Merge branch 'master_xma_local' into master_xma_test
commit
04e3f5adca
Binary file not shown.
|
After Width: | Height: | Size: 30 KiB |
|
|
@ -0,0 +1,88 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 217158c664bab4244be38e7491536b23
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
externalObjects: {}
|
||||
serializedVersion: 9
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -100
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 2
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 95ce14e2db1acdb4fb8a2d9e52869541
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -2033,6 +2033,45 @@ MonoBehaviour:
|
|||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: 99
|
||||
--- !u!1 &85263308801493036
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9022903114754473043}
|
||||
m_Layer: 5
|
||||
m_Name: tip6
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &9022903114754473043
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 85263308801493036}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 1680603576330929297}
|
||||
- {fileID: 5775386867918553622}
|
||||
- {fileID: 2802655013472215758}
|
||||
- {fileID: 4285736204395150642}
|
||||
m_Father: {fileID: 7330114017493364820}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &159660894273106650
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -3007,6 +3046,86 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &627989894744980066
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6377300060762744271}
|
||||
- component: {fileID: 6619109510602088500}
|
||||
- component: {fileID: 1856024430517050312}
|
||||
m_Layer: 5
|
||||
m_Name: Text (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &6377300060762744271
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 627989894744980066}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8910592334665866365}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -239.20001, y: -26}
|
||||
m_SizeDelta: {x: 160, y: 60}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6619109510602088500
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 627989894744980066}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &1856024430517050312
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 627989894744980066}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.20784315, g: 0.10588236, b: 0.039215688, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 32
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 3
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u5468\u9650\u8D2D\u4E00\u6B21\uFF01"
|
||||
LanguageIndex: 11058
|
||||
--- !u!1 &646217690541330681
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -4040,6 +4159,80 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &1382709468034852690
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4285736204395150642}
|
||||
- component: {fileID: 1249217814083078772}
|
||||
- component: {fileID: 4898950874188094973}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &4285736204395150642
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1382709468034852690}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 9022903114754473043}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -162, y: 21.9}
|
||||
m_SizeDelta: {x: 145, y: 42}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1249217814083078772
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1382709468034852690}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &4898950874188094973
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1382709468034852690}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 328daf85f5eadac498aac0236f98cea9, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &1387234809827108939
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -4233,6 +4426,7 @@ RectTransform:
|
|||
- {fileID: 299623428304022804}
|
||||
- {fileID: 2357585195622132797}
|
||||
- {fileID: 4146828295456914148}
|
||||
- {fileID: 9022903114754473043}
|
||||
m_Father: {fileID: 8481690243604474688}
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
|
@ -4278,6 +4472,86 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &1520008648404239993
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2802655013472215758}
|
||||
- component: {fileID: 7892783065471419495}
|
||||
- component: {fileID: 6120465314861835844}
|
||||
m_Layer: 5
|
||||
m_Name: Text (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &2802655013472215758
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1520008648404239993}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 9022903114754473043}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -239.20001, y: -26}
|
||||
m_SizeDelta: {x: 160, y: 60}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7892783065471419495
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1520008648404239993}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &6120465314861835844
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1520008648404239993}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.20784315, g: 0.10588236, b: 0.039215688, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 32
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 3
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u5468\u9650\u8D2D\u4E00\u6B21\uFF01"
|
||||
LanguageIndex: 11058
|
||||
--- !u!1 &1546231303818152366
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -6097,6 +6371,86 @@ MonoBehaviour:
|
|||
m_LineSpacing: 1
|
||||
m_Text: "\u5996"
|
||||
LanguageIndex: 11050
|
||||
--- !u!1 &2537794542672977747
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1680603576330929297}
|
||||
- component: {fileID: 349604298173322382}
|
||||
- component: {fileID: 5107691950965997253}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1680603576330929297
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2537794542672977747}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 9022903114754473043}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -0.9, y: -1.62}
|
||||
m_SizeDelta: {x: 636.2, y: 60}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &349604298173322382
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2537794542672977747}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &5107691950965997253
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2537794542672977747}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.20784315, g: 0.10588236, b: 0.039215688, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 32
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 3
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1.3
|
||||
m_Text: "\u6BCF\u65E5\u53EF\u989D\u5916\u589E\u52A03\u6B21\u514D\u8D39\u7684\u7075\u517D\u5C71\u62DB\u52DF\u673A\u4F1A\uFF0C\u540C\u65F6\u7075\u517D\u5C71\u5996\u6676\u62DB\u52DF\u4EF7\u683C\u53D8\u4E3A8\u6298!"
