dev_chengFeng
parent
d5b15a17ee
commit
119c4e4204
|
@ -14,7 +14,7 @@ function MapFormationInfoPopup:InitComponent()
|
|||
heroListGo[i] = SubUIManager.Open(SubUIConfig.RoleItemView, Util.GetGameObject(this.transform, "roleGrid").transform)
|
||||
end
|
||||
for i = 1,Util.GetGameObject(this.transform, "roleGrid").transform.childCount do
|
||||
Util.AddParticleSortLayer(Util.GetGameObject(this.transform, "roleGrid").transform:GetChild(i - 1), self.sortingOrder - orginLayer2)
|
||||
Util.AddParticleSortLayer(Util.GetGameObject(this.transform, "roleGrid").transform:GetChild(i - 1).gameObject, self.sortingOrder - orginLayer2)
|
||||
end
|
||||
orginLayer2 = self.sortingOrder
|
||||
orginLayer = self.sortingOrder
|
||||
|
@ -22,7 +22,7 @@ end
|
|||
|
||||
function MapFormationInfoPopup:OnSortingOrderChange()
|
||||
for i = 1,Util.GetGameObject(this.transform, "roleGrid").transform.childCount do
|
||||
Util.AddParticleSortLayer(Util.GetGameObject(this.transform, "roleGrid").transform:GetChild(i - 1), self.sortingOrder - orginLayer)
|
||||
Util.AddParticleSortLayer(Util.GetGameObject(this.transform, "roleGrid").transform:GetChild(i - 1).gameObject, self.sortingOrder - orginLayer)
|
||||
end
|
||||
orginLayer = self.sortingOrder
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue