碎片自选箱修改提交

dev_chengFeng
jiaoyangna 2021-11-22 11:16:18 +08:00
parent e61de063cf
commit 04ff9d99e4
1 changed files with 1 additions and 1 deletions

View File

@ -579,7 +579,7 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage)
self.icon.sprite = self.spLoader:LoadSprite(GetResourcePath(itemConfig[itemSId].ResourceID))
self.starGrid:SetActive(false)
Util.AddOnceClick(self.frameBtn, function()
UIManager.OpenPanel(UIName.RewardTalismanSingleShowPopup,2,"",itemSId,0,0,0)
UIManager.OpenPanel(UIName.RewardItemSingleShowPopup,itemSId,nil,self.isRewardItemPop,true)
end)
elseif itemDataConFig.ItemType == ItemType.HunYin then
-- self.UI_Effect_jinkuang_Fang:SetActive(itemConfig[itemSId].Quantity>=7)