宝箱红包类型道具获取概率弹窗
parent
658c0fde90
commit
106c095086
|
@ -0,0 +1,392 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1157983193835290705
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1371503800933121299}
|
||||
- component: {fileID: 1370189074285409315}
|
||||
- component: {fileID: 1373081405406599807}
|
||||
- component: {fileID: 1261700307789078251}
|
||||
m_Layer: 5
|
||||
m_Name: ItemBoxDropPopup
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1371503800933121299
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1157983193835290705}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 1372092334872715139}
|
||||
- {fileID: 1171702016879965980}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1370189074285409315
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1157983193835290705}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!223 &1373081405406599807
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1157983193835290705}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 2
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 0
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_AdditionalShaderChannelsFlag: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!114 &1261700307789078251
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1157983193835290705}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreReversedGraphics: 1
|
||||
m_BlockingObjects: 0
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
--- !u!1 &1158182485736505065
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1372092334872715139}
|
||||
- component: {fileID: 1369832990238342029}
|
||||
- component: {fileID: 1261941170152963937}
|
||||
- component: {fileID: 6432356592432109381}
|
||||
m_Layer: 5
|
||||
m_Name: mask
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1372092334872715139
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1158182485736505065}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1371503800933121299}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1369832990238342029
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1158182485736505065}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &1261941170152963937
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1158182485736505065}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0, g: 0, b: 0, a: 0.4}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!114 &6432356592432109381
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1158182485736505065}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 1261941170152963937}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
--- !u!1 &1574539067300207120
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 831446063178628480}
|
||||
- component: {fileID: 6285917489663473546}
|
||||
- component: {fileID: 6205205652677173844}
|
||||
m_Layer: 5
|
||||
m_Name: grid
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &831446063178628480
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1574539067300207120}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1171702016879965980}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: -42.800026}
|
||||
m_SizeDelta: {x: 920, y: 1369.3}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6285917489663473546
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1574539067300207120}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &6205205652677173844
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1574539067300207120}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 30
|
||||
m_Bottom: 100
|
||||
m_ChildAlignment: 1
|
||||
m_StartCorner: 0
|
||||
m_StartAxis: 0
|
||||
m_CellSize: {x: 160, y: 160}
|
||||
m_Spacing: {x: 50, y: 55}
|
||||
m_Constraint: 1
|
||||
m_ConstraintCount: 4
|
||||
--- !u!1 &6134118711542377596
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1171702016879965980}
|
||||
- component: {fileID: 6612913156638035289}
|
||||
- component: {fileID: 680383269293037605}
|
||||
- component: {fileID: 3992641446958067920}
|
||||
m_Layer: 5
|
||||
m_Name: bg
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1171702016879965980
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6134118711542377596}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 831446063178628480}
|
||||
m_Father: {fileID: 1371503800933121299}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 920, y: 1321.8}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6612913156638035289
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6134118711542377596}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &680383269293037605
