【鸿蒙阵】

dev_chengFeng
guowei 2020-12-21 10:08:30 +08:00
parent 4b49661f24
commit 0454746498
6 changed files with 167 additions and 21 deletions

View File

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View File

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View File

@ -119,7 +119,13 @@ function EnvoyItem:SetItem(go,data)
SetHeroStars(starGrid, heroSingleData.star,1,nil,nil,Vector2.New(0,1))
else
self.Empty:SetActive(true)
self.RedPoint:SetActive(true)
if self.data.time-GetTimeStamp() > 0 then
-- body
self.RedPoint:SetActive(false)
else
self.RedPoint:SetActive(true)
end
end

View File

@ -18,6 +18,7 @@ function GongMingResultTips:InitComponent()
this.TextOneAll = Util.GetGameObject(self.transform,"grid/TextOne")
this.TextTwoAll = Util.GetGameObject(self.transform,"grid/TextTwo")
this.HeroSkin = Util.GetGameObject(self.transform,"grid/ver/HeroSkin")
end
@ -48,7 +49,26 @@ function GongMingResultTips:OnOpen(flag)
local SelectId = HarmonyManager:GetUnLoadData()
local herodata = HeroManager.GetSingleHeroData(SelectId)
local heroTData=nil
if herodata.skinId and herodata.skinId>0 then
heroTData=ConfigManager.GetConfigDataByKey(ConfigName.HeroSkin,"Type",herodata.skinId)
else
heroTData= ConfigManager.GetConfigData(ConfigName.HeroConfig,herodata.id)
end
this.liveName = GetResourcePath(heroTData.Live)
this.liveNode = poolManager:LoadLive(this.liveName, this.HeroSkin.transform, Vector3.one * heroTData.Scale*0.7, Vector3.New(heroTData.Position[1], heroTData.Position[2]))
this.liveNode.transform.sizeDelta = Vector2.New(1000, 1000)
local SkeletonGraphic = this.liveNode:GetComponent("SkeletonGraphic")
local idle = function()
SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true)
end
SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true)
SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete + idle
poolManager:SetLiveClearCall(this.liveName, this.liveNode, function()
SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete - idle
end)
--共鸣后
if flag then
-- body
@ -188,7 +208,10 @@ end
--界面销毁时调用(用于子类重写)
function GongMingResultTips:OnDestroy()
if this.liveNode then
poolManager:UnLoadLive(this.liveName, this.liveNode)
this.liveNode = nil
end
end

View File

@ -41,7 +41,7 @@ function GongMingResultTips:RemoveListener()
end
function GongMingResultTips:OnOpen(equipSId)
function GongMingResultTips:OnOpen(skinId)
LogGreen("打开面板")
local data = HarmonyManager:GetAdditions()
-- for key, value in pairs(heroConfig[]) do

View File

@ -887,7 +887,13 @@ function this:BindEvent()
end)
Util.AddClick(this.btnHongMeng,function()
UIManager.OpenPanel(UIName.HongMengEnvoyPanel)
if HarmonyManager.hongmengTablet >= 330 then
-- body
UIManager.OpenPanel(UIName.HongMengEnvoyPanel)
else
UIManager.OpenPanel(UIName.HongMengPanel)
end
-- if (ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.HongMengZhen)) then
-- -- if #table>6 then