【战斗力】debug时不再计算老版本的战斗力
parent
ee096187ad
commit
0abe5663c6
|
@ -111,15 +111,15 @@ function this.GetHeroPower(dId, formationId, NoFuncProp)
|
|||
local allPower = this.CalPower(heroData, propList)
|
||||
-- 旧战斗力
|
||||
if HeroPropManager.IsDebug() and not NoFuncProp then
|
||||
local curHeroData = HeroManager.GetSingleHeroData(dId)
|
||||
local oldProp = HeroManager.CalculateHeroAllProValList(1, dId, false, nil, nil, nil, nil,nil, formationId)
|
||||
local power = oldProp[HeroProType.WarPower]
|
||||
if power ~= allPower then
|
||||
LogGreenTable(REMOVE_ZERO_PROP(oldProp))
|
||||
LogRed("GetHeroPower OldPower:"..tostring(power))
|
||||
-- local curHeroData = HeroManager.GetSingleHeroData(dId)
|
||||
-- local oldProp = HeroManager.CalculateHeroAllProValList(1, dId, false, nil, nil, nil, nil,nil, formationId)
|
||||
-- local power = oldProp[HeroProType.WarPower]
|
||||
-- if power ~= allPower then
|
||||
-- LogGreenTable(REMOVE_ZERO_PROP(oldProp))
|
||||
-- LogRed("GetHeroPower OldPower:"..tostring(power))
|
||||
LogGreenTable(REMOVE_ZERO_PROP(propList))
|
||||
LogRed("GetHeroPower NewPower:"..allPower)
|
||||
end
|
||||
-- end
|
||||
end
|
||||
LogYellow_Prop("++++++++++++++++++++++++++++++++++")
|
||||
if formationId then
|
||||
|
|
Loading…
Reference in New Issue