diff --git a/Assets/ManagedResources/~Lua/Modules/Expedition/View/ExpeditionMonsterInfo_Recruit.lua b/Assets/ManagedResources/~Lua/Modules/Expedition/View/ExpeditionMonsterInfo_Recruit.lua index d1277382b6..6407009724 100644 --- a/Assets/ManagedResources/~Lua/Modules/Expedition/View/ExpeditionMonsterInfo_Recruit.lua +++ b/Assets/ManagedResources/~Lua/Modules/Expedition/View/ExpeditionMonsterInfo_Recruit.lua @@ -124,7 +124,7 @@ function this:FormationAdapter(msg) Util.GetGameObject(demon, "nameText"):GetComponent("Text").text = SubString2(GetLanguageStrById(ConfigManager.GetConfigData(ConfigName.HeroConfig,demonId).ReadingName),6) local star,starType = GetStarOrGodSoulLv(1,curData.hero) SetHeroStars(this.spLoader, starGrid, star,starType) - SetHeroFlyEffect(demon,self.spLoader,curData.hero.star,sortingOrder+1,2) + SetHeroFlyEffect(demon,self.spLoader,curData.hero.star,sortingOrder+1,0.9,2) Util.SetParticleSortLayer(starGrid,sortingOrder + 1) proImage.sprite = this.spLoader:LoadSprite(GetProStrImageByProNum(demonData.PropertyName)) --posImage.sprite = this.spLoader:LoadSprite(GetJobSpriteStrByJobNum(demonData.Profession))