xiyou_yueNanZhengshi
parent
4a15c6fc41
commit
0dfc023a35
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@ -20,7 +20,7 @@ local LoginRoot_Channel = ServerConfigManager.GetVersionInfo("channel")
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local LoginRoot_Version = ServerConfigManager.GetVersionInfo("version")
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local LoginRoot_PackageVersion = ServerConfigManager.GetVersionInfo("packageVersion")
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local LoginRoot_NoticeChannel = ServerConfigManager.GetSettingValue(ServerConfigManager.SettingConfig.NOTICE_CHANNEL) or
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""
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""
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local LoginRoot_UserChannel = ServerConfigManager.GetSettingValue(ServerConfigManager.SettingConfig.USER_CHANNEL) or ""
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local orginLayer
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@ -182,7 +182,7 @@ function this:BindEvent()
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LoginManager.state = list.state
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--local severArea = tonumber(string.sub(list.server_id, 0, -5))
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this.serverMes.text = PlayerManager.serverInfo
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.name -- .. "\t<color=#56F384FF>" .. severArea .. "</color>" .. Language[11713]
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.name -- .. "\t<color=#56F384FF>" .. severArea .. "</color>" .. Language[11713]
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end
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})
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end)
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@ -390,7 +390,7 @@ function this.ShowNotice()
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end
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end
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local url = LoginRoot_Url ..
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"jl_loginserver/getNotice?timestamp=" .. timeStamp .. "&sign=" .. timeSign .. "&packageName=" .. noticeChannel
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"jl_loginserver/getNotice?timestamp=" .. timeStamp .. "&sign=" .. timeSign .. "&packageName=" .. noticeChannel
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HttpManager:SendGetHttp(url, function(str)
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UIManager.OpenPanel(UIName.NoticePopup, str)
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end, nil, nil, nil)
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@ -441,6 +441,7 @@ function this.RequestServerList(userId, callback)
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local url = string.format(
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"%sjl_loginserver/getServerList?openId=%s&channel=%s&plat=android&sub_channel=%s&server_version=%s",
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LoginRoot_Url, userId, LoginRoot_Channel, LoginRoot_SubChannel, SERVER_VERSION)
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LogError("获取服务器列表url:" .. url)
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SubmitExtraData({ type = SDKSubMitType.TYPE_GETSERVERLIST })
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HttpManager:SendGetHttp(url, callback, nil, nil, nil)
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end)
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@ -639,7 +640,7 @@ function this.SetServerList(data)
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--local severArea = tonumber(string.sub(this.serverList[lastIndex].server_id, 0, -5))
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this.serverMes.text = PlayerManager.serverInfo
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.name -- .. "\t<color=#56F384FF>" .. severArea .. "</color>" .. Language[11713]
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.name -- .. "\t<color=#56F384FF>" .. severArea .. "</color>" .. Language[11713]
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RequestPanel.Hide()
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end
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@ -672,78 +673,80 @@ end
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--登录进主界面之前需要依次请求玩家数据,物品数据,装备数据,英雄数据,编队数据,任务数据, 异妖数据,工坊数据, 冒险数据
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function this.ExecuteLoading()
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local requestList = {
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--[[[1] = ]] function() NetManager.PlayerInfoRequest(LoadingPanel.OnStep) end, -- 基础信息