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6134118711542377596}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: bd924e4cc5106cc4d9954033f40bb316, type: 3}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!114 &3992641446958067920
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6134118711542377596}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fcf53bbee510dca40b2f81e3c0d426c6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
tweenSequeue:
|
||||
- initV3: {x: 1.3, y: 1.3, z: 1.3}
|
||||
initFloat: 0
|
||||
isInit: 1
|
||||
changeV3: {x: 0.95, y: 0.95, z: 0.95}
|
||||
changeFloat: 0
|
||||
duration: 0.2
|
||||
delay: 0
|
||||
curveType: 1
|
||||
changeType: 4
|
||||
sequeueType: 0
|
||||
loop: 0
|
||||
loopType: 0
|
||||
targetObj: {fileID: 0}
|
||||
- initV3: {x: 0.95, y: 0.95, z: 0.95}
|
||||
initFloat: 0
|
||||
isInit: 0
|
||||
changeV3: {x: 1, y: 1, z: 1}
|
||||
changeFloat: 0
|
||||
duration: 0.1
|
||||
delay: 0
|
||||
curveType: 1
|
||||
changeType: 4
|
||||
sequeueType: 0
|
||||
loop: 0
|
||||
loopType: 0
|
||||
targetObj: {fileID: 0}
|
||||
isPlayAudio: 1
|
||||
isHaveCloseBtn: 0
|
||||
isPlayOnOpen: 1
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4574238358bef1b4baada89ee8e6a228
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -437,6 +437,123 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &1072018704561060568
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1386577653423883800}
|
||||
- component: {fileID: 1090750468132068739}
|
||||
- component: {fileID: 7831688637863679833}
|
||||
- component: {fileID: 7248881980219198612}
|
||||
m_Layer: 5
|
||||
m_Name: helpBtn
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1386577653423883800
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1072018704561060568}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4975760459880888510}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 337.65002, y: -0.49995422}
|
||||
m_SizeDelta: {x: 66, y: 66}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1090750468132068739
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1072018704561060568}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &7831688637863679833
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1072018704561060568}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 1b9752b20af636a45b9f0dae7266a760, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!114 &7248881980219198612
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1072018704561060568}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 7831688637863679833}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
--- !u!1 &1080533870544626936
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2464,6 +2581,7 @@ RectTransform:
|
|||
m_Children:
|
||||
- {fileID: 9015164529682029271}
|
||||
- {fileID: 2385377180415136348}
|
||||
- {fileID: 1386577653423883800}
|
||||
m_Father: {fileID: 24503027976330875}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
|
|
@ -272,6 +272,7 @@ ConfigName = {
|
|||
ChongRankInformation ="ChongRankInformation",
|
||||
ChangingCardStar = "ChangingCardStar",
|
||||
SuperZhenChong="SuperZhenChong",
|
||||
RewardItemConfig="RewardItemConfig",
|
||||
}
|
||||
|
||||
require "Framework/GameDataBase"
|
||||
|
|
|
@ -478,6 +478,7 @@ UIName = {
|
|||
ActivityChongRank=486,--gm开服冲榜
|
||||
GMShuaChongTeQuan=487,--GM礼包
|
||||
GMSong10WanPanel=488,--送10万真充
|
||||
ItemBoxDropPopup=489,--背包宝箱奖励道具掉落弹窗
|
||||
}
|
||||
|
||||
SubUIConfig = {
|
||||
|
|
|
@ -0,0 +1,90 @@
|
|||
require("Base/BasePanel")
|
||||
ItemBoxDropPopup = Inherit(BasePanel)
|
||||
local this = ItemBoxDropPopup
|
||||
--初始化组件(用于子类重写)
|
||||
function this:InitComponent()
|
||||
this.spLoader = SpriteLoader.New()
|
||||
this.mask = Util.GetGameObject(this.transform, "mask")
|
||||
this.dropGrid=Util.GetGameObject(this.transform, "bg/grid")
|
||||
end
|
||||
|
||||
--绑定事件(用于子类重写)
|
||||
function this:BindEvent()
|
||||
Util.AddClick(this.mask, function()
|
||||
this:ClosePanel()
|
||||
end)
|
||||
|
||||
end
|
||||
|
||||
|
||||
--添加事件监听(用于子类重写)
|
||||
function this:AddListener()
|
||||
|
||||
end
|
||||
|
||||
--移除事件监听(用于子类重写)
|
||||
function this:RemoveListener()
|
||||
|
||||
end
|
||||
local itemListPrefab={}
|
||||
--界面打开时调用(用于子类重写)
|
||||
function this:OnOpen(rewardGroup)
|
||||
local winData={}
|
||||
for i = 1, #rewardGroup do
|
||||
winData[i]={}
|
||||
winData[i].allWeight=0
|
||||
winData[i].itemList={}
|
||||
local rewardItems= ConfigManager.GetConfigData(ConfigName.RewardGroup,rewardGroup[i]).RewardItem
|
||||
for j = 1, #rewardItems do
|
