diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_RecrutDetail.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_RecrutDetail.lua index 19aa547f32..053dad018b 100644 --- a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_RecrutDetail.lua +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_RecrutDetail.lua @@ -12,12 +12,12 @@ local artResourcesConfig=ConfigManager.GetConfig(ConfigName.ArtResourcesConfig) local pool=ConfigManager.GetConfig(ConfigName.WishActivityPool) function this:InitComponent(gameObject) this.title = Util.GetGameObject(gameObject,"title"):GetComponent("Text") - this.tip = Util.GetGameObject(gameObject,"tip"):GetComponent("Text") this.itemGrid=Util.GetGameObject(gameObject,"panel/itemGrid") this.LookDetailBtn=Util.GetGameObject(gameObject,"panel/Image3/updetail") this.LookDetailBtn:SetActive(false) this.content=Util.GetGameObject(gameObject,"panel/content/grid/Text"):GetComponent("Text") this.time=Util.GetGameObject(gameObject,"tip"):GetComponent("Text") + this.time:SetActive(false) this.grid = Util.GetGameObject(gameObject,"panel/rate/grid") this.pre = Util.GetGameObject(gameObject,"panel/rate/rateprefab") this.secondTitle=Util.GetGameObject(gameObject,"panel/Image1/Text"):GetComponent("Text") @@ -54,7 +54,6 @@ function this:OnShow(_parent,_Data) activityType = args[2] local str2 = ActivityGiftManager.GetTimeStartToEnd(activityType) - this.time.text="概率有效期:"..str2 local poolUpType = args[3] or 0 local poolType = args[4] or 0