|
||||
LanguageIndex: 11056
|
||||
--- !u!1 &2555791581841976671
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -6298,6 +6652,7 @@ RectTransform:
|
|||
- {fileID: 1002276026712995389}
|
||||
- {fileID: 434959353339607873}
|
||||
- {fileID: 4852457502197335812}
|
||||
- {fileID: 8910592334665866365}
|
||||
m_Father: {fileID: 1146278326}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
|
@ -7147,7 +7502,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0.000030517578, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!114 &6954504526559241720
|
||||
|
|
@ -10227,6 +10582,80 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &5682421604983145720
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6571530064714753907}
|
||||
- component: {fileID: 7840553487436301822}
|
||||
- component: {fileID: 6410478700137765115}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &6571530064714753907
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5682421604983145720}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8910592334665866365}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -162, y: 21.9}
|
||||
m_SizeDelta: {x: 145, y: 42}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7840553487436301822
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5682421604983145720}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &6410478700137765115
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5682421604983145720}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 328daf85f5eadac498aac0236f98cea9, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &5744721822292471445
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -10340,6 +10769,86 @@ RectTransform:
|
|||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &6027977295019763191
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5775386867918553622}
|
||||
- component: {fileID: 2350863945333293556}
|
||||
- component: {fileID: 7658207808517224769}
|
||||
m_Layer: 5
|
||||
m_Name: Text (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &5775386867918553622
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6027977295019763191}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 9022903114754473043}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 5, y: 20.999994}
|
||||
m_SizeDelta: {x: 160, y: 60}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2350863945333293556
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6027977295019763191}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &7658207808517224769
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6027977295019763191}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.20784314, g: 0.105882354, b: 0.039215688, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 32
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 3
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u5FC5\u8D2D\u793C\u5305\uFF0C\u8D85\u503C\u4F18\u60E0\uFF0C\u6BCF"
|
||||
LanguageIndex: 11057
|
||||
--- !u!1 &6043793511645728755
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -10958,6 +11467,86 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &6478204121226763553
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2351597370401147964}
|
||||
- component: {fileID: 4405978883840783523}
|
||||
- component: {fileID: 5174415902496911920}
|
||||
m_Layer: 5
|
||||
m_Name: Text (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &2351597370401147964
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6478204121226763553}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8910592334665866365}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 5, y: 20.999994}
|
||||
m_SizeDelta: {x: 160, y: 60}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4405978883840783523
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6478204121226763553}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &5174415902496911920
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6478204121226763553}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.20784314, g: 0.105882354, b: 0.039215688, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 32
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 3
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u5FC5\u8D2D\u793C\u5305\uFF0C\u8D85\u503C\u4F18\u60E0\uFF0C\u6BCF"
|
||||
LanguageIndex: 11057
|
||||
--- !u!1 &6510926994779092942
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -11308,6 +11897,45 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &7021476800658055817
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8910592334665866365}
|
||||
m_Layer: 5
|
||||
m_Name: tip6
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &8910592334665866365
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7021476800658055817}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 6403305591341437904}
|
||||
- {fileID: 2351597370401147964}
|
||||
- {fileID: 6377300060762744271}
|
||||
- {fileID: 6571530064714753907}
|
||||
m_Father: {fileID: 3157604295042493341}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 48.888916, y: 311.11127}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7034551107073407428
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -13069,6 +13697,86 @@ Animator:
|
|||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
--- !u!1 &8491038565068444751
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6403305591341437904}
|
||||
- component: {fileID: 2083848079378776439}
|
||||
- component: {fileID: 3011122342488982123}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &6403305591341437904
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8491038565068444751}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8910592334665866365}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -0.9, y: -1.62}
|
||||
m_SizeDelta: {x: 636.2, y: 60}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2083848079378776439
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8491038565068444751}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &3011122342488982123
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8491038565068444751}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.20784315, g: 0.10588236, b: 0.039215688, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 32
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 3
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1.3
|
||||
m_Text: "\u6BCF\u65E5\u53EF\u989D\u5916\u589E\u52A03\u6B21\u514D\u8D39\u7684\u7075\u517D\u5C71\u62DB\u52DF\u673A\u4F1A\uFF0C\u540C\u65F6\u7075\u517D\u5C71\u5996\u6676\u62DB\u52DF\u4EF7\u683C\u53D8\u4E3A8\u6298!"
