xiyou_yueNanZhengshi
parent
b3db6eb507
commit
0dbf174870
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@ -704,9 +704,9 @@ RectTransform:
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m_Father: {fileID: 1415383307548408226}
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 695, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 695, y: -50}
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m_SizeDelta: {x: 0, y: 70}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8552513486474370558
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@ -1141,9 +1141,9 @@ RectTransform:
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m_Father: {fileID: 1415383307548408226}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 480, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 480, y: -50}
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m_SizeDelta: {x: 0, y: 70}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &282263520566598444
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@ -1314,7 +1314,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 232.5, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 55}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8866466603871563102
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@ -1483,7 +1483,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 587.5, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 55}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6023902533507475951
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@ -8127,7 +8127,7 @@ ParticleSystem:
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--- !u!199 &8490762427165167817
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 2
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -12960,7 +12960,7 @@ ParticleSystem:
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--- !u!199 &8490762427297531630
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 2
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -18461,7 +18461,7 @@ ParticleSystem:
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--- !u!199 &8490762427821104763
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 2
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -23445,7 +23445,7 @@ ParticleSystem:
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--- !u!199 &8490762428035569255
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 2
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -28236,7 +28236,7 @@ ParticleSystem:
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--- !u!199 &8490762428074860618
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 2
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -33175,7 +33175,7 @@ ParticleSystem:
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--- !u!199 &8490762428351855326
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 2
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -38002,7 +38002,7 @@ ParticleSystem:
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--- !u!199 &8490762428588085446
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 2
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -42864,7 +42864,7 @@ ParticleSystem:
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--- !u!199 &8490762428872251531
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 2
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -47976,7 +47976,7 @@ ParticleSystem:
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--- !u!199 &8490762429003853987
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 2
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -125,6 +125,7 @@ namespace GameLogic {
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{
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path = AppConst.StreamPath + updateFilePath;
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}
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MEncyptUtil.LoadAssetBundle(AppConst.StreamPath + "lz4/fonts/hy-sayeez.unity3d", AppConst.EncyptKey, AppConst.EncyptBytesLength);
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bundle = MEncyptUtil.LoadAssetBundle(path, AppConst.EncyptKey, AppConst.EncyptBytesLength);
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if (bundle == null)
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{
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@ -71,6 +71,7 @@ public class DelegateFactory
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dict.Add(typeof(UnityEngine.Application.AdvertisingIdentifierCallback), factory.UnityEngine_Application_AdvertisingIdentifierCallback);
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dict.Add(typeof(UnityEngine.Application.LowMemoryCallback), factory.UnityEngine_Application_LowMemoryCallback);
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dict.Add(typeof(UnityEngine.Application.LogCallback), factory.UnityEngine_Application_LogCallback);
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dict.Add(typeof(System.Action<bool>), factory.System_Action_bool);
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dict.Add(typeof(System.Func<bool>), factory.System_Func_bool);
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dict.Add(typeof(UnityEngine.AudioClip.PCMReaderCallback), factory.UnityEngine_AudioClip_PCMReaderCallback);
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dict.Add(typeof(UnityEngine.AudioClip.PCMSetPositionCallback), factory.UnityEngine_AudioClip_PCMSetPositionCallback);
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@ -158,6 +159,7 @@ public class DelegateFactory
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DelegateTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Init(factory.UnityEngine_Application_AdvertisingIdentifierCallback);
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DelegateTraits<UnityEngine.Application.LowMemoryCallback>.Init(factory.UnityEngine_Application_LowMemoryCallback);
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DelegateTraits<UnityEngine.Application.LogCallback>.Init(factory.UnityEngine_Application_LogCallback);
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DelegateTraits<System.Action<bool>>.Init(factory.System_Action_bool);
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DelegateTraits<System.Func<bool>>.Init(factory.System_Func_bool);
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DelegateTraits<UnityEngine.AudioClip.PCMReaderCallback>.Init(factory.UnityEngine_AudioClip_PCMReaderCallback);
