diff --git a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua index 99869572d5..3992345260 100644 --- a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua +++ b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua @@ -3082,8 +3082,8 @@ rankKingList={ [1] = { bgImage = "UI_hz_ls_47", name = "星数排行" ,rankType [25] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_ALLPERSON,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 25}, [26] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_ALLGUILD,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 26}, [27] = { bgImage = "r_zjm_paihangbang_banner01", name = "西海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 1,isRankingMainPanelShow = false}, - [28] = { bgImage = "r_zjm_paihangbang_banner01", name = "南海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 2,isRankingMainPanelShow = false}, - [29] = { bgImage = "r_zjm_paihangbang_banner01", name = "东海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 3,isRankingMainPanelShow = false}, + [28] = { bgImage = "r_zjm_paihangbang_banner01", name = "东海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 2,isRankingMainPanelShow = false}, + [29] = { bgImage = "r_zjm_paihangbang_banner01", name = "南海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 3,isRankingMainPanelShow = false}, [30] = { bgImage = "r_zjm_paihangbang_banner01", name = "北海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 4,isRankingMainPanelShow = false}, [31] = { bgImage = "", name = Language[12101] ,rankType = RANK_TYPE.WORLDARENA,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 10}, --车迟斗法 diff --git a/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationUpStarListPanel.lua b/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationUpStarListPanel.lua index 0e075552aa..93ea0c7f5e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationUpStarListPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationUpStarListPanel.lua @@ -22,7 +22,7 @@ function this:InitComponent() local v = Util.GetGameObject(self.gameObject, "scroll"):GetComponent("RectTransform").rect this.Scrollbar= Util.GetGameObject(self.gameObject, "Scrollbar"):GetComponent("Scrollbar") this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView,Util.GetGameObject(self.gameObject, "scroll").transform, - this.cardPre, this.Scrollbar, Vector2.New(v.width, v.height), 1, 5, Vector2.New(19.32,40)) + this.cardPre, this.Scrollbar, Vector2.New(v.width, v.height), 1, 4, Vector2.New(19.32,40)) this.ScrollView.gameObject:GetComponent("RectTransform").anchoredPosition = Vector2.New(6.78, 27) this.ScrollView.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(0.5, 0.5) this.ScrollView.gameObject:GetComponent("RectTransform").anchorMax = Vector2.New(0.5, 0.5)