【ID1018447】

【送神祠】阵营筛选的选中框资源错误
dev_chengFeng
jiaoyangna 2021-09-11 17:19:37 +08:00
parent 4e74731a43
commit 0a955034c7
2 changed files with 4 additions and 4 deletions

View File

@ -14351,7 +14351,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -1204, y: -34}
m_SizeDelta: {x: 116, y: 116}
m_SizeDelta: {x: 158, y: 158}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7797228343144369141
CanvasRenderer:
@ -14381,7 +14381,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 226f33ea3f0981f4da9bc150b7321fea, type: 3}
m_Sprite: {fileID: 21300000, guid: 8f20c7f83b837d64aa1eb6fd54fce9f1, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -263,11 +263,11 @@ function this.EndTabBtnSelect(_btn)
if _btn then
this.selectHeroBtn.transform:SetParent(_btn.transform)
this.selectHeroBtn.transform.localScale = Vector3.one
this.selectHeroBtn.transform.localPosition=Vector3.zero
this.selectHeroBtn.transform.localPosition=Vector3.New(0.8,-1.3,0)
else
this.selectHeroBtn.transform:SetParent(heroEndBtns[1].transform)
this.selectHeroBtn.transform.localScale = Vector3.one
this.selectHeroBtn.transform.localPosition=Vector3.zero
this.selectHeroBtn.transform.localPosition=Vector3.New(0.8,-1.3,0)
end
end
return ResolvePanel