|
||||
LanguageIndex: 11056
|
||||
--- !u!1 &8585186443393856776
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -13816,15 +14524,15 @@ PrefabInstance:
|
|||
type: 3}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 584f6c7286705c645ab8323012566269, type: 3}
|
||||
--- !u!1 &3812896437756706176 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 1342128629339684, guid: 584f6c7286705c645ab8323012566269,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 3814238493100927908}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!224 &4030831344110493642 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 224764860612850798, guid: 584f6c7286705c645ab8323012566269,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 3814238493100927908}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &3812896437756706176 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 1342128629339684, guid: 584f6c7286705c645ab8323012566269,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 3814238493100927908}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
|
|||
|
|
@ -3768,7 +3768,7 @@ MonoBehaviour:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4009861031449356928}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1367256648, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
|
|
|
|||
|
|
@ -24470,11 +24470,11 @@ MonoBehaviour:
|
|||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 44
|
||||
m_FontSize: 50
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 4
|
||||
m_MaxSize: 45
|
||||
m_MaxSize: 50
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
|
|
@ -35039,7 +35039,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0.000012398, y: -0.00002034}
|
||||
m_AnchoredPosition: {x: -1.2, y: 0.3}
|
||||
m_SizeDelta: {x: 69, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3178489416745694411
|
||||
|
|
@ -35169,7 +35169,6 @@ GameObject:
|
|||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3569102849833951929}
|
||||
- component: {fileID: 8233650449125365023}
|
||||
m_Layer: 5
|
||||
m_Name: Content3
|
||||
m_TagString: Untagged
|
||||
|
|
@ -35199,26 +35198,3 @@ RectTransform:
|
|||
m_AnchoredPosition: {x: -1.9, y: 7}
|
||||
m_SizeDelta: {x: 255.2, y: 76.3}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &8233650449125365023
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6974725393944192383}
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 4
|
||||
m_Spacing: 0
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 1
|
||||
m_ChildControlWidth: 0
|
||||
m_ChildControlHeight: 0
|
||||
|
|
|
|||
|
|
@ -147,7 +147,7 @@ RectTransform:
|
|||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
|
|
@ -395,7 +395,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &6630273786794472594
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -1752,7 +1752,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &7950070701309201066
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -6858,7 +6858,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -469.6, y: 808.1}
|
||||
