From 07d7b2bf5f64485ba5326059a13d23d92a376644 Mon Sep 17 00:00:00 2001 From: "PC-202302260912\\Administrator" <1545929779@qq.com> Date: Wed, 20 Dec 2023 18:08:31 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E7=A4=BC=E7=89=A9=E3=80=91=3D=3D=3D?= =?UTF-8?q?=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=E7=A4=BC?= =?UTF-8?q?=E7=89=A9=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/RoleInfo/PlayerGiftPanel.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/PlayerGiftPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/PlayerGiftPanel.lua index be6465fb15..37da03f9dd 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/PlayerGiftPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/PlayerGiftPanel.lua @@ -239,6 +239,7 @@ function this.RefreshWindowData() local proList=IncarnationManager.GetproDesLst(GiftManager.GetPlayerGiftAddPro(),"00FF00") table.insert(proList,string.format("全体神将潜能等级+%s",GiftManager.GetPlayerGiftAddPotencyLv())) + table.insert(proList,string.format("全体神将礼物属性+%s%%",GiftManager.GetPlayerGiftAdd())) if proList and #proList>0 then this.proGrid:SetActive(true) this.proEmptyObj:SetActive(false)