升级提示界面弹出修改

PC-202302260912\Administrator 2024-04-20 16:32:12 +08:00
parent 8da72fdca0
commit 11b694c28b
1 changed files with 7 additions and 4 deletions

View File

@ -253,6 +253,9 @@ function this.BcakUpdateUserExp(_msg)
for l = oldLevel+1, this.level do
CustomEventManager.SendCustomEvents(FBSDKCustomEventType.RoleLv,l)
end
if UIManager.GetOpenPanel(UIName.GuidePanel)==nil and UIManager.GetOpenPanel(UIName.BattlePanel)==nil then
UIManager.OpenPanel(UIName.FightEndLvUpPanel,FightPointPassManager.oldLevel,PlayerManager.level)
end
CheckRedPointStatus(RedPointType.OrdinaryExplore)
CheckRedPointStatus(RedPointType.HeroExplore)
CheckRedPointStatus(RedPointType.LegendExplore)
@ -295,10 +298,10 @@ function this.PromoteLevel(exp)
this.maxEnergy = this.userLevelData[this.level].MaxEnergy
-- 看看这个玩家是否升级了
--if PlayerManager.level > FightManager.oldLevel then
-- Log("玩家升级成功!")
-- Game.GlobalEvent:DispatchEvent(GameEvent.Player.OnLevelChange)
--end
if PlayerManager.level > FightManager.oldLevel then
LogError("玩家升级成功!")
Game.GlobalEvent:DispatchEvent(GameEvent.Player.OnLevelChange)
end
-- ThinkingAnalyticsManager.SetSuperProperties({
-- })