diff --git a/Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua b/Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua index ac081c687b..0b09beaad8 100644 --- a/Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua +++ b/Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua @@ -350,14 +350,14 @@ function this.SingleHeroDataShow(go,_heroData,isGray) end return end - selectHeroData[heroData.dynamicId]=heroData - choosed:SetActive(true) - this.selectText.text = Language[11775]..LengthOfTable(selectHeroData).."/"..maxSelectNum --如果选中灵兽的数量为最大 - if LengthOfTable(selectHeroData)==maxSelectNum then + if LengthOfTable(selectHeroData)>=maxSelectNum then PopupTipPanel.ShowTip(string.format(Language[12396],maxSelectNum)) return end + choosed:SetActive(true) + selectHeroData[heroData.dynamicId]=heroData + this.selectText.text = Language[11775]..LengthOfTable(selectHeroData).."/"..maxSelectNum if isPokemon==false then --todo 首次点击灵兽,置灰所有碎片 this.ScrollView:SetData(heroDatas, function (index, go)