m_AnchoredPosition: {x: -395, y: 808.1}
|
||||
m_SizeDelta: {x: 110, y: 110}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3424048373273667453
|
||||
|
|
@ -12180,7 +12180,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 299, y: 462.5}
|
||||
m_AnchoredPosition: {x: 299, y: 495}
|
||||
m_SizeDelta: {x: 160, y: 30}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &5687762551274503171
|
||||
|
|
@ -13907,7 +13907,7 @@ RectTransform:
|
|||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
|
|
@ -14134,7 +14134,7 @@ RectTransform:
|
|||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
|
|
|
|||
|
|
@ -215,27 +215,30 @@ function BattleLogic.TurnRound(debugTurn)
|
|||
-- 上一轮结束
|
||||
BattleLogic.Event:DispatchEvent(BattleEventName.BattleRoundEnd, CurRound)
|
||||
end
|
||||
CurRound = CurRound + 1
|
||||
CurCamp = BattleLogic.FirstCamp -- 判断先手阵营
|
||||
CurSkillPos[0] = 0
|
||||
CurSkillPos[1] = 0
|
||||
--
|
||||
BattleLogManager.Log(
|
||||
"Round Change",
|
||||
"round", CurRound
|
||||
)
|
||||
-- 轮数变化
|
||||
BattleLogic.Event:DispatchEvent(BattleEventName.BattleRoundChange, CurRound)
|
||||
-- 开始
|
||||
BattleLogic.Event:DispatchEvent(BattleEventName.BattleRoundStart, CurRound)
|
||||
|
||||
|
||||
-- 检测一次灵兽技能
|
||||
SkillManager.CheckMonsterSkill(function()
|
||||
--轮数变化后延时0.2秒用于初始化监听回合数被动的初始化
|
||||
BattleLogic.WaitForTrigger(0.2,function()
|
||||
-- 进入新轮
|
||||
BattleLogic.CheckBattleLogic()
|
||||
CurRound = CurRound + 1
|
||||
CurCamp = BattleLogic.FirstCamp -- 判断先手阵营
|
||||
CurSkillPos[0] = 0
|
||||
CurSkillPos[1] = 0
|
||||
--
|
||||
BattleLogManager.Log(
|
||||
"Round Change",
|
||||
"round", CurRound
|
||||
)
|
||||
-- 轮数变化
|
||||
BattleLogic.Event:DispatchEvent(BattleEventName.BattleRoundChange, CurRound)
|
||||
-- 开始
|
||||
BattleLogic.Event:DispatchEvent(BattleEventName.BattleRoundStart, CurRound)
|
||||
|
||||
|
||||
-- 检测一次灵兽技能
|
||||
SkillManager.CheckMonsterSkill(function()
|
||||
--轮数变化后延时0.2秒用于初始化监听回合数被动的初始化
|
||||
BattleLogic.WaitForTrigger(0.2,function()
|
||||
-- 进入新轮
|
||||
BattleLogic.CheckBattleLogic()
|
||||
end)
|
||||
end)
|
||||
end)
|
||||
else
|
||||
|
|
|
|||
|
|
@ -96,11 +96,15 @@ end
|
|||
-- 检测是否需要等待灵兽技能
|
||||
function this.CheckMonsterSkill(func)
|
||||
this.MonsterCheckFunc = func
|
||||
-- 判断是否可以向下执行
|
||||
if not this.IsSkilling and (not this.MonsterSkillList or #this.MonsterSkillList == 0) then
|
||||
--
|
||||
if this.MonsterCheckFunc then
|
||||
this.MonsterCheckFunc()
|
||||
local func = this.MonsterCheckFunc
|
||||
-- 置空方法放到回调之前,避免再会调中再次调用检测方法导致方法被删除
|
||||
this.MonsterCheckFunc = nil
|
||||
func()
|
||||
end
|
||||
this.MonsterCheckFunc = nil
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@ function EnemyView:onCreate(go, role, position, root)
|
|||
self.spAtkTime = RoleConfig[role.roleData.roleId].CastingSkills/1000
|
||||
self.atkSoundTime = RoleConfig[role.roleData.roleId].CastingAudio/1000
|
||||
self.attackSound = RoleConfig[role.roleData.roleId].sond
|
||||
self.readingName = HeroConfig[role.roleData.roleId].readingName
|
||||
