diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua index b0f3345cc2..00fe4f600d 100644 --- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua +++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua @@ -58,22 +58,19 @@ end --upDate function RiceSinglePlayerView:OnUpdate() if self.isRunning then - if self.index == 1 then - LogYellow("self.speed:"..tostring(self.speed)) - end + --暂定8500结束游戏 if self.curPosX >= 8500 then YuJianXingManager.FinishResetGame() else self.curPosX = self.curPosX + self.speed self.player.transform.localPosition = Vector2.New(self.curPosX,100) - -- for k,v in pairs(self.keyFrameList) do - + --事件 for i,v in ipairs(self.keyFrameList) do if self.curPosX >= v.pos then - if v == 1 then + if v.value == 1 then--加速 self.speed = self.speed*1.2 table.remove( self.keyFrameList,i) - elseif v == 2 then + elseif v.value == 2 then--减速 self.speed = self.speed*0.9 table.remove( self.keyFrameList,i) end