【车迟斗法】跨期立绘更换

(cherry picked from commit cabce586bf)
dev_chengFeng
ZhangBiao 2021-01-11 17:24:34 +08:00
parent c1c057176a
commit 0875314a5d
1 changed files with 29 additions and 15 deletions

View File

@ -181,7 +181,9 @@ end
function this.ShowTitleAllData()
curMonsterId = GuildCarDelayManager.bossIndexId
curMonsterIdConFig = ConfigManager.GetConfigData(ConfigName.WorldBossConfig,curMonsterId)
Log("BossId:"..curMonsterIdConFig.Boss)
--获取上一个boss数据
local lastMonsterId,lastMonsterIdConFig = this.GetLastBoss(curMonsterId)
Log("curMonsterId:"..curMonsterIdConFig.Boss.." lastMonsterId:"..lastMonsterIdConFig.Boss)
this.name.text = heroConfig[curMonsterIdConFig.Boss].ReadingName
this.proImage.sprite=Util.LoadSprite(GetProStrImageByProNum(heroConfig[curMonsterIdConFig.Boss].PropertyName))
curProgress = GuildCarDelayManager.progress
@ -203,7 +205,7 @@ function this.ShowTitleAllData()
this.timer = nil
end
this.timeTextGo:SetActive(true)
this.timeText2.text = Language[11040]
this.timeText2.text = "车迟斗法将于次日0点重置。"
--else
elseif curProgress == -1 then
timeText = Language[11041]
@ -219,20 +221,32 @@ function this.ShowTitleAllData()
timeText = Language[11044]
this.RemainTimeDown(this.timeTextGo,this.timeText,this.timeNumText,GuildCarDelayManager.endTime - GetTimeStamp(),timeText)
end
if testLiveGO then
poolManager:UnLoadLive(GetResourcePath(heroConfig[curMonsterIdConFig.Boss].Live), testLiveGO)
end
local pos = heroConfig[curMonsterIdConFig.Boss].Position
testLiveGO = poolManager:LoadLive(GetResourcePath(heroConfig[curMonsterIdConFig.Boss].Live), this.live2dRoot.transform, Vector3.one*heroConfig[curMonsterIdConFig.Boss].Scale, Vector3.New(pos[1], pos[2], 0))
LogYellow("############")
this.live2dRoot.transform.localScale = Vector3.one*0.8
if curMonsterIdConFig.Boss == 10023 then--孙悟空太大了特殊处理了
this.live2dRoot.transform.localPosition = Vector3.New(0,80,0)
else
this.live2dRoot.transform.localPosition = Vector3.New(0,170,0)
end
this.RefrePanelRedPoint()
if testLiveGO then
poolManager:UnLoadLive(GetResourcePath(heroConfig[lastMonsterIdConFig.Boss].Live), testLiveGO)
poolManager:UnLoadLive(GetResourcePath(heroConfig[curMonsterIdConFig.Boss].Live), testLiveGO)
end
local pos = heroConfig[curMonsterIdConFig.Boss].Position
testLiveGO = poolManager:LoadLive(GetResourcePath(heroConfig[curMonsterIdConFig.Boss].Live), this.live2dRoot.transform, Vector3.one*heroConfig[curMonsterIdConFig.Boss].Scale, Vector3.New(pos[1], pos[2], 0))
this.live2dRoot.transform.localScale = Vector3.one*0.8
if curMonsterIdConFig.Boss == 10023 then--孙悟空太大了特殊处理了
this.live2dRoot.transform.localPosition = Vector3.New(0,80,0)
else
this.live2dRoot.transform.localPosition = Vector3.New(0,170,0)
end
this.RefrePanelRedPoint()
end
function this.GetLastBoss(curBossId)
local lastIndex = 0
if curBossId == 1 then
lastIndex = #ConfigManager.GetConfig(ConfigName.WorldBossConfig)
else
lastIndex = curBossId - 1
end
local lastMonsterIdConFig = ConfigManager.GetConfigData(ConfigName.WorldBossConfig,lastIndex)
return lastMonsterIdConFig.Boss,lastMonsterIdConFig
end
-- tab节点显示自定义
function this.TabAdapter(tab, index, status)
local tabLab = Util.GetGameObject(tab, "Text")