升级提示界面弹出修改
parent
8da72fdca0
commit
11b694c28b
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@ -253,6 +253,9 @@ function this.BcakUpdateUserExp(_msg)
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for l = oldLevel+1, this.level do
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CustomEventManager.SendCustomEvents(FBSDKCustomEventType.RoleLv,l)
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end
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if UIManager.GetOpenPanel(UIName.GuidePanel)==nil and UIManager.GetOpenPanel(UIName.BattlePanel)==nil then
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UIManager.OpenPanel(UIName.FightEndLvUpPanel,FightPointPassManager.oldLevel,PlayerManager.level)
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end
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CheckRedPointStatus(RedPointType.OrdinaryExplore)
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CheckRedPointStatus(RedPointType.HeroExplore)
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CheckRedPointStatus(RedPointType.LegendExplore)
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@ -295,10 +298,10 @@ function this.PromoteLevel(exp)
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this.maxEnergy = this.userLevelData[this.level].MaxEnergy
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-- 看看这个玩家是否升级了
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--if PlayerManager.level > FightManager.oldLevel then
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-- Log("玩家升级成功!")
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-- Game.GlobalEvent:DispatchEvent(GameEvent.Player.OnLevelChange)
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--end
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if PlayerManager.level > FightManager.oldLevel then
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LogError("玩家升级成功!")
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Game.GlobalEvent:DispatchEvent(GameEvent.Player.OnLevelChange)
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end
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-- ThinkingAnalyticsManager.SetSuperProperties({
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-- })
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