self.readingName = HeroConfig[role.roleData.roleId].ReadingName
|
||||
|
||||
--
|
||||
self.nameText.text = self.readingName
|
||||
|
|
|
|||
|
|
@ -45,11 +45,11 @@ function PlayerView:onCreate(go, role, position, root)
|
|||
self.spAtkTime = RoleConfig[role.roleData.roleId].CastingSkills/1000
|
||||
self.atkSoundTime = RoleConfig[role.roleData.roleId].CastingAudio/1000
|
||||
self.attackSound = RoleConfig[role.roleData.roleId].sond
|
||||
self.readingName = HeroConfig[role.roleData.roleId].readingName
|
||||
self.readingName = HeroConfig[role.roleData.roleId].ReadingName
|
||||
|
||||
self.nameText.text = self.readingName
|
||||
self.level.text = role:GetRoleData(RoleDataName.Level)
|
||||
self.sprite = Util.LoadSprite(GetProStrImageByProNum(role.roleData.element))
|
||||
self.elementImg.sprite = Util.LoadSprite(GetProStrImageByProNum(role.roleData.element))
|
||||
self.bg1.sprite = Util.LoadSprite(GetBattleHeroCardStarBg[role.roleData.star])
|
||||
self.bg2.sprite = Util.LoadSprite(GetHeroCardStarFg[role.roleData.star])
|
||||
local starGrid = Util.GetGameObject(go, "StarGrid")
|
||||
|
|
|
|||
|
|
@ -177,7 +177,7 @@ function this.UpdateHeroUpStarData(_curUpStarData)
|
|||
local go = needHeros[i + 1]
|
||||
go:SetActive(true)
|
||||
upStarConsumeMaterial[i]={}
|
||||
upStarMaterialIsAll[i]=false
|
||||
upStarMaterialIsAll[i]=2
|
||||
local proImage = Util.GetGameObject(go.transform, "iconbg/proImage")
|
||||
local iconDefault = Util.GetGameObject(go.transform,"iconDefault")
|
||||
local icon = Util.GetGameObject(go.transform,"icon")
|
||||
|
|
|
|||
|
|
@ -167,6 +167,10 @@ function PrivilegeManager.GetPrivilegeRemainValue(privilegeType)
|
|||
local usedTimes = this.GetPrivilegeUsedTimes(privilegeType)
|
||||
-- LogBlue(string.format("originalValue:%s, usedTimes:%s",tostring(originalValue),tostring(usedTimes)))
|
||||
local remainNum = originalValue - usedTimes
|
||||
-- 剩余次数不会小于0,修正
|
||||
if remainNum < 0 then
|
||||
remainNum = 0
|
||||
end
|
||||
return remainNum
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -111,7 +111,7 @@ function PokemonSummonOneResultPanel:OnOpen(...)
|
|||
if isFree then
|
||||
this.itemNum3.gameObject:SetActive(false)
|
||||
this.itemIcon3.gameObject:SetActive(false)
|
||||
this.itemInfo3.text=Language[12399]
|
||||
this.itemInfo3.text="免费召唤"
|
||||
this.tipText.gameObject:SetActive(false)
|
||||
else
|
||||
this.itemNum3.gameObject:SetActive(true)
|
||||
|
|
|
|||
|
|
@ -129,7 +129,7 @@ function PokemonSummonPanel:refreshBtnShow()
|
|||
end
|
||||
local d = RecruitManager.GetExpendData(type)
|
||||
if isFree then
|
||||
info.text=Language[11759]
|
||||
info.text=" "..Language[11759]
|
||||
else
|
||||
itemId = d[1]
|
||||
itemNum = d[2]
|
||||
|
|
|
|||
|
|
@ -612,11 +612,13 @@ function GiftView:SetTipShow(tipRoot, data, buyType, DataTypeIndex)
|
|||
local tip3 = Util.GetGameObject(tipRoot,"tip3")
|
||||
local tip4 = Util.GetGameObject(tipRoot,"tip4")
|
||||
local tip5 = Util.GetGameObject(tipRoot,"tip5")
|
||||
local tip6 = Util.GetGameObject(tipRoot,"tip6")
|
||||