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DelegateTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Init(factory.UnityEngine_AudioClip_PCMSetPositionCallback);
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@ -245,6 +247,7 @@ public class DelegateFactory
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TypeTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Init(factory.Check_UnityEngine_Application_AdvertisingIdentifierCallback);
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TypeTraits<UnityEngine.Application.LowMemoryCallback>.Init(factory.Check_UnityEngine_Application_LowMemoryCallback);
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TypeTraits<UnityEngine.Application.LogCallback>.Init(factory.Check_UnityEngine_Application_LogCallback);
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TypeTraits<System.Action<bool>>.Init(factory.Check_System_Action_bool);
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TypeTraits<System.Func<bool>>.Init(factory.Check_System_Func_bool);
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TypeTraits<UnityEngine.AudioClip.PCMReaderCallback>.Init(factory.Check_UnityEngine_AudioClip_PCMReaderCallback);
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TypeTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Init(factory.Check_UnityEngine_AudioClip_PCMSetPositionCallback);
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@ -332,6 +335,7 @@ public class DelegateFactory
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StackTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Push = factory.Push_UnityEngine_Application_AdvertisingIdentifierCallback;
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StackTraits<UnityEngine.Application.LowMemoryCallback>.Push = factory.Push_UnityEngine_Application_LowMemoryCallback;
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StackTraits<UnityEngine.Application.LogCallback>.Push = factory.Push_UnityEngine_Application_LogCallback;
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StackTraits<System.Action<bool>>.Push = factory.Push_System_Action_bool;
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StackTraits<System.Func<bool>>.Push = factory.Push_System_Func_bool;
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StackTraits<UnityEngine.AudioClip.PCMReaderCallback>.Push = factory.Push_UnityEngine_AudioClip_PCMReaderCallback;
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StackTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Push = factory.Push_UnityEngine_AudioClip_PCMSetPositionCallback;
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@ -3603,6 +3607,63 @@ public class DelegateFactory
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ToLua.Push(L, o);
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}
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class System_Action_bool_Event : LuaDelegate
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{
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public System_Action_bool_Event(LuaFunction func) : base(func) { }
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public System_Action_bool_Event(LuaFunction func, LuaTable self) : base(func, self) { }
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public void Call(bool param0)
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{
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func.BeginPCall();
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func.Push(param0);
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func.PCall();
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func.EndPCall();
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}
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public void CallWithSelf(bool param0)
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{
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func.BeginPCall();
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func.Push(self);
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func.Push(param0);
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func.PCall();
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func.EndPCall();
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}
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}
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public System.Action<bool> System_Action_bool(LuaFunction func, LuaTable self, bool flag)
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{
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if (func == null)
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{
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System.Action<bool> fn = delegate(bool param0) { };
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return fn;
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}
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if(!flag)
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{
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System_Action_bool_Event target = new System_Action_bool_Event(func);
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System.Action<bool> d = target.Call;
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target.method = d.Method;
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return d;
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}
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else
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{
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System_Action_bool_Event target = new System_Action_bool_Event(func, self);
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System.Action<bool> d = target.CallWithSelf;
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target.method = d.Method;
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return d;
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}
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}
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bool Check_System_Action_bool(IntPtr L, int pos)
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{
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return TypeChecker.CheckDelegateType(typeof(System.Action<bool>), L, pos);
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}
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void Push_System_Action_bool(IntPtr L, System.Action<bool> o)
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{
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ToLua.Push(L, o);
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}
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class System_Func_bool_Event : LuaDelegate
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{
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public System_Func_bool_Event(LuaFunction func) : base(func) { }
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@ -400,6 +400,7 @@ public static class LuaBinder
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L.RegFunction("Action_int", System_Action_int);
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L.RegFunction("Comparison_int", System_Comparison_int);
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L.RegFunction("Func_int_int", System_Func_int_int);
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L.RegFunction("Action_bool", System_Action_bool);
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L.RegFunction("Func_bool", System_Func_bool);
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L.RegFunction("Action_UnityEngine_AsyncOperation", System_Action_UnityEngine_AsyncOperation);
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L.RegFunction("Action_string", System_Action_string);
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@ -2559,6 +2560,33 @@ public static class LuaBinder
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int System_Action_bool(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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LuaFunction func = ToLua.CheckLuaFunction(L, 1);
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if (count == 1)
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{
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Delegate arg1 = DelegateTraits<System.Action<bool>>.Create(func);
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ToLua.Push(L, arg1);
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}
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else
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{
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LuaTable self = ToLua.CheckLuaTable(L, 2);
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Delegate arg1 = DelegateTraits<System.Action<bool>>.Create(func, self);
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ToLua.Push(L, arg1);
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}
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int System_Func_bool(IntPtr L)
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{
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@ -54,6 +54,7 @@ public class UnityEngine_ApplicationWrap
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L.RegVar("logMessageReceived", get_logMessageReceived, set_logMessageReceived);
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L.RegVar("logMessageReceivedThreaded", get_logMessageReceivedThreaded, set_logMessageReceivedThreaded);
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L.RegVar("onBeforeRender", get_onBeforeRender, set_onBeforeRender);
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L.RegVar("focusChanged", get_focusChanged, set_focusChanged);
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L.RegVar("wantsToQuit", get_wantsToQuit, set_wantsToQuit);
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L.RegVar("quitting", get_quitting, set_quitting);
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L.RegFunction("AdvertisingIdentifierCallback", UnityEngine_Application_AdvertisingIdentifierCallback);
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@ -752,6 +753,13 @@ public class UnityEngine_ApplicationWrap
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_focusChanged(IntPtr L)
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{
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ToLua.Push(L, new EventObject(typeof(System.Action<bool>)));
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_wantsToQuit(IntPtr L)
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{
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@ -951,6 +959,41 @@ public class UnityEngine_ApplicationWrap
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_focusChanged(IntPtr L)
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{
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try
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{
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EventObject arg0 = null;
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if (LuaDLL.lua_isuserdata(L, 2) != 0)
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{
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arg0 = (EventObject)ToLua.ToObject(L, 2);
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}
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else
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{
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return LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.focusChanged' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'");
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}
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if (arg0.op == EventOp.Add)
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{
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System.Action<bool> ev = (System.Action<bool>)arg0.func;
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UnityEngine.Application.focusChanged += ev;
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}
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else if (arg0.op == EventOp.Sub)
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{
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System.Action<bool> ev = (System.Action<bool>)arg0.func;
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UnityEngine.Application.focusChanged -= ev;
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}
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_wantsToQuit(IntPtr L)
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{
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|
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@ -281,6 +281,60 @@ public class System_DelegateWrap
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Destroy(IntPtr L)
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{
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Delegate arg0 = (Delegate)ToLua.CheckObject<Delegate>(L, 1);
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Delegate[] ds = arg0.GetInvocationList();
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for (int i = 0; i < ds.Length; i++)
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{
