diff --git a/Assets/ManagedResources/~Lua/Framework/Manager/UIManager.lua b/Assets/ManagedResources/~Lua/Framework/Manager/UIManager.lua index 162f4947e2..ed9ef8e2ea 100644 --- a/Assets/ManagedResources/~Lua/Framework/Manager/UIManager.lua +++ b/Assets/ManagedResources/~Lua/Framework/Manager/UIManager.lua @@ -679,7 +679,17 @@ function UIManager.DoLanguageCheck(spLoader, gameObject) end end end + else + local imageArr=gameObject:GetComponentsInChildren(typeof(UnityEngine.UI.Image),true); + for i = 0, imageArr.Length-1 do + if imageArr[i].sprite then + local imgStr=imageArr[i].sprite.name + Log("资源名称:"..imgStr) + imageArr[i].sprite = spLoader:LoadSprite(imgStr) + end + end end + end --关闭所有面板