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--[[[2] = ]] function() NetManager.GetComparenumInfoRequest(LoadingPanel.OnStep) end, -- 数字游戏信息
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--[[[2] = ]] function() NetManager.RequestMission(LoadingPanel.OnStep) end, -- 任务信息
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--[[[3] = ]] function() NetManager.ItemInfoRequest(0, LoadingPanel.OnStep) end, -- 物品信息
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--[[[4]=]] function() NetManager.CrossServerStatusRequest(LoadingPanel.OnStep) end, -- 装备(走背包了)
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--[[[5] = ]] function() NetManager.AllEquipTreasureRequest(0, LoadingPanel.OnStep) end, -- 宝物
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--[[[1] = ]] function() NetManager.PlayerInfoRequest(LoadingPanel.OnStep) end, -- 基础信息
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--[[[2] = ]] function() NetManager.GetComparenumInfoRequest(LoadingPanel.OnStep) end, -- 数字游戏信息
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--[[[2] = ]] function() NetManager.RequestMission(LoadingPanel.OnStep) end, -- 任务信息
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--[[[3] = ]] function() NetManager.ItemInfoRequest(0, LoadingPanel.OnStep) end, -- 物品信息
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--[[[4]=]] function() NetManager.CrossServerStatusRequest(LoadingPanel.OnStep) end, -- 装备(走背包了)
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--[[[5] = ]] function() NetManager.AllEquipTreasureRequest(0, LoadingPanel.OnStep) end, -- 宝物
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-- [[[6] = ]]function() NetManager.GetSoulPrintDataRequest(0, LoadingPanel.OnStep) end, -- 魂印(走背包了)
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--[[[5] = ]] function() NetManager.GetAllFaXiangRequest(1, LoadingPanel.OnStep) end, -- 法相
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--[[[6] =]] function() NetManager.AllBookEnableResponse(LoadingPanel.OnStep) end, --天枢密卷
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--[[[7] = ]] function() NetManager.DiffMonsterRequest(0, LoadingPanel.OnStep) end, -- 异妖
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--[[[8] = ]] function() NetManager.HeroInfoRequest(0, LoadingPanel.OnStep) end, -- 神将信息
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--[[[9] = ]] function() NetManager.TeamInfoRequest(LoadingPanel.OnStep) end, -- 编队
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--[[[10] =]] function() NetManager.GetAllMailData(LoadingPanel.OnStep) end, -- 邮件
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--[[[11] =]] function() NetManager.GetAllFightDataRequest(LoadingPanel.OnStep) end, -- 关卡信息
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--[[[12] =]] function() NetManager.GetActivityAllRewardRequest(LoadingPanel.OnStep) end, -- 活动奖励
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--[[[13] =]] --function() NetManager.RequestBaseArenaData(LoadingPanel.OnStep) end, -- 竞技场
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--[[[14] =]] function() ShopManager.InitData(LoadingPanel.OnStep) end, -- 商店
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--[[[5] = ]] function() NetManager.GetAllFaXiangRequest(1, LoadingPanel.OnStep) end, -- 法相
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--[[[6] =]] function() NetManager.AllBookEnableResponse(LoadingPanel.OnStep) end, --天枢密卷
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--[[[7] = ]] function() NetManager.DiffMonsterRequest(0, LoadingPanel.OnStep) end, -- 异妖
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--[[[8] = ]] function() NetManager.HeroInfoRequest(0, LoadingPanel.OnStep) end, -- 神将信息
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--[[[9] = ]] function() NetManager.TeamInfoRequest(LoadingPanel.OnStep) end, -- 编队
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--[[[10] =]] function() NetManager.GetAllMailData(LoadingPanel.OnStep) end, -- 邮件
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--[[[11] =]] function() NetManager.GetAllFightDataRequest(LoadingPanel.OnStep) end, -- 关卡信息
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--[[[12] =]] function() NetManager.GetActivityAllRewardRequest(LoadingPanel.OnStep) end, -- 活动奖励
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--[[[13] =]] --function() NetManager.RequestBaseArenaData(LoadingPanel.OnStep) end, -- 竞技场
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--[[[14] =]] function() ShopManager.InitData(LoadingPanel.OnStep) end, -- 商店
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--function() NetManager.GetWorkShopInfoRequest(LoadingPanel.OnStep) end, -- 工坊?