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LuaDelegate ld = ds[i].Target as LuaDelegate;
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if (ld != null)
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{
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ld.Dispose();
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}
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int GetHashCode(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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System.Delegate obj = (System.Delegate)ToLua.CheckObject<System.Delegate>(L, 1);
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int o = obj.GetHashCode();
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LuaDLL.lua_pushinteger(L, o);
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return 1;
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}
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catch (Exception e)
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||||
{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Equals(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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System.Delegate obj = (System.Delegate)ToLua.CheckObject<System.Delegate>(L, 1);
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object arg0 = ToLua.ToVarObject(L, 2);
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bool o = obj != null ? obj.Equals(arg0) : arg0 == null;
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LuaDLL.lua_pushboolean(L, o);
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return 1;
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}
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catch (Exception e)
|
||||
{
|
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int op_Subtraction(IntPtr L)
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{
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@ -380,60 +434,6 @@ public class System_DelegateWrap
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}
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}
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Destroy(IntPtr L)
|
||||
{
|
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Delegate arg0 = (Delegate)ToLua.CheckObject<Delegate>(L, 1);
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||||
Delegate[] ds = arg0.GetInvocationList();
|
||||
|
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for (int i = 0; i < ds.Length; i++)
|
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{
|
||||
LuaDelegate ld = ds[i].Target as LuaDelegate;
|
||||
|
||||
if (ld != null)
|
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{
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ld.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int GetHashCode(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 1);
|
||||
System.Delegate obj = (System.Delegate)ToLua.CheckObject<System.Delegate>(L, 1);
|
||||
int o = obj.GetHashCode();
|
||||
LuaDLL.lua_pushinteger(L, o);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int Equals(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 2);
|
||||
System.Delegate obj = (System.Delegate)ToLua.CheckObject<System.Delegate>(L, 1);
|
||||
object arg0 = ToLua.ToVarObject(L, 2);
|
||||
bool o = obj != null ? obj.Equals(arg0) : arg0 == null;
|
||||
LuaDLL.lua_pushboolean(L, o);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int get_Method(IntPtr L)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -7,13 +7,13 @@ public class UnityEngine_ObjectWrap
|
|||
public static void Register(LuaState L)
|
||||
{
|
||||
L.BeginClass(typeof(UnityEngine.Object), typeof(System.Object));
|
||||
L.RegFunction("FindObjectsOfType", FindObjectsOfType);
|
||||
L.RegFunction("DontDestroyOnLoad", DontDestroyOnLoad);
|
||||
L.RegFunction("ToString", ToString);
|
||||
L.RegFunction("GetInstanceID", GetInstanceID);
|
||||
L.RegFunction("GetHashCode", GetHashCode);
|
||||
L.RegFunction("Equals", Equals);
|
||||
L.RegFunction("FindObjectsOfType", FindObjectsOfType);
|
||||
L.RegFunction("DontDestroyOnLoad", DontDestroyOnLoad);
|
||||
L.RegFunction("FindObjectOfType", FindObjectOfType);
|
||||
L.RegFunction("ToString", ToString);
|
||||
L.RegFunction("Instantiate", Instantiate);
|
||||
L.RegFunction("DestroyImmediate", DestroyImmediate);
|
||||
L.RegFunction("Destroy", Destroy);
|
||||
|
|
@ -49,56 +49,6 @@ public class UnityEngine_ObjectWrap
|
|||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int FindObjectsOfType(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 1);
|
||||
System.Type arg0 = ToLua.CheckMonoType(L, 1);
|
||||
UnityEngine.Object[] o = UnityEngine.Object.FindObjectsOfType(arg0);
|
||||
ToLua.Push(L, o);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int DontDestroyOnLoad(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 1);
|
||||
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject<UnityEngine.Object>(L, 1);
|
||||
UnityEngine.Object.DontDestroyOnLoad(arg0);
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int ToString(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 1);
|
||||
UnityEngine.Object obj = (UnityEngine.Object)ToLua.CheckObject<UnityEngine.Object>(L, 1);
|
||||
string o = obj.ToString();
|
||||
LuaDLL.lua_pushstring(L, o);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int GetInstanceID(IntPtr L)
|
||||
{
|
||||
|
|
@ -151,6 +101,39 @@ public class UnityEngine_ObjectWrap
|
|||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int FindObjectsOfType(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 1);
|
||||
System.Type arg0 = ToLua.CheckMonoType(L, 1);
|
||||
UnityEngine.Object[] o = UnityEngine.Object.FindObjectsOfType(arg0);
|
||||
ToLua.Push(L, o);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int DontDestroyOnLoad(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 1);
|
||||
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject<UnityEngine.Object>(L, 1);
|
||||
UnityEngine.Object.DontDestroyOnLoad(arg0);
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int FindObjectOfType(IntPtr L)
|
||||
{
|
||||
|
|
@ -168,6 +151,23 @@ public class UnityEngine_ObjectWrap
|
|||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int ToString(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 1);
|
||||
UnityEngine.Object obj = (UnityEngine.Object)ToLua.CheckObject<UnityEngine.Object>(L, 1);
|
||||
string o = obj.ToString();
|
||||
LuaDLL.lua_pushstring(L, o);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int op_Equality(IntPtr L)
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in New Issue