首充修改

dev_chengFeng
jiaoyangna 2021-06-25 15:44:43 +08:00 committed by gaoxin
parent 7542d5e607
commit 040fd77db0
1 changed files with 38 additions and 5 deletions

View File

@ -199,15 +199,47 @@ function FirstRechargePanel:OnTabChanged(index)
self.stageImage100.gameObject:SetActive(index == 2)
self:ShowContent(index)
self.selectTabIndex = index
self.rewardGrid.transform.localPosition = self.rewardGridPos
local AccumRecharge = 0
self.offsetIndex = 0
local tempData = {}
local day = GetTimePass(FirstRechargeManager.GetRechargeTime())--FirstRechargeManager.GetRechargeTime()
for _, missInfo in pairs(self.activityInfo.mission) do
if missInfo.missionId then
if activityRewardConfig[missInfo.missionId].Values[1][1] == IndexValueDef[MoneyUtil.MT][index] then
table.insert(tempData,missInfo)
end
end
end
table.sort(tempData,function(a,b)
return a.missionId < b.missionId
end)
for _, missInfo in ipairs(tempData) do
if missInfo and missInfo.progress and activityRewardConfig[missInfo.missionId].Values[1][1] == IndexValueDef[MoneyUtil.MT][index] then
AccumRecharge = missInfo.progress
if AccumRecharge >= missInfo.progress and missInfo.state ~= 1 and activityRewardConfig[missInfo.missionId].Values[1][2] <= day then
self.offsetIndex = _
break
end
end
end
if self.offsetIndex == 0 then
self.offsetIndex = 1
end
if self.isPlayAnim then
self.isPlayAnim = false
local vec = self.rewardGrid.transform.localPosition
vec.x = self.rewardGridPos.x - #self.activityInfo.mission * self.itemWidth
vec.x = self.rewardGridPos.x - #tempData * self.itemWidth
self.rewardGrid.transform.localPosition = vec
self.tween = self.rewardGrid.gameObject.transform:DOLocalMove(self.rewardGridPos, 1):OnStart(function() end):OnUpdate(function() --TODO:测试速度
end):OnComplete(function ()
end):SetEase(Ease.Linear)
local x = self.rewardGridPos.x - (self.offsetIndex - 1) * self.itemWidth
local vec2 = Vector3.New(x,self.rewardGridPos.y,self.rewardGridPos.z)
self.tween = self.rewardGrid.gameObject.transform:DOLocalMove(vec2, 0.5):OnStart(function() end):OnUpdate(function() --TODO:测试速度
end):OnComplete(function ()
--self.rewardGrid.transform.localPosition = vec2
end)
else
local x = self.rewardGridPos.x - (self.offsetIndex - 1) * self.itemWidth
local vec2 = Vector3.New(x,self.rewardGridPos.y,self.rewardGridPos.z)
self.rewardGrid.transform.localPosition = vec2
end
end
@ -272,6 +304,7 @@ function FirstRechargePanel:OnClose()
fun()
fun = nil
end
self.rewardGrid.transform.localPosition = self.rewardGridPos
end
function FirstRechargePanel:OnDestroy()