diff --git a/Assets/ManagedResources/Prefabs/UI/GodsWay/GodsWayTowerPanel.prefab b/Assets/ManagedResources/Prefabs/UI/GodsWay/GodsWayTowerPanel.prefab index 8b1920beca..2ce3ffa40e 100644 --- a/Assets/ManagedResources/Prefabs/UI/GodsWay/GodsWayTowerPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/GodsWay/GodsWayTowerPanel.prefab @@ -40624,7 +40624,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 13, y: 49} + m_AnchoredPosition: {x: 39, y: -0.6} m_SizeDelta: {x: 160, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4364753536946402983 @@ -41440,7 +41440,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -2.8, y: 9.4} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 460.05, y: 70.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4731455805283454071 @@ -41472,7 +41472,7 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} m_FontSize: 47 m_FontStyle: 0 m_BestFit: 1 @@ -51668,7 +51668,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -55, y: 13} + m_AnchoredPosition: {x: 0, y: 73.6} m_SizeDelta: {x: 500, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4364717930664956008 @@ -51712,7 +51712,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: "\u7ACB\u5373\u83B7\u5F97\u6536\u76CA" + m_Text: "\u7ACB\u5373\u83B7\u5F97 \u6536\u76CA" --- !u!114 &1063169913 MonoBehaviour: m_ObjectHideFlags: 0 @@ -67994,7 +67994,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -233.70001, y: -90.57001} + m_AnchoredPosition: {x: -233.69995, y: -90.569824} m_SizeDelta: {x: 144.41003, y: 138.32007} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5732741373052145368 @@ -74902,7 +74902,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &8938437714082590470 RectTransform: m_ObjectHideFlags: 0 @@ -74920,8 +74920,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 3.44, y: 3} - m_SizeDelta: {x: 325.92, y: 126.69} + m_AnchoredPosition: {x: 0, y: 3.8} + m_SizeDelta: {x: 325.9, y: 89.095} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8938437714082590474 CanvasRenderer: @@ -74951,7 +74951,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: bed0f3ecb49860b44b7fc53703900f59, type: 3} + m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1