diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitMainPanel.lua index 00809dd9c4..5965953296 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitMainPanel.lua @@ -403,11 +403,13 @@ function this:RefreshTabData() this.itemList[i].titleTxt=Util.GetGameObject(this.itemList[i].go,"Text"):GetComponent("Text") this.itemList[i].redpot = Util.GetGameObject(this.itemList[i].go, "redpot") + this.itemList[i].icon = Util.GetGameObject(this.itemList[i].go, "img/Image"):GetComponent("Image") this.itemList[i].pageIndex = i end this.itemList[i].go.gameObject:SetActive(true) this.itemList[i].tipObj:SetActive(false) this.itemList[i].titleTxt.text=self.dicData[i].Sesc + this.itemList[i].icon.sprite=this.spLoader:LoadSprite(self.dicData[i].Icon[2]) this.itemList[i].img.sprite = this.spLoader:LoadSprite(self.dicData[i].Icon[1]) local isOpen=true local tip=""