStrById(guildWarConfig[curIndex].Name)..Language[11025]
--【线上问题】十绝阵挑战次数显示负数 < 0 and 0 or (DeathPosManager.maxBattleTime-msg.challengeCount)
DeathPosManager.battleTime = DeathPosManager.battleTime < 0 and 0 or DeathPosManager.battleTime
@ -178,6 +179,28 @@ function this.RefreshPanel()
this.TabCtrl:Init(this.tabbox, _TabData)
end
--刷新第一名公会 服务器 名字信息
function this.RefreshGuildNameAndServerName()
local data=DeathPosManager.GetGuildInfoData()
for key, value in pairs(data) do
if curIndex==value.pathId then
if value.guildName and value.guildName ~= "" then
guildName = value.guildName
end
if value.serverName and value.serverName ~= "" then
guildServer = value.serverName
end
this.curGuildName.text=guildName~="" and guildName or Language[10086] --设置公会名称 没有占据显示无
this.curGuildserverName.text = guildServer or ""
if not guildServer or guildServer == "" then
this.curGuildserverName.gameObject:SetActive(false)
else
this.curGuildserverName.gameObject:SetActive(true)
end
end
end
end
--设置敌人编队
function this.SetFormation()
local monsterGroupId= guildWarConfig[curIndex].MonsterId