diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua index e6fc634a3e..5ba07e71c0 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua @@ -369,7 +369,7 @@ local MoveMentPosition = { Enemy_COL_3 = Vector3.New(2.7,-1.8, 0),--第三行 } -function SkillCaster:GetEffectPostion(skill) +function SkillCaster:GetEffectPosition(skill) local chooseId = skill:GetDirectChooseId() local chooseLimit = math.floor(chooseId / 10000) % 10