diff --git a/Assets/ManagedResources/PublicArtRes/Materials/Mask_3D_New.mat b/Assets/ManagedResources/PublicArtRes/Materials/Mask_3D_New.mat index dd3386ce5a..db34d5a5ef 100644 --- a/Assets/ManagedResources/PublicArtRes/Materials/Mask_3D_New.mat +++ b/Assets/ManagedResources/PublicArtRes/Materials/Mask_3D_New.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Mask_3D_New - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 2bb56f974ad56614bbc79a950f19cf2c, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 diff --git a/Assets/ManagedResources/PublicArtRes/Shaders/Mask Add1.shader b/Assets/ManagedResources/PublicArtRes/Shaders/Mask Add1.shader index b17408d0d6..ce6ef0a4d5 100644 --- a/Assets/ManagedResources/PublicArtRes/Shaders/Mask Add1.shader +++ b/Assets/ManagedResources/PublicArtRes/Shaders/Mask Add1.shader @@ -21,6 +21,11 @@ Category { // ---- Fragment program cards SubShader { + Stencil{ + Ref 1 + Comp equal + } + Pass { CGPROGRAM