||||
local rewardItemConfig=ConfigManager.GetConfigData(ConfigName.RewardItemConfig,rewardItems[j])
|
||||
winData[i].allWeight=winData[i].allWeight+rewardItemConfig.Chance
|
||||
local itemInfo={}
|
||||
itemInfo.weight=rewardItemConfig.Chance
|
||||
itemInfo.itemId=rewardItemConfig.ItemId
|
||||
itemInfo.randomMax=rewardItemConfig.RandomMax
|
||||
winData[i].itemList[j]=itemInfo
|
||||
end
|
||||
end
|
||||
local index=1
|
||||
for i = 1, #winData do
|
||||
for j = 1, #winData[i].itemList do
|
||||
local itemData=winData[i].itemList[j]
|
||||
if itemData.randomMax>0 then
|
||||
local view= SubUIManager.Open(SubUIConfig.ItemView, this.dropGrid.transform)
|
||||
view.gameObject.name = "frame"..index
|
||||
itemListPrefab[index] = view
|
||||
index=index+1
|
||||
view:OnOpen(false,{itemData.itemId,1},1.15,true,false,false,self.sortingOrder)
|
||||
local str=string.format("获取概率:%s%%",itemData.weight/ winData[i].allWeight*100)
|
||||
view:ResetName(str)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
--界面关闭时调用(用于子类重写)
|
||||
function this:OnClose()
|
||||
if #itemListPrefab > 0 then
|
||||
for i = 1, #itemListPrefab do
|
||||
destroy(itemListPrefab[i].gameObject)
|
||||
end
|
||||
end
|
||||
itemListPrefab = {}
|
||||
end
|
||||
|
||||
--界面销毁时调用(用于子类重写)
|
||||
function this:OnDestroy()
|
||||
|
||||
this.spLoader:Destroy()
|
||||
if #itemListPrefab > 0 then
|
||||
for i = 1, #itemListPrefab do
|
||||
destroy(itemListPrefab[i].gameObject)
|
||||
end
|
||||
end
|
||||
itemListPrefab = {}
|
||||
|
||||
end
|
||||
|
||||
return this
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: fbab210f71720bc4d9695b09331eed49
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -49,6 +49,7 @@ function RewardItemSingleShowPopup:InitComponent()
|
|||
this.btnJump = Util.GetGameObject(self.transform, "bg/bottomBar/btnJump")
|
||||
this.btnClose = Util.GetGameObject(self.transform, "bg/bottomBar/btnClose")
|
||||
this.btnSureText = Util.GetGameObject(this.btnSure.transform, "Text"):GetComponent("Text")
|
||||
this.helpBtn = Util.GetGameObject(self.transform, "bg/topBar/helpBtn")
|
||||
|
||||
end
|
||||
|
||||
|
@ -60,6 +61,10 @@ function RewardItemSingleShowPopup:BindEvent()
|
|||
PlayerManager.RewardItemSingleShowPopupIsRoleUpStarLayout2 = false
|
||||
self:ClosePanel()
|
||||
end)
|
||||
|
||||
Util.AddClick(this.helpBtn, function()
|
||||
UIManager.OpenPanel(UIName.ItemBoxDropPopup,itemConfigData.RewardGroup)
|
||||
end)
|
||||
Util.AddClick(this.mask, function()
|
||||
PlaySoundWithoutClick(SoundConfig.Sound_UICancel)
|
||||
PlayerManager.RewardItemSingleShowPopupIsRoleUpStarLayout2 = false
|
||||
|
@ -344,6 +349,7 @@ function RewardItemSingleShowPopup:OnOpen(...)
|
|||
isNoShowSureBtn = data[4] and data[4] or false
|
||||
end
|
||||
function RewardItemSingleShowPopup:OnShow()
|
||||
this.helpBtn.gameObject:SetActive(false)
|
||||
this.itemName.text = GetStringByEquipQua(itemConfigData.Quantity, GetLanguageStrById(itemConfigData.Name))
|
||||
this.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..itemConfigData.Quantity)
|
||||
--判断自选宝箱界面是否开启
|
||||
|
@ -388,8 +394,7 @@ function RewardItemSingleShowPopup:OnShow()
|
|||
then
|
||||
this.btnSureText.text = Language[10193]
|
||||
this.btnSure:SetActive(true)
|
||||
elseif isBagPanel and (itemConfigData.ItemType == 10
|
||||
or itemConfigData.ItemType == ItemType.GMzck
|
||||
elseif isBagPanel and (itemConfigData.ItemType == ItemType.GMzck
|
||||
or itemConfigData.ItemType == ItemType.GMBigZck
|
||||
or itemConfigData.ItemType == ItemType.GMzcq)
|
||||
or itemConfigData.ItemType == ItemType.GMxck
|
||||
|
@ -397,6 +402,10 @@ function RewardItemSingleShowPopup:OnShow()
|
|||
or itemConfigData.ItemType == ItemType.GMxsZcq and func then--是否宝箱可使用
|
||||
this.btnSure:SetActive(true)
|
||||
this.btnSureText.text = Language[10195]
|
||||
elseif isBagPanel and itemConfigData.ItemType == 10 and func then
|
||||
this.btnSure:SetActive(true)
|
||||
this.btnSureText.text = Language[10195]
|
||||
this.helpBtn.gameObject:SetActive(true)
|
||||
elseif isBagPanel and itemConfigData.ItemType == 12 and func then-- 改名卡
|
||||
this.btnSure:SetActive(true)
|
||||
this.btnSureText.text = Language[10195]
|
||||
|
|
|
@ -994,6 +994,10 @@ function ItemView:ResetNameSize(v2,v3)
|
|||
self.name:GetComponent("RectTransform").localScale = v3
|
||||
end
|
||||
|
||||
function ItemView:ResetName(nameStr)
|
||||
self.name:GetComponent("Text").text=nameStr
|
||||
end
|
||||
|
||||
|
||||
function ItemView:OnClose()
|
||||
self.frameBtn:GetComponent("Button").enabled = true
|
||||
|
|
Loading…
Reference in New Issue