bug修改

dev_chengFeng
ZhangBiao 2020-07-14 11:43:30 +08:00
parent 39bd3e8523
commit 06e87b8c66
2 changed files with 9 additions and 84 deletions

View File

@ -14310,8 +14310,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 3.75, y: -707.47}
m_SizeDelta: {x: 439.07, y: 127.05}
m_AnchoredPosition: {x: 4.6, y: -736.6}
m_SizeDelta: {x: 574, y: 170}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1998002648371082974
GameObject:
@ -43449,7 +43449,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 126.9, y: -38.17}
m_AnchoredPosition: {x: 117.8, y: -38.17}
m_SizeDelta: {x: 75, y: 75}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1710377963916506075
@ -44291,7 +44291,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 1.1, y: -27.3}
m_AnchoredPosition: {x: -0.9, y: 1}
m_SizeDelta: {x: 574, y: 170}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1713535215167173537
@ -45836,7 +45836,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 43.183334, y: -38.17}
m_AnchoredPosition: {x: 40.15, y: -38.17}
m_SizeDelta: {x: 80.3, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5638541037889376890
@ -46292,7 +46292,6 @@ RectTransform:
- {fileID: 133406343278040831}
- {fileID: 8477380984683347905}
- {fileID: 771717322046565802}
- {fileID: 78798665873689952}
m_Father: {fileID: 224326955275377428}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -46571,7 +46570,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 50, y: -25}
m_AnchoredPosition: {x: 9, y: -29.7}
m_SizeDelta: {x: 100, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6862162761333370600
@ -54912,7 +54911,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 208.71667, y: -38.17}
m_AnchoredPosition: {x: 193.55, y: -38.17}
m_SizeDelta: {x: 76.5, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4296817861848931118
@ -67998,7 +67997,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 50, y: -75}
m_AnchoredPosition: {x: -63.7, y: -77}
m_SizeDelta: {x: 100, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7757148817204996626
@ -80290,80 +80289,6 @@ MonoBehaviour:
m_ChildForceExpandHeight: 1
m_ChildControlWidth: 0
m_ChildControlHeight: 0
--- !u!1 &9166265444150149798
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 78798665873689952}
- component: {fileID: 5701856726327077899}
- component: {fileID: 2511615911663583851}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &78798665873689952
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9166265444150149798}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4861732001835339994}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1080, y: 1920}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5701856726327077899
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9166265444150149798}
m_CullTransparentMesh: 0
--- !u!114 &2511615911663583851
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9166265444150149798}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.627451}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 76276952c1a38a3449f2ddf94e94a11c, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &9168547109925034939
GameObject:
m_ObjectHideFlags: 0

View File

@ -202,7 +202,7 @@ function QianKunBox:timeCountDown()
local timeDown=CalculateSecondsNowTo_N_OClock(5)--领取按钮的倒计时
self.btnTime.text = TimeToHMS(timeDown)
self.shopData = ShopManager.GetShopDataByType(SHOP_TYPE.QIANKUNBOX_SHOP)--获取活动信息
self.leftUpTime.text = TimeToDHMS(self.shopData.endTime - GetTimeStamp())--活动结束的倒计时
self.leftUpTime.text = TimeToDH(self.shopData.endTime - GetTimeStamp())--活动结束的倒计时
self.timer = Timer.New(function()
self.leftUpTime.text = TimeToDH(self.shopData.endTime - GetTimeStamp())
self.btnTime.text = TimeToHMS(timeDown)