tip1:SetActive(false)
|
||||
tip2:SetActive(false)
|
||||
tip3:SetActive(false)
|
||||
tip4:SetActive(false)
|
||||
tip5:SetActive(false)
|
||||
tip6:SetActive(false)
|
||||
if DataTypeIndex == DataType.Shop then
|
||||
if data.id == 20091 then
|
||||
tip1:SetActive(true)
|
||||
|
|
@ -630,6 +632,8 @@ function GiftView:SetTipShow(tipRoot, data, buyType, DataTypeIndex)
|
|||
tip4:SetActive(true)
|
||||
elseif data.goodsId == 4003 then
|
||||
tip5:SetActive(true)
|
||||
elseif data.goodsId == 7105 then
|
||||
tip6:SetActive(true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
@ -729,6 +733,8 @@ function GiftView:SpecialTime(t)
|
|||
else
|
||||
if _min>=1 then
|
||||
return string.format(Language[11752], _min), _min
|
||||
else
|
||||
return "0分"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
|
|||
|
|
@ -141,10 +141,15 @@ function this.InitPreData()
|
|||
--判断品质
|
||||
if itemConfig[a.Reward[1]].Quantity == itemConfig[b.Reward[1]].Quantity then
|
||||
--判断类型
|
||||
if itemConfig[a.Reward[1]].ItemType<itemConfig[b.Reward[1]].Quantity then
|
||||
return a.Reward[1] > b.Reward[1]
|
||||
if itemConfig[a.Reward[1]].ItemType==itemConfig[b.Reward[1]].ItemType then
|
||||
--判断id
|
||||
if a.Reward[1] == b.Reward[1] then
|
||||
return a.Reward[2] < b.Reward[2]
|
||||
else
|
||||
return a.Reward[1] < b.Reward[1]
|
||||
end
|
||||
else
|
||||
return a.Reward[1] < b.Reward[1]
|
||||
return itemConfig[a.Reward[1]].ItemType<itemConfig[b.Reward[1]].ItemType
|
||||
end
|
||||
else
|
||||
return itemConfig[a.Reward[1]].Quantity > itemConfig[b.Reward[1]].Quantity
|
||||
|
|
|
|||
|
|
@ -370,7 +370,7 @@ end
|
|||
-- 刷新商店物品列表排序
|
||||
function this.SortItemList(shopType)
|
||||
-- 试炼副本商店不按sort字段排序
|
||||
-- if shopType == SHOP_TYPE.TRIAL_SHOP then return end--森罗商店上来就被🈲了,但是现在对森罗商店有了处理
|
||||
-- if shopType == SHOP_TYPE.TRIAL_SHOP then return end--森罗商店上来就被禁了,但是现在对森罗商店有了处理
|
||||
-- 排序
|
||||
local shopData = nil
|
||||
for _, v in ipairs(this.allShopData) do
|
||||
|
|
@ -1152,4 +1152,19 @@ function this.CheckNoviceGiftData()
|
|||
end
|
||||
|
||||
|
||||
-- 检测商店物品
|
||||
function this.CheckShopItemList(list)
|
||||
local itemList = {}
|
||||
for _, item in ipairs(list) do
|
||||
local info = this.GetShopItemInfo(item.id)
|
||||
if info.OpenLv and
|
||||
info.OpenLv[1] and info.OpenLv[1] <= PlayerManager.level then
|
||||
-- info.OpenLv[2] and info.OpenLv[2] >= PlayerManager.level then
|
||||
table.insert(itemList, item)
|
||||
end
|
||||
end
|
||||
return itemList
|
||||
end
|
||||
|
||||
|
||||
return this
|
||||
|
|
@ -402,7 +402,7 @@ function this:RefreshItemList(isTop)
|
|||
-- 重置列表
|
||||
self.RechargeScrollView.gameObject:SetActive(false)
|
||||
self.ScrollView.gameObject:SetActive(true)
|
||||
local itemlist = self.ShopData.storeItem
|
||||
local itemlist = ShopManager.CheckShopItemList(self.ShopData.storeItem)
|
||||
self.ScrollView:SetData(itemlist, function(index, shopItem)
|
||||
local itemData = itemlist[index]
|
||||
self:ShopItemAdapter(shopItem, itemData)
|
||||
|
|
|
|||
Loading…
Reference in New Issue