From 0bb16405459b5573a22c54c6af12294bc8904040 Mon Sep 17 00:00:00 2001 From: "PC-202302260912\\Administrator" <419983115@qq.com> Date: Tue, 9 Sep 2025 19:29:35 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=AD=A3=E4=BC=98=E5=8C=96=E9=A1=B5?= =?UTF-8?q?=E9=9D=A2=E5=92=8C=E8=8B=B1=E9=9B=84=E5=8D=87=E6=98=9FBUG?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../UI/RoleInfo/RoleFlyUpLayout.prefab | 2 +- .../UI/RoleInfo/RoleFlyUpSuccessPanel.prefab | 414 ++++++++++++------ .../RoleInfo/RoleFlyUpSuccessPanel.lua | 4 +- 3 files changed, 283 insertions(+), 137 deletions(-) diff --git a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleFlyUpLayout.prefab b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleFlyUpLayout.prefab index d0b9e26769..68f3525119 100644 --- a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleFlyUpLayout.prefab +++ b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleFlyUpLayout.prefab @@ -78972,7 +78972,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: "\u98DE \u5347" + m_Text: "\u6781 \u706B" LanguageIndex: 11561 --- !u!1 &5013195387048489343 GameObject: diff --git a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleFlyUpSuccessPanel.prefab b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleFlyUpSuccessPanel.prefab index 7823e667da..a25b928408 100644 --- a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleFlyUpSuccessPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleFlyUpSuccessPanel.prefab @@ -34,7 +34,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 127.5} + m_AnchoredPosition: {x: 0, y: 117} m_SizeDelta: {x: 62, y: 62} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8895917 @@ -102,14 +102,15 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] + m_Children: + - {fileID: 2671716222460302939} m_Father: {fileID: 636995024} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 210.30002, y: -16.575016} - m_SizeDelta: {x: 1020, y: 412.85} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &26978009 CanvasRenderer: @@ -139,7 +140,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 207e7d65b8657064bb3269c1e0b32943, type: 3} + m_Sprite: {fileID: 21300000, guid: 934f215d095d3ee45913a1a02fabe1e1, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -182,7 +183,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 2.5, y: 2.1} + m_AnchoredPosition: {x: 49.4, y: 0} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &41092790 @@ -206,7 +207,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.7254902, g: 0.68235296, b: 0.5921569, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -214,13 +215,13 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} m_FontSize: 34 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 3 m_MaxSize: 40 - m_Alignment: 5 + m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 1 @@ -261,7 +262,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 1.7025337, y: -1.2669044} + m_AnchoredPosition: {x: 52.399998, y: 0} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &75444870 @@ -285,7 +286,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.32156864, g: 0.59607846, b: 0.39215687, a: 1} + m_Color: {r: 0.43529412, g: 0.94509804, b: 0.47058824, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -293,13 +294,13 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} m_FontSize: 36 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 3 m_MaxSize: 40 - m_Alignment: 5 + m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 1 @@ -340,7 +341,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -32.4, y: -2.9} + m_AnchoredPosition: {x: -32.4, y: 0} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &97573733 @@ -364,7 +365,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - 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this.LiveName = curHeroData.live + this.LiveName = curHeroData.painting this.LiveGO = poolManager:LoadLive(this.LiveName, this.live2dRoot.transform, Vector3.one * curHeroData.heroConfig.Scale, Vector3.New(curHeroData.heroConfig.Position[1],curHeroData.heroConfig.Position[2],0)) @@ -128,7 +128,7 @@ function RoleFlyUpSuccessPanel:OnOpen(...) this.flyImage.sprite=this.spLoader:LoadSprite(flyImg) this.heroName.text=GetLanguageStrById(curHeroData.heroConfig.ReadingName) --定位描述相关 - this.posBgImage.sprite=this.spLoader:LoadSprite(GetHeroPosBgStr(curHeroData.heroConfig.Profession)) + --this.posBgImage.sprite=this.spLoader:LoadSprite(GetHeroPosBgStr(curHeroData.heroConfig.Profession)) -- this.posImage.sprite=this.spLoader:LoadSprite(GetHeroPosStr(curHeroData.heroConfig.Profession)) this.posText.text=GetLanguageStrById(curHeroData.heroConfig.HeroLocation) SetTextVerTial(this.posText.gameObject,Vector3.New(64,0,0),"MiddleLeft")