From 07a90b7279058151bfc4519e90407885f1368c01 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Mon, 27 Dec 2021 15:42:38 +0800 Subject: [PATCH] =?UTF-8?q?[=E6=88=98=E6=96=97]=3D=3D=3D=3D=3D=3D=3D=3D=3D?= =?UTF-8?q?=E6=88=98=E6=96=97=E8=AE=B0=E5=BD=95=E8=80=81=E8=99=8E=E4=B8=8A?= =?UTF-8?q?=E6=97=A0=E6=95=8C=E7=9B=BE=E8=AE=B0=E5=BD=95=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/BattleAnalysisManager.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/BattleAnalysisManager.lua b/Assets/ManagedResources/~Lua/Modules/Battle/BattleAnalysisManager.lua index 30b4eaffc0..fb1645745b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/BattleAnalysisManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/BattleAnalysisManager.lua @@ -127,6 +127,10 @@ function BattleAnalysisManager:OnRecordBuff(castRole, targetRole, buff) id = buff.type * 100 + buff.ctrlType elseif buff.type == BuffName.Shield then -- 盾 id = buff.type * 100 + buff.shieldType + --特殊处理 坐骑老虎加无敌盾显示 2021/12/27 + if buff.shieldType==ShieldTypeName.AllReduce and castRole:IsDead() and buff.shieldValue==0 then + return + end elseif buff.type == BuffName.Curse then -- 连接符 id = buff.type * 100 + 1 end