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--[[[15] =]] function() ChatManager.InitData(LoadingPanel.OnStep) end, -- 聊天
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--[[[16] =]] function() NetManager.GetAllFunState(LoadingPanel.OnStep) end, -- 功能开启信息
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--[[[17] =]] function() NetManager.RequestGetFriendInfo(1, LoadingPanel.OnStep) end, -- 好友
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--[[[18] =]] function() NetManager.RequestGetFriendInfo(2, LoadingPanel.OnStep) end, -- 好友申请
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--[[[19] =]] function() NetManager.RequestGetFriendInfo(3, LoadingPanel.OnStep) end, -- 好友搜索
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--[[[20] =]] function() NetManager.RequestGetFriendInfo(4, LoadingPanel.OnStep) end, -- 黑名单
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--[[[21] =]] function() FriendChatManager.InitData(LoadingPanel.OnStep) end, -- 好友消息
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--[[[22] =]] function() MyGuildManager.InitBaseData(LoadingPanel.OnStep) end, -- 公会信息
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--[[[15] =]] function() ChatManager.InitData(LoadingPanel.OnStep) end, -- 聊天
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--[[[16] =]] function() NetManager.GetAllFunState(LoadingPanel.OnStep) end, -- 功能开启信息
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--[[[17] =]] function() NetManager.RequestGetFriendInfo(1, LoadingPanel.OnStep) end, -- 好友
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--[[[18] =]] function() NetManager.RequestGetFriendInfo(2, LoadingPanel.OnStep) end, -- 好友申请
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--[[[19] =]] function() NetManager.RequestGetFriendInfo(3, LoadingPanel.OnStep) end, -- 好友搜索
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--[[[20] =]] function() NetManager.RequestGetFriendInfo(4, LoadingPanel.OnStep) end, -- 黑名单
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--[[[21] =]] function() FriendChatManager.InitData(LoadingPanel.OnStep) end, -- 好友消息
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--[[[22] =]] function() MyGuildManager.InitBaseData(LoadingPanel.OnStep) end, -- 公会信息
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--function() GuildFightManager.InitBaseData(LoadingPanel.OnStep) end, -- 公会战
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--[[[23] =]] function() NetManager.GetAllGuildSkillData(LoadingPanel.OnStep) end, -- 公会技能
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--[[[24] =]] function() NetManager.InitFightPointLevelInfo(LoadingPanel.OnStep) end, -- 关卡
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--[[[23] =]] function() NetManager.GetAllGuildSkillData(LoadingPanel.OnStep) end, -- 公会技能
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--[[[24] =]] function() NetManager.InitFightPointLevelInfo(LoadingPanel.OnStep) end, -- 关卡
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--[[[25] =]] function() NetManager.GetExpeditionRequest(ExpeditionManager.expeditionLeve, LoadingPanel.OnStep) end, -- 大闹天宫
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--[[[26] =]] function() NetManager.GuildHelpGetAllRequest(LoadingPanel.OnStep) end, -- 公会援助
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--[[[27] =]] function() DeathPosManager.InitData(LoadingPanel.OnStep) end, -- 十绝阵
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--[[[28] =]] function() NetManager.TreasureOfHeavenScoreRequest(LoadingPanel.OnStep) end, -- 天宫秘宝积分
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--[[[29] =]] function() NetManager.RankFirstRequest({ 3, 22, 20, 4, 21 }, { 0, 0, 0, 0, 20 }, LoadingPanel
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.OnStep) end, -- 排行榜数据
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--[[[30] =]] function() NetManager.GetSituationInfoRequest(LoadingPanel.OnStep) end, --轩辕宝镜
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--[[[31] =]] function() NetManager.RefreshTimeSLRequest(LoadingPanel.OnStep) end, --青龙秘宝倒计时
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--[[[32] =]] function() HeroManager.CheckRepeatTreasure(LoadingPanel.OnStep) end, --检测所有重复穿戴的宝器并卸下
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--[[[33] =]] function() XiaoYaoManager.GetOpenMapData(LoadingPanel.OnStep) end, --逍遥游
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--[[[34] =]] function() NetManager.GetHeroSkinData(LoadingPanel.OnStep) end, --皮肤
