diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup.lua index 153400970b..c961a02165 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup.lua @@ -121,7 +121,7 @@ function RewardEquipSingleShowPopup:OnShow() --装备基础信息 LogBlue(equipData.id) - LogBlue(tonumber(equipData.id)) + -- LogBlue(tonumber(equipData.id)) local equipConfigData=ConfigManager.GetConfigData(ConfigName.EquipConfig, tonumber(equipData.id)) local itemConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig, tonumber(equipData.id)) this.btnSure:SetActive(isShowfenjie) diff --git a/Assets/ManagedResources/~Lua/View/ItemView.lua b/Assets/ManagedResources/~Lua/View/ItemView.lua index 17712f406b..a55cb86067 100644 --- a/Assets/ManagedResources/~Lua/View/ItemView.lua +++ b/Assets/ManagedResources/~Lua/View/ItemView.lua @@ -204,7 +204,8 @@ function ItemView:GetRewardShow(_itemData, effectLayer) self.starGrid:SetActive(true) EquipManager.SetEquipStarShow(self.starGrid, _itemData.configData.Id) Util.AddOnceClick(self.frameBtn, function() - UIManager.OpenPanel(UIName.RewardEquipSingleShowPopup, _itemData.backData,nil,self.isRewardItemPop) + _itemData.id = _itemData.configData.Id + UIManager.OpenPanel(UIName.RewardEquipSingleShowPopup, _itemData,nil,self.isRewardItemPop) end) if effectLayer > 0 then self.UI_Effect_Kuang_JinSe:SetActive(_itemData.configData.Quantity == 5 or _itemData.configData.Quantity == 4)