From 0ac40f3ce5681c4e817be7a069ad4a2d26aa9850 Mon Sep 17 00:00:00 2001 From: gaoxin Date: Thu, 27 May 2021 16:52:47 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=E7=B2=BE?= =?UTF-8?q?=E8=8B=B1=E5=89=AF=E6=9C=AC=E6=88=98=E6=96=97=E6=95=B0=E6=8D=AE?= =?UTF-8?q?nodeId=E4=BD=8D=E7=BD=AE=E9=94=99=E8=AF=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/Battle/BattleManager.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua index 8e85072d86..df3fc98912 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua @@ -447,14 +447,15 @@ function this.GetBattleServerData(msg, isFightPlayer) end end end + --精英副本关卡id + fightData.nodeId = msg.fightData.nodeId + local data = { fightData = fightData, fightSeed = msg.fightData.fightSeed, fightType = msg.fightData.fightType, maxRound = msg.fightData.fightMaxTime, fightId = msg.fightData.fightId, - --精英副本关卡id - nodeId = msg.fightData.nodeId, } -- LogYellow("收到的战斗ID = "..msg.fightData.fightId.." 精英副本关卡id="..msg.fightData.nodeId) this.SetLastBattleResult(nil,nil)