dev_chengFeng
jiaoyangna 2020-07-28 15:16:04 +08:00
parent d5b15a17ee
commit 119c4e4204
1 changed files with 2 additions and 2 deletions

View File

@ -14,7 +14,7 @@ function MapFormationInfoPopup:InitComponent()
heroListGo[i] = SubUIManager.Open(SubUIConfig.RoleItemView, Util.GetGameObject(this.transform, "roleGrid").transform)
end
for i = 1,Util.GetGameObject(this.transform, "roleGrid").transform.childCount do
Util.AddParticleSortLayer(Util.GetGameObject(this.transform, "roleGrid").transform:GetChild(i - 1), self.sortingOrder - orginLayer2)
Util.AddParticleSortLayer(Util.GetGameObject(this.transform, "roleGrid").transform:GetChild(i - 1).gameObject, self.sortingOrder - orginLayer2)
end
orginLayer2 = self.sortingOrder
orginLayer = self.sortingOrder
@ -22,7 +22,7 @@ end
function MapFormationInfoPopup:OnSortingOrderChange()
for i = 1,Util.GetGameObject(this.transform, "roleGrid").transform.childCount do
Util.AddParticleSortLayer(Util.GetGameObject(this.transform, "roleGrid").transform:GetChild(i - 1), self.sortingOrder - orginLayer)
Util.AddParticleSortLayer(Util.GetGameObject(this.transform, "roleGrid").transform:GetChild(i - 1).gameObject, self.sortingOrder - orginLayer)
end
orginLayer = self.sortingOrder
end