魂印合成引导

dev_chengFeng
yuanshuai 2022-04-27 14:41:54 +08:00
parent b5246024d0
commit 085c7add9f
1 changed files with 1 additions and 1 deletions

View File

@ -68,7 +68,7 @@ function this.OnLevelChange()
this.CheckFuncGuide()
elseif PlayerManager.level == 15 then
StoryMapManager.isShowStory = 3
elseif PlayerManager.level == tonumber(SpecialConfig[89].Value) then
elseif CheckFunctionOpen(FUNCTION_OPEN_TYPE.hunyin) then--魂印功能 魂印合成引导
table.insert(_FuncGuideList, 103000)
this.CheckFuncGuide()
-- elseif PlayerManager.level == tonumber(SpecialConfig[40].Value) then