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--[[[35] =]] function() NetManager.GetFourElementGetInfo(LoadingPanel.OnStep) end, --四灵试炼
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--[[[35] =]] function() NetManager.GetChallengeCopyInfo(LoadingPanel.OnStep) end, --挑战副本
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--[[[36] =]] function() MonsterCampManager.SetMyHelpHeroData(nil, nil, LoadingPanel.OnStep) end, --助战神将
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--[[[37] =]] function() NetManager.HongMengInfoResponse(LoadingPanel.OnStep) end, --鸿蒙阵
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--[[[26] =]] function() NetManager.GuildHelpGetAllRequest(LoadingPanel.OnStep) end, -- 公会援助
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--[[[27] =]] function() DeathPosManager.InitData(LoadingPanel.OnStep) end, -- 十绝阵
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--[[[28] =]] function() NetManager.TreasureOfHeavenScoreRequest(LoadingPanel.OnStep) end, -- 天宫秘宝积分
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--[[[29] =]] function()
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NetManager.RankFirstRequest({ 3, 22, 20, 4, 21 }, { 0, 0, 0, 0, 20 }, LoadingPanel
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.OnStep)
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end, -- 排行榜数据
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--[[[30] =]] function() NetManager.GetSituationInfoRequest(LoadingPanel.OnStep) end, --轩辕宝镜
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--[[[31] =]] function() NetManager.RefreshTimeSLRequest(LoadingPanel.OnStep) end, --青龙秘宝倒计时
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--[[[32] =]] function() HeroManager.CheckRepeatTreasure(LoadingPanel.OnStep) end, --检测所有重复穿戴的宝器并卸下
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--[[[33] =]] function() XiaoYaoManager.GetOpenMapData(LoadingPanel.OnStep) end, --逍遥游
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--[[[34] =]] function() NetManager.GetHeroSkinData(LoadingPanel.OnStep) end, --皮肤
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--[[[35] =]] function() NetManager.GetFourElementGetInfo(LoadingPanel.OnStep) end, --四灵试炼
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--[[[35] =]] function() NetManager.GetChallengeCopyInfo(LoadingPanel.OnStep) end, --挑战副本
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--[[[36] =]] function() MonsterCampManager.SetMyHelpHeroData(nil, nil, LoadingPanel.OnStep) end, --助战神将
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--[[[37] =]] function() NetManager.HongMengInfoResponse(LoadingPanel.OnStep) end, --鸿蒙阵
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--[--[[38] =]]function() NetManager.AllBookEnableResponse(LoadingPanel.OnStep) end, --天枢密卷
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--[[[39] =]] function() NetManager.AllEndLessHeroDataResponse(0, LoadingPanel.OnStep) end, --无尽英雄数据
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--[[[40] =]] function() NetManager.GetEndlessTreasureInfoResponse(LoadingPanel.OnStep) end, --无尽密保
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--[[[41] =]] function() MyGuildManager.ReuqsetRedPackage(LoadingPanel.OnStep) end, --请求红包
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--[[[42] =]] function() NetManager.HardStageRequest(LoadingPanel.OnStep) end, --山河社稷图
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--[[[43] =]] function() NetManager.VipLevelStateRequset(LoadingPanel.OnStep) end, --vip
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--[[[44] =]] function() NetManager.RequestRedPacketData(LoadingPanel.OnStep) end, --福利红包
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--[[[45] =]] function() NetManager.BeautyBagWishEquipRequest(nil, LoadingPanel.OnStep) end, --心愿魂印
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--[[[46] =]] function() LingLongBaoJingManager.InitData(LoadingPanel.OnStep) end, --玲珑宝镜
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--[[[47] =]] function() NetManager.IsCrossRequert(LoadingPanel.OnStep) end, --跨服
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--[[[48] =]] function() NetManager.TaiChuSecretvolumeRequest(LoadingPanel.OnStep) end, --太初密卷
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--[[[49] =]] function() NetManager.CrossYuXuLunDaoGetInfoRequest(2, LoadingPanel.OnStep) end, --玉虚论道红点
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--[[[50] =]] function() NetManager.GetLikeableDataRequest(LoadingPanel.OnStep) end, --好感度
