From 093c6d1f4112d0bc230befa46737cdd730e72106 Mon Sep 17 00:00:00 2001 From: gaoxin Date: Wed, 26 Aug 2020 18:18:12 +0800 Subject: [PATCH] =?UTF-8?q?=E7=AB=9E=E6=8A=80=E5=9C=BA=E6=8C=89=E9=92=AE?= =?UTF-8?q?=E5=8A=9F=E8=83=BD=E6=9C=AA=E5=BC=80=E5=90=AF=E4=B8=8D=E5=86=8D?= =?UTF-8?q?=E6=98=BE=E7=A4=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab | 2 +- Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua | 7 ++++--- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab index 392183e688..4f252cd78f 100644 --- a/Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab @@ -24159,7 +24159,7 @@ MonoBehaviour: m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 - m_VerticalOverflow: 0 + m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: 00:00:00 --- !u!1 &2506448387144089739 diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index bb3bbe72ce..309bd8ab07 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -1403,13 +1403,14 @@ function this.TimeFormat() this.topMatchBtn:SetActive(isActive) end end + local isOpen = ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.ARENA) local baseInfo = ArenaTopMatchManager.GetBaseData() - if not baseInfo or not baseInfo.battleStage or baseInfo.battleStage == TOP_MATCH_STAGE.OVER then + if not isOpen or not baseInfo or not baseInfo.battleStage or baseInfo.battleStage == TOP_MATCH_STAGE.OVER then SetTopMatchActive(false) elseif baseInfo.battleStage == TOP_MATCH_STAGE.CLOSE then SetTopMatchActive(true) - local tempTime = this.baseInfo.endTime - PlayerManager.serverTime - this.topMatchTime.text = "距开始"..TimeToHMS(tempTime) + local tempTime = baseInfo.endTime - PlayerManager.serverTime + this.topMatchTime.text = "距开始\n"..TimeToHMS(tempTime) else SetTopMatchActive(true) this.topMatchTime.text = "鏖战中"