diff --git a/Assets/ManagedResources/~Lua/Modules/Adventure/AdventureManager.lua b/Assets/ManagedResources/~Lua/Modules/Adventure/AdventureManager.lua index f3878106d3..b4e4d99803 100644 --- a/Assets/ManagedResources/~Lua/Modules/Adventure/AdventureManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Adventure/AdventureManager.lua @@ -137,7 +137,7 @@ function this.GetTableStaticData() --宝箱能出现的时间(60秒加一次收益) this.adventureRefresh = GameSetting[1].AdventureRefresh --宝箱不领取最多能增长奖励的时间(10个小时) - this.adventureOffline = GameSetting[1].AdventureOffline + this.adventureOffline = GameSetting[1].AdventureOffline + PrivilegeManager.GetPrivilegeNumber(2002) --this.adventureFastBattle = GameSetting[1].AdventureFastBattle --冒险宝箱显示的三种状态(达到多少时间显示什么宝箱) --每日奖励 @@ -215,6 +215,8 @@ function this.GetAdventureData() end this.StartCountDown() Game.GlobalEvent:DispatchEvent(GameEvent.Adventure.OnRefreshData) + + this.GetTableStaticData() end -- 获取妖晶急速探索次数