战斗spine播放错误bug
parent
8f4a165489
commit
0cd03f3dc8
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@ -113,7 +113,7 @@ function SkillCaster:OnSkillCast(skill)
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local t= self.owner.RootPanel.GetRoleView(target)
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self.owner.RoleLiveGO.transform:DOMove(Vector3.New(t.GameObject.transform.position.x-(self.owner.camp==0 and displaceoffset[1] or(-displaceoffset[1])),t.GameObject.transform.position.y+displaceoffset[2],t.GameObject.transform.position.z), combat.AttackDisplaceTime/1000, false):OnComplete(function ()
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if self.owner.OnSkillPlay then
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self.owner:OnSkillPlay(type,combat)
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self.owner:OnSkillPlay(localtype,combat)
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end
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end)
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end
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@ -155,7 +155,7 @@ function SkillCaster:OnSkillCast(skill)
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-- 调用上层接口
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if combat.AttackDisplacement ==1 then
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self.owner:DelayFunc(combat.AttackDisplaceBackTime/1000+((type(combat.SkillNumbetTime[1][1]) == "userdata" or combat.SkillNumbetTime[1][1]==0) and 0 or combat.SkillNumbetTime[#combat.SkillNumbetTime][2])/1000+1.3, function()
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self.owner:DelayFunc(combat.AttackDisplaceBackTime/1000+((type(combat.SkillNumbetTime[1][1]) == "userdata" or combat.SkillNumbetTime[1][1]==0) and 0 or combat.SkillNumbetTime[#combat.SkillNumbetTime][2])/1000, function()
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self.owner.RoleLiveGO.transform:DOMove(startPos, combat.AttackDisplaceTime/1000, false):OnComplete(function ()
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self.owner.GameObject:SetActive(true)
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self.owner.RoleLiveGO.transform.parent.gameObject:GetComponent("Canvas").sortingOrder= self.owner.RoleLiveGO.transform.parent.gameObject:GetComponent("Canvas").sortingOrder-50
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