diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleChooseListPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleChooseListPanel.lua index 312158661a..9be3e4e00e 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleChooseListPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleChooseListPanel.lua @@ -73,10 +73,10 @@ function RoleChooseListPanel:BindEvent() HarmonyManager:SetGongMingList(TempData.dynamicId) if HarmonyManager.equipCount == 24 then --LogGreen("脱装备") - for i = 1, #TempData.equipIdList do - HeroManager.SetHeroEquipIdList(TempData.dynamicId, {}) - EquipManager.DeleteSingleEquip(TempData.equipIdList[i],TempData.dynamicId) - end + -- for i = 1, #TempData.equipIdList do + -- HeroManager.SetHeroEquipIdList(TempData.dynamicId, {}) + -- EquipManager.DeleteSingleEquip(TempData.equipIdList[i],TempData.dynamicId) + -- end end NetManager.SendGongMingBox(TempData.dynamicId,HarmonyManager.GongMingBox,1,function (msg) Game.GlobalEvent:DispatchEvent(GameEvent.HongMeng.ChooseData,TempData)