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--[[[51] =]] function() NetManager.GetTransformationRequest(LoadingPanel.OnStep) end, --身外化身
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--[[[52] =]] function() NetManager.GetLingMaiInfoRequest(0, LoadingPanel.OnStep) end, --灵脉秘境
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--[[[53] =]] function() NetManager.SendGetTailsmanSoulData(LoadingPanel.OnStep) end, --法宝之灵
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--[[[54] =]] --function() NetManager.RequestArenaRankData(1,LoadingPanel.OnStep) end, --获取竞技场数据
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--[[[55] =]] function() HomeLandManager.GetData(LoadingPanel.OnStep) end, --家园获取数据
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--[[[56] =]] function() NetManager.ExplorerMapInfoRequest(LoadingPanel.OnStep) end, --灵脉秘境
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--[[[57] =]] function() CommonActPageManager.GetPowerRicePower(LoadingPanel.OnStep) end, --战力冲刺
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--[[[58] =]] function() NetManager.RequestMagicSoldierInfo(LoadingPanel.OnStep) end, --神兵
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--[[[59] =]] function() NetManager.GemNewInfoRequest(LoadingPanel.OnStep) end, --新命石
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--[[[60] =]] function() NetManager.BaublesAllInfoRequest(LoadingPanel.OnStep) end, --新法宝
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--[[[61] =]] function() NetManager.TrainingArchitectureInfoRequest(LoadingPanel.OnStep) end, --特训信息
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--[[[62] =]] function() NetManager.NewArenaResetRequest(LoadingPanel.OnStep) end, -- 竞技场
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--[[[63] =]] function() NetManager.GetNewArenaInfoRequest(LoadingPanel.OnStep) end, -- 竞技场
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--[[[64] =]] function() NetManager.GetSoldiersInfoRequest(LoadingPanel.OnStep) end, --小兵
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--[[[65] =]] function() NetManager.BaublesAllInfoRequest(LoadingPanel.OnStep) end, --新法宝
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--[[[39] =]] function() NetManager.AllEndLessHeroDataResponse(0, LoadingPanel.OnStep) end, --无尽英雄数据
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--[[[40] =]] function() NetManager.GetEndlessTreasureInfoResponse(LoadingPanel.OnStep) end, --无尽密保
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--[[[41] =]] function() MyGuildManager.ReuqsetRedPackage(LoadingPanel.OnStep) end, --请求红包
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--[[[42] =]] function() NetManager.HardStageRequest(LoadingPanel.OnStep) end, --山河社稷图
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--[[[43] =]] function() NetManager.VipLevelStateRequset(LoadingPanel.OnStep) end, --vip
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--[[[44] =]] function() NetManager.RequestRedPacketData(LoadingPanel.OnStep) end, --福利红包
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--[[[45] =]] function() NetManager.BeautyBagWishEquipRequest(nil, LoadingPanel.OnStep) end, --心愿魂印
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--[[[46] =]] function() LingLongBaoJingManager.InitData(LoadingPanel.OnStep) end, --玲珑宝镜
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--[[[47] =]] function() NetManager.IsCrossRequert(LoadingPanel.OnStep) end, --跨服
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--[[[48] =]] function() NetManager.TaiChuSecretvolumeRequest(LoadingPanel.OnStep) end, --太初密卷
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--[[[49] =]] function() NetManager.CrossYuXuLunDaoGetInfoRequest(2, LoadingPanel.OnStep) end, --玉虚论道红点
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--[[[50] =]] function() NetManager.GetLikeableDataRequest(LoadingPanel.OnStep) end, --好感度
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--[[[51] =]] function() NetManager.GetTransformationRequest(LoadingPanel.OnStep) end, --身外化身
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--[[[52] =]] function() NetManager.GetLingMaiInfoRequest(0, LoadingPanel.OnStep) end, --灵脉秘境
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--[[[53] =]] function() NetManager.SendGetTailsmanSoulData(LoadingPanel.OnStep) end, --法宝之灵
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--[[[54] =]] --function() NetManager.RequestArenaRankData(1,LoadingPanel.OnStep) end, --获取竞技场数据
