diff --git a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua index 522307663a..1f9e2af547 100644 --- a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua @@ -10,8 +10,8 @@ local tabs = { }, [2] = {default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002", select = "r_hero_xuanze_001",title = Language[11095] }, - [3] = {default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002", select = "r_hero_xuanze_001",title = Language[11816] - }, + -- [3] = {default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002", select = "r_hero_xuanze_001",title = Language[11816] + -- }, } local index = {1,2,3,4,5,6,9,10,11} @@ -64,7 +64,7 @@ function HandBookHeroInfoPanel:InitComponent() self.PageList = { [1] = RoleInfoLayout:InitComponent(Util.GetGameObject(self.transform, "roleInfoLayout")), [2] = RoleStoryLayout:InitComponent(Util.GetGameObject(self.transform, "roleStoryLayout")), - [3] = RoleSkinPanel:InitComponent(Util.GetGameObject(self.transform, "roleSkinLayout")), + -- [3] = RoleSkinPanel:InitComponent(Util.GetGameObject(self.transform, "roleSkinLayout")), } this.trigger=Util.GetEventTriggerListener(self.dragView.gameObject)