diff --git a/Assets/ManagedResources/~Lua/Framework/Manager/UIManager.lua b/Assets/ManagedResources/~Lua/Framework/Manager/UIManager.lua index ac6985ff37..32fa35b421 100644 --- a/Assets/ManagedResources/~Lua/Framework/Manager/UIManager.lua +++ b/Assets/ManagedResources/~Lua/Framework/Manager/UIManager.lua @@ -92,7 +92,6 @@ function UIManager.InitCommonPanels() require("Modules/Message/MissionDailyTipPanel") require("View/PlayerLiveView") require("View/MonsterLiveView") - UIManager.OpenPanel(UIName.HorseRaceLampView) end function UIManager.Adapter() diff --git a/Assets/ManagedResources/~Lua/Logic/Game.lua b/Assets/ManagedResources/~Lua/Logic/Game.lua index b3e2d7b4b5..86591eab9e 100644 --- a/Assets/ManagedResources/~Lua/Logic/Game.lua +++ b/Assets/ManagedResources/~Lua/Logic/Game.lua @@ -14,7 +14,8 @@ function Game.Initialize() Screen.sleepTimeout = U3d.SleepTimeout.NeverSleep this.GlobalEvent = EventManager.New() this.InitManagers() - UIManager.OpenPanel(UIName.LoginPanel) + UIManager.OpenPanel(UIName.LoginPanel) + UIManager.OpenPanel(UIName.HorseRaceLampView) end --初始化管理器