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--[[[55] =]] function() HomeLandManager.GetData(LoadingPanel.OnStep) end, --家园获取数据
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--[[[56] =]] function() NetManager.ExplorerMapInfoRequest(LoadingPanel.OnStep) end, --灵脉秘境
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--[[[57] =]] function() CommonActPageManager.GetPowerRicePower(LoadingPanel.OnStep) end, --战力冲刺
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--[[[58] =]] function() NetManager.RequestMagicSoldierInfo(LoadingPanel.OnStep) end, --神兵
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--[[[59] =]] function() NetManager.GemNewInfoRequest(LoadingPanel.OnStep) end, --新命石
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--[[[60] =]] function() NetManager.BaublesAllInfoRequest(LoadingPanel.OnStep) end, --新法宝
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--[[[61] =]] function() NetManager.TrainingArchitectureInfoRequest(LoadingPanel.OnStep) end, --特训信息
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--[[[62] =]] function() NetManager.NewArenaResetRequest(LoadingPanel.OnStep) end, -- 竞技场
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--[[[63] =]] function() NetManager.GetNewArenaInfoRequest(LoadingPanel.OnStep) end, -- 竞技场
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--[[[64] =]] function() NetManager.GetSoldiersInfoRequest(LoadingPanel.OnStep) end, --小兵
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--[[[65] =]] function() NetManager.BaublesAllInfoRequest(LoadingPanel.OnStep) end, --新法宝
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--[[[66] =]] function() NetManager.TrainingArchitectureInfoRequest(LoadingPanel.OnStep) end,
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--[[[67] =]] function() NetManager.QueryBookImageRequest(6, LoadingPanel.OnStep) end,
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--[[[68] =]] function() NetManager.QueryBookImageRequest(7, LoadingPanel.OnStep) end,
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@ -886,7 +889,7 @@ function this.RequestHttpLogin()
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.. "&platform=" .. Platform
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.. "&channel=" .. user_channel
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.. "&sub_channel=" .. LoginRoot_SubChannel
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.. "&pid=" .. AppConst.SdkChannel --LoginManager.pt_pId
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.. "&pid=" .. AppConst.SdkChannel --LoginManager.pt_pId
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.. "&gid=" .. AppConst.SdkPackageName --LoginManager.pt_gId
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.. "&version=" .. LoginRoot_PackageVersion
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.. "&timeStamp=" .. LoginManager.SdkLoginTimeStamp
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@ -92,6 +92,7 @@ function this.GetNotice(str)
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for key, value in pairs(data.list) do
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prelist[key]:SetActive(true)
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local img = Util.GetGameObject(prelist[key], "Image/img"):GetComponent("Image")
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--[[
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if value.type == 1 then
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img.sprite = this.spLoader:LoadSprite("g_gg_zhongyao_zh")
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elseif value.type == 2 then
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@ -101,6 +102,8 @@ function this.GetNotice(str)
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elseif value.type == 4 then
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img.gameObject:SetActive(false)
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end
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]]
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img.gameObject:SetActive(false)
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-- 表体
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local title = Util.GetGameObject(prelist[key], "Image/title"):GetComponent("Text")
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local titleStr = string.split(value.title, "|")
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