From 46df2e74180c124770d6dfb9927f029c9afeb712 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Mon, 24 Aug 2020 17:16:43 +0900 Subject: [PATCH] =?UTF-8?q?=E6=B7=BB=E5=8A=A0116=E6=95=88=E6=9E=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Base/Effect.lua | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua index 9341dcdfad..de500b59e7 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua @@ -1944,8 +1944,8 @@ local effectList = { BattleLogic.WaitForTrigger(interval, function () -- 对仇恨目标追加一次技能 for i = 1, i1 do - caster:AddSkill(BattleSkillType.Normal, false, true, {{target}}) - end + caster:AddSkill(BattleSkillType.Normal, false, true, {{target}}) + end end) end, @@ -2230,6 +2230,15 @@ local effectList = { BattleUtil.ApplyTreat(caster, target, v) end) end, + --组合技能:加一次有动作的自身普攻 + [116] = function(caster, target, args, interval, skill) + LogError("主动加一个普攻") + local i1 = args[1] + BattleLogic.WaitForTrigger(interval, function () + caster:InsertSkill(BattleSkillType.Normal, false, false, nil) + end) + end, + } return effectList \ No newline at end of file